One of the strength of tiptap is it’s extendability. You don’t depend on the provided extensions, it’s intended to extend the editor to your liking. With custom extensions you can add new content types and new functionalities, on top of what already exists or from scratch.
Although tiptap tries to hide most of the complexity of ProseMirror, it’s built on top of its APIs and we recommend you to read through the [ProseMirror Guide](https://ProseMirror.net/docs/guide/) for advanced usage. You’ll have a better understanding of how everything works under the hood and get more familiar with many terms and jargon used by tiptap.
Existing [nodes](/api/nodes), [marks](/api/marks) and [extensions](/api/extensions) can give you a good impression on how to approach your own extensions. To make it easier to switch between the documentation and the source code, we linked to the file on GitHub from every single extension documentation page.
We recommend to start with customizing existing extensions first, and create your own extensions with the gained knowledge later. That’s why all the below examples extend existing extensions, but all examples will work on newly created extensions aswell.
Let’s say you want to change the keyboard shortcuts for the bullet list. You should start by looking at [the source code of the `BulletList` extension](https://github.com/ueberdosis/tiptap-next/blob/main/packages/extension-bullet-list/index.ts) and find the part you would like to change. In that case, the keyboard shortcut, and just that.
Every extension has an `extend()` method, which takes an object with everything you want to change or add to it. For the bespoken example, your code could like that:
```js
// 1. Import the extension
import BulletList from '@tiptap/extension-bullet-list'
The same applies to every aspect of an existing extension, except to the name. Let’s look at all the things that you can change through the extend method. We focus on one aspect in every example, but you can combine all those examples and change multiple aspects in one `extend()` call too.
The extension name is used in a whole lot of places and changing it isn’t too easy. If you want to change the name of an existing extension, we would recommended to copy the whole extension and change the name in all occurrences.
The extension name is also part of the JSON. If you [store your content as JSON](/guide/store-content#option-1-json), you need to change the name there too.
All settings can be configured through the extension anyway, but if you want to change the default settings, for example to provide a library on top of tiptap for other developers, you can do it like that:
tiptap works with a strict schema, which configures how the content can be structured, nested, how it behaves and many more things. You [can change all aspects of the schema](/api/schema) for existing extensions. Let’s walk through a few common use cases.
The default `Blockquote` extension can wrap other nodes, like headings. If you want to allow nothing but paragraphs in your blockquotes, this is how you could achieve it:
That’s just two tiny examples, but [the underlying ProseMirror schema](https://prosemirror.net/docs/ref/#model.SchemaSpec) is really powerful. You should definitely read the documentation to understand all the nifty details.
You can use attributes to store additional information in the content. Let’s say you want to extend the default paragraph extension to enable paragraphs to have different colors:
That’s already enough to tell tiptap about the new attribute, and set `'pink'` as the default value. All attributes will be rendered as a HTML attribute by default, and parsed as attributes from the content.
Let’s stick with the color example and assume you’ll want to add an inline style to actually color the text. With the `renderHTML` function you can return HTML attributes which will be rendered in the output.
This examples adds a style HTML attribute based on the value of color:
You can also control how the attribute is parsed from the HTML. Let’s say you want to store the color in an attribute called `data-color`, here’s how you would do that:
Attributes can be applied to multiple extensions at once. That’s useful for text alignment, line height, color, font family, and other styling related attributes.
Take a closer look at [the full source code](https://github.com/ueberdosis/tiptap-next/tree/main/packages/extension-text-align) of the [`TextAlign`](/api/extensions/text-align) extension to see a more complex example. But here is how it works in a nutshell:
With the `renderHTML` function you can control how an extension is rendered to HTML. We pass an attributes object to it, with all local attributes, global attributes, and configured CSS classes. Here is an example from the `Bold` extension:
```js
renderHTML({ attributes }) {
return ['strong', attributes, 0]
},
```
The first value in the array should be the name of HTML tag. If the second element is an object, it’s interpreted as a set of attributes. Any elements after that are rendered as children.
The number zero (representing a hole) is used to indicate where the content should be inserted. Let’s look at the rendering of the `CodeBlock` extension with two nested tags:
```js
renderHTML({ attributes }) {
return ['pre', ['code', attributes, 0]]
},
```
If you want to add some specific attributes there, import the `mergeAttributes` helper from `@tiptap/core`:
The `parseHTML()` function tries to load the editor document from HTML. The function gets the HTML DOM element passed as a parameter, and is expected to return an object with attributes and their values. Here is a simplified example from the [`Bold`](/api/marks/bold) mark:
This defines a rule to convert all `<strong>` tags to `Bold` marks. But you can get more advanced with this, here is the full example from the extension:
getAttrs: value => /^(bold(er)?|[5-9]\d{2,})$/.test(value as string) && null,
},
]
},
```
This looks for `<strong>` and `<b>` tags, and any HTML tag with an inline style setting the `font-weight` to bold.
As you can see, you can optionally pass a `getAttrs` callback, to add more complex checks, for example for specific HTML attributes. The callback gets passed the HTML DOM node, except when checking for the `style` attribute, then it’s the value.
:::warning Use the commands parameter inside of addCommands
All commands are also available through ~~this.editor.commands~~, but inside of `addCommands` you must use the `commands` parameter that’s passed to it.
Most core extensions come with sensible keyboard shortcut defaults. Depending on what you want to build, you’ll likely want to change them though. With the `addKeyboardShortcuts()` method you can overwrite the predefined shortcut map:
By default text between two tildes on both sides is transformed to ~~striked text~~. If you want to think one tilde on each side is enough, you can overwrite the input rule like this:
Paste rules work like input rules (see above) do. But instead of listening to what the user types, they are applied to pasted content.
There is one tiny difference in the regular expression. Input rules typically end with a `$` dollar sign (which means “asserts position at the end of a line”), paste rules typically look through all the content and don’t have said `$` dollar sign.
Taking the example from above and applying it to the paste rule would look like the following example.
For advanced use cases, where you need to execute JavaScript inside your nodes, for example to render a sophisticated link preview, you need to learn about node views.
They are really powerful, but also complex. In a nutshell, you need to return a parent DOM element, and a DOM element where the content should be rendered in. Look at the following, simplified example:
There is a whole lot to learn about node views, so head over to the [dedicated section in our guide about node views](/guide/advanced-node-views) for more information. If you’re looking for a real-world example, look at the source code of the [`TaskItem`](/api/nodes/task-item) node. This is using a node view to render the checkboxes.
You can also build your own extensions from scratch with the `createNode()`, `createMark()`, and `createExtension()` functions. Pass an option with your code and configuration.
And if everything is working fine, don’t forget to [share it with the community](https://github.com/ueberdosis/tiptap-next/issues/new/choose).