vcpkg/ports/dstorage/portfile.cmake

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CMake
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# Set VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY instead of using `vcpkg_check_linkage` because
# these DLLs don't link with a CRT.
set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled)
vcpkg_download_distfile(ARCHIVE
URLS "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.DirectStorage/${VERSION}"
FILENAME "directstorage.${VERSION}.zip"
SHA512 7d457f314d8ab61832d60dc8a6b1b7f7ab76a8ba89cdf5a2f80ccd34ec6a2b792058d1e1710284625c6803431d5a220b72fdfb87045cbd3d293884d87d6b2846
)
vcpkg_extract_source_archive(
PACKAGE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(DS_ARCH arm64)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(DS_ARCH x86)
else()
set(DS_ARCH x64)
endif()
file(INSTALL "${PACKAGE_PATH}/native/include/dstorage.h" DESTINATION "${CURRENT_PACKAGES_DIR}/include")
file(INSTALL "${PACKAGE_PATH}/native/include/dstorageerr.h" DESTINATION "${CURRENT_PACKAGES_DIR}/include")
file(INSTALL "${PACKAGE_PATH}/native/lib/${DS_ARCH}/dstorage.lib" DESTINATION "${CURRENT_PACKAGES_DIR}/lib")
file(COPY "${PACKAGE_PATH}/native/bin/${DS_ARCH}/dstorage.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(COPY "${PACKAGE_PATH}/native/bin/${DS_ARCH}/dstoragecore.dll" DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug")
file(COPY "${CURRENT_PACKAGES_DIR}/bin" "${CURRENT_PACKAGES_DIR}/lib" DESTINATION "${CURRENT_PACKAGES_DIR}/debug")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${PACKAGE_PATH}/LICENSE.txt")
configure_file("${CMAKE_CURRENT_LIST_DIR}/dstorage-config.cmake.in" "${CURRENT_PACKAGES_DIR}/share/${PORT}/${PORT}-config.cmake" COPYONLY)