For the sake of this guide we’ll use [Vite](https://vitejs.dev/) to quickly set up a project, but you can use whatever you’re used to. Vite is just really fast and we love it.
## Requirements
* [Node](https://nodejs.org/en/download/) installed on your machine
* Experience with [Alpine.js](https://github.com/alpinejs/alpine)
## 1. Create a project (optional)
If you already have an existing Alpine.js project, that’s fine too. Just skip this step and proceed with the next step.
For the sake of this guide, let’s start with a fresh [Vite](https://vitejs.dev/) project called `my-tiptap-project`. Vite sets up everything we need, just select the Vanilla JavaScript template.
Okay, enough of the boring boilerplate work. Let’s finally install Tiptap! For the following example you’ll need `alpinejs`, the `@tiptap/core` package, the `@tiptap/pm` package and the `@tiptap/starter-kit`, which includes the most common extensions to get started quickly.
If you followed step 1, you can now start your project with `npm run dev`, and open [http://localhost:5173](http://localhost:5173) in your favorite browser. This might be different, if you’re working with an existing project.
This is the fastest way to get Tiptap up and running with Alpine.js. It will give you a very basic version of Tiptap. No worries, you will be able to add more functionality soon.
let editor // Alpine's reactive engine automatically wraps component properties in proxy objects. Attempting to use a proxied editor instance to apply a transaction will cause a "Range Error: Applying a mismatched transaction", so be sure to unwrap it using Alpine.raw(), or simply avoid storing your editor as a component property, as shown in this example.