vcpkg/ports/bullet3/portfile.cmake

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CMake
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vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "UWP")
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO bulletphysics/bullet3
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REF 2.89
SHA512 3c4ba6a3b3623ef44dd4a23e0bc2e90dec1f2b7af463edcb886e110feac1dfb4a91945f0ed640052cac228318539e275976d37238102fb10a0f78aef065a730b
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HEAD_REF master
PATCHES cmake-fix.patch
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)
set(BULLET_MULTITHREADING OFF)
if ("multithreading" IN_LIST FEATURES)
set(BULLET_MULTITHREADING ON)
endif()
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vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DUSE_MSVC_RUNTIME_LIBRARY_DLL=ON
-DBUILD_DEMOS=OFF
-DBUILD_CPU_DEMOS=OFF
-DBUILD_BULLET2_DEMOS=OFF
-DBUILD_BULLET3=OFF
-DBUILD_EXTRAS=OFF
-DBUILD_UNIT_TESTS=OFF
-DINSTALL_LIBS=ON
-DBULLET2_MULTITHREADING=${BULLET_MULTITHREADING}
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)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH "share/bullet3")
# Clean up unneeded files
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/bullet/BulletInverseDynamics/details)
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vcpkg_copy_pdbs()
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# Handle copyright
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/bullet3 RENAME copyright)