import { EditorState, Plugin, TextSelection } from '@tiptap/pm/state' import { CommandManager } from './CommandManager.js' import { Editor } from './Editor.js' import { createChainableState } from './helpers/createChainableState.js' import { getTextContentFromNodes } from './helpers/getTextContentFromNodes.js' import { CanCommands, ChainedCommands, ExtendedRegExpMatchArray, Range, SingleCommands, } from './types.js' import { isRegExp } from './utilities/isRegExp.js' export type InputRuleMatch = { index: number text: string replaceWith?: string match?: RegExpMatchArray data?: Record } export type InputRuleFinder = RegExp | ((text: string) => InputRuleMatch | null) export class InputRule { find: InputRuleFinder handler: (props: { state: EditorState range: Range match: ExtendedRegExpMatchArray commands: SingleCommands chain: () => ChainedCommands can: () => CanCommands }) => void | null constructor(config: { find: InputRuleFinder handler: (props: { state: EditorState range: Range match: ExtendedRegExpMatchArray commands: SingleCommands chain: () => ChainedCommands can: () => CanCommands }) => void | null }) { this.find = config.find this.handler = config.handler } } const inputRuleMatcherHandler = ( text: string, find: InputRuleFinder, ): ExtendedRegExpMatchArray | null => { if (isRegExp(find)) { return find.exec(text) } const inputRuleMatch = find(text) if (!inputRuleMatch) { return null } const result: ExtendedRegExpMatchArray = [inputRuleMatch.text] result.index = inputRuleMatch.index result.input = text result.data = inputRuleMatch.data if (inputRuleMatch.replaceWith) { if (!inputRuleMatch.text.includes(inputRuleMatch.replaceWith)) { console.warn( '[tiptap warn]: "inputRuleMatch.replaceWith" must be part of "inputRuleMatch.text".', ) } result.push(inputRuleMatch.replaceWith) } return result } function run(config: { editor: Editor from: number to: number text: string rules: InputRule[] plugin: Plugin }): boolean { const { editor, from, to, text, rules, plugin, } = config const { view } = editor if (view.composing) { return false } const $from = view.state.doc.resolve(from) if ( // check for code node $from.parent.type.spec.code // check for code mark || !!($from.nodeBefore || $from.nodeAfter)?.marks.find(mark => mark.type.spec.code) ) { return false } let matched = false const textBefore = getTextContentFromNodes($from) + text rules.forEach(rule => { if (matched) { return } const match = inputRuleMatcherHandler(textBefore, rule.find) if (!match) { return } const tr = view.state.tr const state = createChainableState({ state: view.state, transaction: tr, }) const range = { from: from - (match[0].length - text.length), to, } const { commands, chain, can } = new CommandManager({ editor, state, }) const handler = rule.handler({ state, range, match, commands, chain, can, }) // stop if there are no changes if (handler === null || !tr.steps.length) { return } // store transform as meta data // so we can undo input rules within the `undoInputRules` command tr.setMeta(plugin, { transform: tr, from, to, text, }) view.dispatch(tr) matched = true }) return matched } /** * Create an input rules plugin. When enabled, it will cause text * input that matches any of the given rules to trigger the rule’s * action. */ export function inputRulesPlugin(props: { editor: Editor; rules: InputRule[] }): Plugin { const { editor, rules } = props const plugin = new Plugin({ state: { init() { return null }, apply(tr, prev) { const stored = tr.getMeta(plugin) if (stored) { return stored } // if InputRule is triggered by insertContent() const simulatedInputMeta = tr.getMeta('applyInputRules') const isSimulatedInput = !!simulatedInputMeta if (isSimulatedInput) { setTimeout(() => { const { from, text } = simulatedInputMeta const to = from + text.length run({ editor, from, to, text, rules, plugin, }) }) } return tr.selectionSet || tr.docChanged ? null : prev }, }, props: { handleDOMEvents: { compositionend: view => { setTimeout(() => { const { $cursor } = view.state.selection as TextSelection if ($cursor) { run({ editor, from: $cursor.pos, to: $cursor.pos, text: '', rules, plugin, }) } }) return false }, keyup(view, event) { if (event.key.length === 1) { return run({ editor, from: view.state.selection.from, to: view.state.selection.from, text: '', rules, plugin, }) } return false }, }, // add support for input rules to trigger on enter // this is useful for example for code blocks handleKeyDown(view, event) { if (event.key !== 'Enter') { return false } const { $cursor } = view.state.selection as TextSelection if ($cursor) { return run({ editor, from: $cursor.pos, to: $cursor.pos, text: '\n', rules, plugin, }) } return false }, }, // @ts-ignore isInputRules: true, }) as Plugin return plugin }