fix setCellAttributes, fix linting errors in the TableView

This commit is contained in:
Hans Pagel 2021-01-22 23:25:13 +01:00
parent bcf441ea8a
commit 60305c10f6
3 changed files with 75 additions and 51 deletions

View File

@ -40,13 +40,13 @@
toggleHeaderCell
</button>
<button @click="editor.chain().focus().fixTables().run()">
fixTables
fixTables
</button>
<button disabled>
toggleCellMerge
</button>
<button @click="editor.chain().focus().setCellAttr({name: 'colwidth', value: 10}).run()">
setCellAttr
<button @click="editor.chain().focus().setCellAttributes({name: 'color', value: 'pink'}).run()">
setCellAttributes (currently single cells only)
</button>
<editor-content :editor="editor" />
</div>
@ -62,6 +62,7 @@ import Table from '@tiptap/extension-table'
import TableRow from '@tiptap/extension-table-row'
import TableCell from '@tiptap/extension-table-cell'
import TableHeader from '@tiptap/extension-table-header'
import Gapcursor from '@tiptap/extension-gapcursor'
export default {
components: {
@ -85,24 +86,51 @@ export default {
}),
TableRow,
TableHeader,
TableCell,
TableCell.extend({
addAttributes() {
return {
colspan: {
default: 1,
},
rowspan: {
default: 1,
},
colwidth: {
default: null,
},
color: {
default: null,
// Take the attribute values
renderHTML: attributes => {
// and return an object with HTML attributes.
return {
style: `color: ${attributes.color}`,
}
},
},
}
},
}),
Gapcursor,
],
content: `
<p>Example Text</p>
<p>
People
</p>
<table>
<tbody>
<tr>
<th>Test</th>
<th colspan="2">Test</th>
<th>Name</th>
<th colspan="3">Description</th>
</tr>
<tr>
<td>Test</td>
<td>Test</td>
<td>Test</td>
<td>Cyndi Lauper</td>
<td>singer</td>
<td>songwriter</td>
<td>actress</td>
</tr>
</tbody>
</table>
<p>Example Text</p>
`,
})
},
@ -159,11 +187,11 @@ export default {
pointer-events: none;
}
}
}
.tableWrapper {
margin: 1em 0;
overflow-x: auto;
}
.tableWrapper {
padding: 1rem 0;
overflow-x: auto;
}
.resize-cursor {

View File

@ -1,45 +1,20 @@
// @ts-nocheck
export class TableView {
constructor(node, cellMinWidth) {
this.node = node
this.cellMinWidth = cellMinWidth
this.dom = document.createElement('div')
this.dom.className = 'tableWrapper'
this.table = this.dom.appendChild(document.createElement('table'))
this.colgroup = this.table.appendChild(document.createElement('colgroup'))
updateColumns(node, this.colgroup, this.table, cellMinWidth)
this.contentDOM = this.table.appendChild(document.createElement('tbody'))
}
update(node) {
if (node.type != this.node.type) return false
this.node = node
updateColumns(node, this.colgroup, this.table, this.cellMinWidth)
return true
}
ignoreMutation(record) {
return record.type == 'attributes' && (record.target == this.table || this.colgroup.contains(record.target))
}
}
export function updateColumns(node, colgroup, table, cellMinWidth, overrideCol, overrideValue) {
let totalWidth = 0; let
fixedWidth = true
let nextDOM = colgroup.firstChild; const
row = node.firstChild
for (let i = 0, col = 0; i < row.childCount; i++) {
for (let i = 0, col = 0; i < row.childCount; i += 1) {
const { colspan, colwidth } = row.child(i).attrs
for (let j = 0; j < colspan; j++, col++) {
const hasWidth = overrideCol == col ? overrideValue : colwidth && colwidth[j]
for (let j = 0; j < colspan; j += 1, col += 1) {
const hasWidth = overrideCol === col ? overrideValue : colwidth && colwidth[j]
const cssWidth = hasWidth ? `${hasWidth}px` : ''
totalWidth += hasWidth || cellMinWidth
if (!hasWidth) fixedWidth = false
if (!nextDOM) {
colgroup.appendChild(document.createElement('col')).style.width = cssWidth
} else {
if (nextDOM.style.width != cssWidth) nextDOM.style.width = cssWidth
if (nextDOM.style.width !== cssWidth) nextDOM.style.width = cssWidth
nextDOM = nextDOM.nextSibling
}
}
@ -59,3 +34,27 @@ export function updateColumns(node, colgroup, table, cellMinWidth, overrideCol,
table.style.minWidth = `${totalWidth}px`
}
}
export class TableView {
constructor(node, cellMinWidth) {
this.node = node
this.cellMinWidth = cellMinWidth
this.dom = document.createElement('div')
this.dom.className = 'tableWrapper'
this.table = this.dom.appendChild(document.createElement('table'))
this.colgroup = this.table.appendChild(document.createElement('colgroup'))
updateColumns(node, this.colgroup, this.table, cellMinWidth)
this.contentDOM = this.table.appendChild(document.createElement('tbody'))
}
update(node) {
if (node.type !== this.node.type) return false
this.node = node
updateColumns(node, this.colgroup, this.table, this.cellMinWidth)
return true
}
ignoreMutation(record) {
return record.type === 'attributes' && (record.target === this.table || this.colgroup.contains(record.target))
}
}

View File

@ -16,7 +16,7 @@ import {
toggleHeaderColumn,
toggleHeaderRow,
toggleHeaderCell,
// setCellAttr,
setCellAttr,
fixTables,
CellSelection,
} from 'prosemirror-tables'
@ -106,10 +106,8 @@ export const Table = Node.create({
return toggleHeaderCell(state, dispatch)
},
fixTables: (): Command => ({ state, dispatch }) => {
console.log('fixTables')
const transaction = fixTables(state)
console.log(transaction)
if (transaction) {
// @ts-ignore
return dispatch(transaction)
@ -125,10 +123,9 @@ export const Table = Node.create({
// splitCell(state, dispatch)
// }
// ),
// setCellAttr: ({ name, value }): Command => () => {
// console.log('setCellAttr')
// return setCellAttr(name, value)
// },
setCellAttributes: ({ name, value }): Command => ({ state, dispatch }) => {
return setCellAttr(name, value)(state, dispatch)
},
goToNextCell: (): Command => ({ state, dispatch }) => {
return goToNextCell(1)(state, dispatch)
},