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154 lines
5.5 KiB
C++
154 lines
5.5 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: input.cpp
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// Description: Input layer class for neural network implementations.
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// Author: Ray Smith
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// Created: Thu Mar 13 09:10:34 PDT 2014
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//
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// (C) Copyright 2014, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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///////////////////////////////////////////////////////////////////////
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#include "input.h"
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#include "allheaders.h"
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#include "imagedata.h"
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#include "pageres.h"
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#include "scrollview.h"
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namespace tesseract {
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// Max height for variable height inputs before scaling anyway.
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const int kMaxInputHeight = 48;
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Input::Input(const STRING& name, int ni, int no)
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: Network(NT_INPUT, name, ni, no), cached_x_scale_(1) {}
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Input::Input(const STRING& name, const StaticShape& shape)
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: Network(NT_INPUT, name, shape.height(), shape.depth()),
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shape_(shape),
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cached_x_scale_(1) {
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if (shape.height() == 1) ni_ = shape.depth();
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}
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Input::~Input() {
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}
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// Writes to the given file. Returns false in case of error.
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bool Input::Serialize(TFile* fp) const {
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if (!Network::Serialize(fp)) return false;
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if (fp->FWrite(&shape_, sizeof(shape_), 1) != 1) return false;
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return true;
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}
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// Reads from the given file. Returns false in case of error.
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bool Input::DeSerialize(TFile* fp) {
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return fp->FReadEndian(&shape_, sizeof(shape_), 1) == 1;
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}
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// Returns an integer reduction factor that the network applies to the
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// time sequence. Assumes that any 2-d is already eliminated. Used for
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// scaling bounding boxes of truth data.
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int Input::XScaleFactor() const {
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return 1;
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}
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// Provides the (minimum) x scale factor to the network (of interest only to
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// input units) so they can determine how to scale bounding boxes.
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void Input::CacheXScaleFactor(int factor) {
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cached_x_scale_ = factor;
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}
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// Runs forward propagation of activations on the input line.
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// See Network for a detailed discussion of the arguments.
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void Input::Forward(bool debug, const NetworkIO& input,
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const TransposedArray* input_transpose,
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NetworkScratch* scratch, NetworkIO* output) {
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*output = input;
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}
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// Runs backward propagation of errors on the deltas line.
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// See NetworkCpp for a detailed discussion of the arguments.
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bool Input::Backward(bool debug, const NetworkIO& fwd_deltas,
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NetworkScratch* scratch,
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NetworkIO* back_deltas) {
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tprintf("Input::Backward should not be called!!\n");
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return false;
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}
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// Creates and returns a Pix of appropriate size for the network from the
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// image_data. If non-null, *image_scale returns the image scale factor used.
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// Returns nullptr on error.
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/* static */
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Pix* Input::PrepareLSTMInputs(const ImageData& image_data,
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const Network* network, int min_width,
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TRand* randomizer, float* image_scale) {
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// Note that NumInputs() is defined as input image height.
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int target_height = network->NumInputs();
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int width, height;
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Pix* pix = image_data.PreScale(target_height, kMaxInputHeight, image_scale,
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&width, &height, nullptr);
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if (pix == nullptr) {
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tprintf("Bad pix from ImageData!\n");
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return nullptr;
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}
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if (width <= min_width || height < min_width) {
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tprintf("Image too small to scale!! (%dx%d vs min width of %d)\n", width,
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height, min_width);
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pixDestroy(&pix);
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return nullptr;
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}
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return pix;
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}
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// Converts the given pix to a NetworkIO of height and depth appropriate to the
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// given StaticShape:
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// If depth == 3, convert to 24 bit color, otherwise normalized grey.
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// Scale to target height, if the shape's height is > 1, or its depth if the
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// height == 1. If height == 0 then no scaling.
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// NOTE: It isn't safe for multiple threads to call this on the same pix.
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/* static */
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void Input::PreparePixInput(const StaticShape& shape, const Pix* pix,
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TRand* randomizer, NetworkIO* input) {
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bool color = shape.depth() == 3;
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Pix* var_pix = const_cast<Pix*>(pix);
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int depth = pixGetDepth(var_pix);
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Pix* normed_pix = nullptr;
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// On input to BaseAPI, an image is forced to be 1, 8 or 24 bit, without
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// colormap, so we just have to deal with depth conversion here.
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if (color) {
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// Force RGB.
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if (depth == 32)
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normed_pix = pixClone(var_pix);
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else
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normed_pix = pixConvertTo32(var_pix);
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} else {
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// Convert non-8-bit images to 8 bit.
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if (depth == 8)
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normed_pix = pixClone(var_pix);
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else
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normed_pix = pixConvertTo8(var_pix, false);
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}
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int height = pixGetHeight(normed_pix);
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int target_height = shape.height();
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if (target_height == 1) target_height = shape.depth();
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if (target_height == 0) target_height = height;
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float im_factor = static_cast<float>(target_height) / height;
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if (im_factor != 1.0f) {
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// Get the scaled image.
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Pix* scaled_pix = pixScale(normed_pix, im_factor, im_factor);
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pixDestroy(&normed_pix);
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normed_pix = scaled_pix;
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}
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input->FromPix(shape, normed_pix, randomizer);
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pixDestroy(&normed_pix);
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}
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} // namespace tesseract.
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