mirror of
https://github.com/microsoft/vcpkg.git
synced 2024-12-18 20:37:50 +08:00
73 lines
2.1 KiB
Diff
73 lines
2.1 KiB
Diff
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diff --git a/gettext-runtime/gnulib-lib/fcntl.c b/gettext-runtime/gnulib-lib/fcntl.c
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index f9753c4..3a3caee 100644
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--- a/gettext-runtime/gnulib-lib/fcntl.c
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+++ b/gettext-runtime/gnulib-lib/fcntl.c
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@@ -38,6 +38,12 @@
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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+# if defined(WINAPI_FAMILY_PARTITION)
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+# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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+# define HANDLE_FLAG_INHERIT 0
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+# endif
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+# endif
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+
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/* Get _get_osfhandle. */
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# if GNULIB_MSVC_NOTHROW
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# include "msvc-nothrow.h"
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diff --git a/gettext-runtime/intl/langprefs.c b/gettext-runtime/intl/langprefs.c
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index f774ba2..f488b7f 100644
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--- a/gettext-runtime/intl/langprefs.c
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+++ b/gettext-runtime/intl/langprefs.c
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@@ -38,6 +38,11 @@ extern void _nl_locale_name_canonicalize (char *name);
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#if defined _WIN32
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# define WIN32_NATIVE
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+# if defined(WINAPI_FAMILY_PARTITION)
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+# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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+# undef WIN32_NATIVE
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+# endif
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+# endif
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#endif
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#ifdef WIN32_NATIVE
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diff --git a/gettext-runtime/intl/localcharset.c b/gettext-runtime/intl/localcharset.c
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index ec75427..9e063e4 100644
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--- a/gettext-runtime/intl/localcharset.c
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+++ b/gettext-runtime/intl/localcharset.c
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@@ -34,6 +34,9 @@
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#if defined _WIN32 && !defined __CYGWIN__
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# define WINDOWS_NATIVE
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# include <locale.h>
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+# if !defined(WINAPI_FAMILY_PARTITION)
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+# define WINAPI_FAMILY_PARTITION(x) (0)
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+# endif
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#endif
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#if defined __EMX__
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@@ -912,6 +915,8 @@ locale_charset (void)
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/* The canonical name cannot be determined. */
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codeset = "";
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+# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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+ codeset = "";
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# elif defined WINDOWS_NATIVE
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char buf[2 + 10 + 1];
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diff --git a/gettext-runtime/intl/localename.c b/gettext-runtime/intl/localename.c
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index d77bb81..3c6e055 100644
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--- a/gettext-runtime/intl/localename.c
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+++ b/gettext-runtime/intl/localename.c
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@@ -69,6 +69,11 @@ extern char * getlocalename_l(int, locale_t);
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#if defined _WIN32 && !defined __CYGWIN__
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# define WINDOWS_NATIVE
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+# if defined(WINAPI_FAMILY_PARTITION)
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+# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
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+# undef WIN32_NATIVE
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+# endif
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+# endif
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# if !defined IN_LIBINTL
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# include "glthread/lock.h"
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# endif
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