vcpkg/ports/sdl2/portfile.cmake

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CMake
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
message(STATUS "Warning: Static building not supported yet. Building dynamic.")
set(VCPKG_LIBRARY_LINKAGE dynamic)
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endif()
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include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/SDL2-2.0.5)
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vcpkg_download_distfile(ARCHIVE_FILE
URLS "http://libsdl.org/release/SDL2-2.0.5.tar.gz"
FILENAME "SDL2-2.0.5.tar.gz"
SHA512 6401f5df08c08316c09bc6ac5b28345c5184bb25770baa5c94c0a582ae130ddf73bb736e44bb31f4e427c1ddbbeec4755a6a5f530b6b4c3d0f13ebc78ddc1750
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)
vcpkg_extract_source_archive(${ARCHIVE_FILE})
if(TRIPLET_SYSTEM_NAME MATCHES "WindowsStore")
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
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)
file(COPY
${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Debug/SDL-UWP/SDL2.dll
${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Debug/SDL-UWP/SDL2.pdb
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
file(COPY
${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Release/SDL-UWP/SDL2.dll
${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Release/SDL-UWP/SDL2.pdb
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DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(COPY ${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Debug/SDL-UWP/SDL2.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(COPY ${SOURCE_PATH}/VisualC-WinRT/UWP_VS2015/Release/SDL-UWP/SDL2.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/include)
file(COPY ${SOURCE_PATH}/include DESTINATION ${CURRENT_PACKAGES_DIR}/include)
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file(RENAME ${CURRENT_PACKAGES_DIR}/include/include ${CURRENT_PACKAGES_DIR}/include/SDL2)
else()
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
-DSDL_STATIC=OFF
)
vcpkg_install_cmake()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
endif()
file(INSTALL ${SOURCE_PATH}/COPYING.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/sdl2 RENAME copyright)
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vcpkg_copy_pdbs()