vcpkg/ports/directx12-agility/portfile.cmake

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set(VCPKG_POLICY_DLLS_IN_STATIC_LIBRARY enabled)
set(VCPKG_POLICY_EMPTY_INCLUDE_FOLDER enabled)
set(VCPKG_POLICY_DLLS_WITHOUT_LIBS enabled)
set(VCPKG_POLICY_MISMATCHED_NUMBER_OF_BINARIES enabled)
vcpkg_download_distfile(ARCHIVE
URLS "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/${VERSION}"
FILENAME "Microsoft.Direct3D.D3D12.${VERSION}.zip"
SHA512 05baa55231684ab10a3e905c9b85ce78f04ade9360f7de84a06bbae3bfc3123bcccaa563647a25e151cc759106bc19e37740ef78563592d28e3a723fd744b42f
)
vcpkg_extract_source_archive(
PACKAGE_PATH
ARCHIVE ${ARCHIVE}
NO_REMOVE_ONE_LEVEL
)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(REDIST_ARCH arm64)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(REDIST_ARCH win32)
else()
set(REDIST_ARCH x64)
endif()
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/D3D12Core.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.dll" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3d12SDKLayers.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/debug/bin")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools/${PORT}")
file(COPY "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.exe" "${PACKAGE_PATH}/build/native/bin/${REDIST_ARCH}/d3dconfig.pdb"
DESTINATION "${CURRENT_PACKAGES_DIR}/tools//${PORT}")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${PACKAGE_PATH}/LICENSE.txt")
configure_file("${CMAKE_CURRENT_LIST_DIR}/directx12-config.cmake.in" "${CURRENT_PACKAGES_DIR}/share/${PORT}/${PORT}-config.cmake" @ONLY)