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378 lines
14 KiB
C++
378 lines
14 KiB
C++
///////////////////////////////////////////////////////////////////////
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// File: imagedata.h
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// Description: Class to hold information about a single image and its
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// corresponding boxes or text file.
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// Author: Ray Smith
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// Created: Mon Jul 22 14:17:06 PDT 2013
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//
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// (C) Copyright 2013, Google Inc.
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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///////////////////////////////////////////////////////////////////////
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#ifndef TESSERACT_IMAGE_IMAGEDATA_H_
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#define TESSERACT_IMAGE_IMAGEDATA_H_
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#include "genericvector.h"
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#include "normalis.h"
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#include "rect.h"
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#include "strngs.h"
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#include "svutil.h"
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struct Pix;
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namespace tesseract {
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// Amount of padding to apply in output pixels in feature mode.
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const int kFeaturePadding = 2;
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// Number of pixels to pad around text boxes.
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const int kImagePadding = 4;
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// Enum to determine the caching and data sequencing strategy.
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enum CachingStrategy {
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// Reads all of one file before moving on to the next. Requires samples to be
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// shuffled across files. Uses the count of samples in the first file as
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// the count in all the files to achieve high-speed random access. As a
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// consequence, if subsequent files are smaller, they get entries used more
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// than once, and if subsequent files are larger, some entries are not used.
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// Best for larger data sets that don't fit in memory.
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CS_SEQUENTIAL,
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// Reads one sample from each file in rotation. Does not require shuffled
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// samples, but is extremely disk-intensive. Samples in smaller files also
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// get used more often than samples in larger files.
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// Best for smaller data sets that mostly fit in memory.
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CS_ROUND_ROBIN,
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};
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class WordFeature {
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public:
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WordFeature();
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WordFeature(const FCOORD& fcoord, uinT8 dir);
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// Computes the maximum x and y value in the features.
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static void ComputeSize(const GenericVector<WordFeature>& features,
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int* max_x, int* max_y);
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// Draws the features in the given window.
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static void Draw(const GenericVector<WordFeature>& features,
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ScrollView* window);
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// Accessors.
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int x() const { return x_; }
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int y() const { return y_; }
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int dir() const { return dir_; }
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// Writes to the given file. Returns false in case of error.
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bool Serialize(FILE* fp) const;
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// Reads from the given file. Returns false in case of error.
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// If swap is true, assumes a big/little-endian swap is needed.
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bool DeSerialize(bool swap, FILE* fp);
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private:
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inT16 x_;
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uinT8 y_;
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uinT8 dir_;
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};
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// A floating-point version of WordFeature, used as an intermediate during
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// scaling.
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struct FloatWordFeature {
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static void FromWordFeatures(const GenericVector<WordFeature>& word_features,
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GenericVector<FloatWordFeature>* float_features);
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// Sort function to sort first by x-bucket, then by y.
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static int SortByXBucket(const void*, const void*);
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float x;
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float y;
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float dir;
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int x_bucket;
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};
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// Class to hold information on a single image:
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// Filename, cached image as a Pix*, character boxes, text transcription.
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// The text transcription is the ground truth UTF-8 text for the image.
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// Character boxes are optional and indicate the desired segmentation of
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// the text into recognition units.
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class ImageData {
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public:
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ImageData();
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// Takes ownership of the pix.
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ImageData(bool vertical, Pix* pix);
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~ImageData();
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// Builds and returns an ImageData from the basic data. Note that imagedata,
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// truth_text, and box_text are all the actual file data, NOT filenames.
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static ImageData* Build(const char* name, int page_number, const char* lang,
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const char* imagedata, int imagedatasize,
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const char* truth_text, const char* box_text);
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// Writes to the given file. Returns false in case of error.
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bool Serialize(TFile* fp) const;
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// Reads from the given file. Returns false in case of error.
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bool DeSerialize(TFile* fp);
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// As DeSerialize, but only seeks past the data - hence a static method.
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static bool SkipDeSerialize(tesseract::TFile* fp);
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// Other accessors.
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const STRING& imagefilename() const {
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return imagefilename_;
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}
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void set_imagefilename(const STRING& name) {
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imagefilename_ = name;
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}
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int page_number() const {
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return page_number_;
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}
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void set_page_number(int num) {
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page_number_ = num;
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}
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const GenericVector<char>& image_data() const {
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return image_data_;
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}
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const STRING& language() const {
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return language_;
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}
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void set_language(const STRING& lang) {
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language_ = lang;
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}
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const STRING& transcription() const {
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return transcription_;
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}
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const GenericVector<TBOX>& boxes() const {
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return boxes_;
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}
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const GenericVector<STRING>& box_texts() const {
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return box_texts_;
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}
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const STRING& box_text(int index) const {
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return box_texts_[index];
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}
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// Saves the given Pix as a PNG-encoded string and destroys it.
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void SetPix(Pix* pix);
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// Returns the Pix image for *this. Must be pixDestroyed after use.
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Pix* GetPix() const;
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// Gets anything and everything with a non-NULL pointer, prescaled to a
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// given target_height (if 0, then the original image height), and aligned.
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// Also returns (if not NULL) the width and height of the scaled image.
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// The return value is the scaled Pix, which must be pixDestroyed after use,
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// and scale_factor (if not NULL) is set to the scale factor that was applied
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// to the image to achieve the target_height.
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Pix* PreScale(int target_height, int max_height, float* scale_factor,
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int* scaled_width, int* scaled_height,
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GenericVector<TBOX>* boxes) const;
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int MemoryUsed() const;
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// Draws the data in a new window.
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void Display() const;
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// Adds the supplied boxes and transcriptions that correspond to the correct
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// page number.
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void AddBoxes(const GenericVector<TBOX>& boxes,
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const GenericVector<STRING>& texts,
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const GenericVector<int>& box_pages);
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private:
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// Saves the given Pix as a PNG-encoded string and destroys it.
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static void SetPixInternal(Pix* pix, GenericVector<char>* image_data);
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// Returns the Pix image for the image_data. Must be pixDestroyed after use.
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static Pix* GetPixInternal(const GenericVector<char>& image_data);
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// Parses the text string as a box file and adds any discovered boxes that
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// match the page number. Returns false on error.
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bool AddBoxes(const char* box_text);
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private:
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STRING imagefilename_; // File to read image from.
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inT32 page_number_; // Page number if multi-page tif or -1.
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GenericVector<char> image_data_; // PNG file data.
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STRING language_; // Language code for image.
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STRING transcription_; // UTF-8 ground truth of image.
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GenericVector<TBOX> boxes_; // If non-empty boxes of the image.
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GenericVector<STRING> box_texts_; // String for text in each box.
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bool vertical_text_; // Image has been rotated from vertical.
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};
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// A collection of ImageData that knows roughly how much memory it is using.
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class DocumentData {
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friend void* ReCachePagesFunc(void* data);
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public:
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explicit DocumentData(const STRING& name);
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~DocumentData();
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// Reads all the pages in the given lstmf filename to the cache. The reader
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// is used to read the file.
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bool LoadDocument(const char* filename, int start_page, inT64 max_memory,
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FileReader reader);
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// Sets up the document, without actually loading it.
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void SetDocument(const char* filename, inT64 max_memory, FileReader reader);
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// Writes all the pages to the given filename. Returns false on error.
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bool SaveDocument(const char* filename, FileWriter writer);
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bool SaveToBuffer(GenericVector<char>* buffer);
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// Adds the given page data to this document, counting up memory.
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void AddPageToDocument(ImageData* page);
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const STRING& document_name() const {
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SVAutoLock lock(&general_mutex_);
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return document_name_;
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}
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int NumPages() const {
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SVAutoLock lock(&general_mutex_);
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return total_pages_;
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}
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inT64 memory_used() const {
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SVAutoLock lock(&general_mutex_);
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return memory_used_;
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}
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// If the given index is not currently loaded, loads it using a separate
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// thread. Note: there are 4 cases:
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// Document uncached: IsCached() returns false, total_pages_ < 0.
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// Required page is available: IsPageAvailable returns true. In this case,
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// total_pages_ > 0 and
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// pages_offset_ <= index%total_pages_ <= pages_offset_+pages_.size()
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// Pages are loaded, but the required one is not.
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// The requested page is being loaded by LoadPageInBackground. In this case,
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// index == pages_offset_. Once the loading starts, the pages lock is held
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// until it completes, at which point IsPageAvailable will unblock and return
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// true.
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void LoadPageInBackground(int index);
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// Returns a pointer to the page with the given index, modulo the total
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// number of pages. Blocks until the background load is completed.
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const ImageData* GetPage(int index);
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// Returns true if the requested page is available, and provides a pointer,
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// which may be NULL if the document is empty. May block, even though it
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// doesn't guarantee to return true.
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bool IsPageAvailable(int index, ImageData** page);
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// Takes ownership of the given page index. The page is made NULL in *this.
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ImageData* TakePage(int index) {
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SVAutoLock lock(&pages_mutex_);
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ImageData* page = pages_[index];
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pages_[index] = NULL;
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return page;
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}
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// Returns true if the document is currently loaded or in the process of
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// loading.
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bool IsCached() const { return NumPages() >= 0; }
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// Removes all pages from memory and frees the memory, but does not forget
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// the document metadata. Returns the memory saved.
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inT64 UnCache();
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// Shuffles all the pages in the document.
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void Shuffle();
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private:
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// Sets the value of total_pages_ behind a mutex.
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void set_total_pages(int total) {
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SVAutoLock lock(&general_mutex_);
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total_pages_ = total;
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}
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void set_memory_used(inT64 memory_used) {
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SVAutoLock lock(&general_mutex_);
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memory_used_ = memory_used;
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}
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// Locks the pages_mutex_ and Loads as many pages can fit in max_memory_
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// starting at index pages_offset_.
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bool ReCachePages();
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private:
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// A name for this document.
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STRING document_name_;
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// A group of pages that corresponds in some loose way to a document.
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PointerVector<ImageData> pages_;
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// Page number of the first index in pages_.
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int pages_offset_;
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// Total number of pages in document (may exceed size of pages_.)
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int total_pages_;
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// Total of all pix sizes in the document.
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inT64 memory_used_;
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// Max memory to use at any time.
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inT64 max_memory_;
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// Saved reader from LoadDocument to allow re-caching.
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FileReader reader_;
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// Mutex that protects pages_ and pages_offset_ against multiple parallel
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// loads, and provides a wait for page.
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SVMutex pages_mutex_;
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// Mutex that protects other data members that callers want to access without
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// waiting for a load operation.
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mutable SVMutex general_mutex_;
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};
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// A collection of DocumentData that knows roughly how much memory it is using.
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// Note that while it supports background read-ahead, it assumes that a single
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// thread is accessing documents, ie it is not safe for multiple threads to
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// access different documents in parallel, as one may de-cache the other's
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// content.
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class DocumentCache {
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public:
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explicit DocumentCache(inT64 max_memory);
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~DocumentCache();
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// Deletes all existing documents from the cache.
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void Clear() {
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documents_.clear();
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num_pages_per_doc_ = 0;
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}
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// Adds all the documents in the list of filenames, counting memory.
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// The reader is used to read the files.
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bool LoadDocuments(const GenericVector<STRING>& filenames,
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CachingStrategy cache_strategy, FileReader reader);
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// Adds document to the cache.
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bool AddToCache(DocumentData* data);
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// Finds and returns a document by name.
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DocumentData* FindDocument(const STRING& document_name) const;
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// Returns a page by serial number using the current cache_strategy_ to
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// determine the mapping from serial number to page.
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const ImageData* GetPageBySerial(int serial) {
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if (cache_strategy_ == CS_SEQUENTIAL)
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return GetPageSequential(serial);
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else
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return GetPageRoundRobin(serial);
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}
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const PointerVector<DocumentData>& documents() const {
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return documents_;
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}
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// Returns the total number of pages in an epoch. For CS_ROUND_ROBIN cache
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// strategy, could take a long time.
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int TotalPages();
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private:
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// Returns a page by serial number, selecting them in a round-robin fashion
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// from all the documents. Highly disk-intensive, but doesn't need samples
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// to be shuffled between files to begin with.
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const ImageData* GetPageRoundRobin(int serial);
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// Returns a page by serial number, selecting them in sequence from each file.
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// Requires the samples to be shuffled between the files to give a random or
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// uniform distribution of data. Less disk-intensive than GetPageRoundRobin.
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const ImageData* GetPageSequential(int serial);
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// Helper counts the number of adjacent cached neighbour documents_ of index
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// looking in direction dir, ie index+dir, index+2*dir etc.
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int CountNeighbourDocs(int index, int dir);
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// A group of pages that corresponds in some loose way to a document.
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PointerVector<DocumentData> documents_;
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// Strategy to use for caching and serializing data samples.
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CachingStrategy cache_strategy_;
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// Number of pages in the first document, used as a divisor in
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// GetPageSequential to determine the document index.
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int num_pages_per_doc_;
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// Max memory allowed in this cache.
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inT64 max_memory_;
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};
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} // namespace tesseract
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#endif // TESSERACT_IMAGE_IMAGEDATA_H_
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