vcpkg/ports/mesa/def-fixes.patch

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diff --git a/bin/gen_vs_module_defs.py b/bin/gen_vs_module_defs.py
new file mode 100644
index 0000000000000000000000000000000000000000..dff8ab36f92ffbc18dbb2779563c25df567bb7b0
--- /dev/null
+++ b/bin/gen_vs_module_defs.py
@@ -0,0 +1,98 @@
+#!/usr/bin/env python3
+# Copyright © 2021-2021 Yonggang Luo
+
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+# SOFTWARE.
+
+gen_help = """Generates visual studio module definition file."""
+
+import argparse
+
+"""
+For input template definition file
+For gcc/x64,gcc/arm64,visual studio
+`wglMakeCurrent@8 @357` => `wglMakeCurrent @357`
+`DrvCopyContext@12` => `DrvCopyContext`
+`stw_get_device` => `stw_get_device`
+For gcc/x86,gcc/arm
+`wglMakeCurrent@8 @357` => `wglMakeCurrent@8 @357 == wglMakeCurrent`
+`DrvCopyContext@12` => `DrvCopyContext@12 == DrvCopyContext`
+`stw_get_device` => `stw_get_device`
+
+"""
+def gen_vs_module_def(in_file: str, out_file: str, compiler_id: str, cpu_family: str) -> None:
+ out_file_lines = ['EXPORTS']
+ with open(in_file, 'r', encoding='utf-8') as f:
+ lines = f.readlines()
+ for line in lines:
+ line = line.strip()
+ tokens = line.split(';')
+ if not tokens:
+ continue
+ def_infos = [x for x in tokens[0].split(' ') if len(x) > 0]
+ if not def_infos:
+ if line:
+ out_file_lines.append('\t' + line)
+ else:
+ out_file_lines.append('')
+ continue
+ name_infos = def_infos[0].split('@')
+ if not name_infos:
+ out_file_lines.append('\t;' + line)
+ continue
+ order_info = '' if len(def_infos) <= 1 else def_infos[1]
+ if def_infos[0] != name_infos[0] and \
+ (compiler_id == 'gcc') and (cpu_family not in {'x86_64', 'aarch64'}):
+ if order_info:
+ out_file_lines.append('\t' + def_infos[0] + ' ' + order_info + ' == ' + name_infos[0])
+ else:
+ out_file_lines.append('\t' + def_infos[0] + ' == ' + name_infos[0])
+ else:
+ if order_info:
+ out_file_lines.append('\t' + name_infos[0] + ' ' + order_info)
+ else:
+ out_file_lines.append('\t' + name_infos[0])
+ with open(out_file, 'wb') as f:
+ out_file_content = '\n'.join(out_file_lines) + '\n'
+ f.write(out_file_content.encode('utf-8'))
+'''
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/libgl-gdi/opengl32.def.in --out_file src/gallium/targets/libgl-gdi/opengl32.def --compiler_id gcc --cpu_family x86_64
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/libgl-gdi/opengl32.def.in --out_file src/gallium/targets/libgl-gdi/opengl32.mingw.def --compiler_id gcc --cpu_family x86
+
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/osmesa/osmesa.def.in --out_file src/gallium/targets/osmesa/osmesa.def --compiler_id gcc --cpu_family x86_64
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/osmesa/osmesa.def.in --out_file src/gallium/targets/osmesa/osmesa.mingw.def --compiler_id gcc --cpu_family x86
+
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/wgl/gallium_wgl.def.in --out_file src/gallium/targets/wgl/gallium_wgl.def --compiler_id gcc --cpu_family x86_64
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/wgl/gallium_wgl.def.in --out_file src/gallium/targets/wgl/gallium_wgl.mingw.def --compiler_id gcc --cpu_family x86
+
+python ./bin/gen_vs_module_defs.py --in_file src/egl/main/egl.def.in --out_file src/egl/main/egl.def --compiler_id gcc --cpu_family x86_64
+python ./bin/gen_vs_module_defs.py --in_file src/egl/main/egl.def.in --out_file src/egl/main/egl.mingw.def --compiler_id gcc --cpu_family x86
+
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/lavapipe/vulkan_lvp.def.in --out_file src/gallium/targets/lavapipe/vulkan_lvp.def --compiler_id gcc --cpu_family x86_64
+python ./bin/gen_vs_module_defs.py --in_file src/gallium/targets/lavapipe/vulkan_lvp.def.in --out_file src/gallium/targets/lavapipe/vulkan_lvp.mingw.def --compiler_id gcc --cpu_family x86
+
+'''
+if __name__ == "__main__":
+ parser = argparse.ArgumentParser(description=gen_help)
+ parser.add_argument('--in_file', help='input template moudle definition file')
+ parser.add_argument('--out_file', help='output moudle definition file')
+ parser.add_argument('--compiler_id', help='compiler id')
+ parser.add_argument('--cpu_family', help='cpu family')
+ args = parser.parse_args()
+ # print(args)
+ gen_vs_module_def(args.in_file, args.out_file, args.compiler_id, args.cpu_family)
diff --git a/bin/meson.build b/bin/meson.build
index 000abef770966c4baecd0b47922f42c532a8c2cf..1b7301585f9e4b0f0556ce2ae11b03b128ab4677 100644
--- a/bin/meson.build
+++ b/bin/meson.build
@@ -19,5 +19,6 @@
# SOFTWARE.
git_sha1_gen_py = files('git_sha1_gen.py')
+gen_vs_module_defs_py = files('gen_vs_module_defs.py')
symbols_check = find_program('symbols-check.py')
install_megadrivers_py = find_program('install_megadrivers.py')
diff --git a/src/amd/vulkan/meson.build b/src/amd/vulkan/meson.build
index 523782f281f650d0558af64a0c0a2bf77c217e1e..b6ecd999e71ab3ecb780af4fa2146c617e3c8e41 100644
--- a/src/amd/vulkan/meson.build
+++ b/src/amd/vulkan/meson.build
@@ -149,12 +149,10 @@ if with_ld_version_script
libvulkan_radeon_link_depends += files('vulkan.sym')
endif
-vulkan_radv_def = 'vulkan_radv.def'
-
libvulkan_radeon = shared_library(
'vulkan_radeon',
[libradv_files, radv_entrypoints, sha1_h],
- vs_module_defs : vulkan_radv_def,
+ vs_module_defs : vulkan_api_def,
include_directories : [
inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux, inc_amd, inc_amd_common, inc_amd_common_llvm, inc_compiler, inc_util,
],
diff --git a/src/amd/vulkan/vulkan_radv.def b/src/amd/vulkan/vulkan_radv.def
deleted file mode 100644
index 64a9caae59398a4768f663f18f8598476991f85c..0000000000000000000000000000000000000000
--- a/src/amd/vulkan/vulkan_radv.def
+++ /dev/null
@@ -1,4 +0,0 @@
-EXPORTS
-vk_icdNegotiateLoaderICDInterfaceVersion
-vk_icdGetInstanceProcAddr
-vk_icdGetPhysicalDeviceProcAddr
diff --git a/src/egl/main/egl.def b/src/egl/main/egl.def
deleted file mode 100644
index 54ae76b330929db865dc4ef0fd1723a88dc47979..0000000000000000000000000000000000000000
--- a/src/egl/main/egl.def
+++ /dev/null
@@ -1,47 +0,0 @@
-EXPORTS
- eglBindAPI
- eglBindTexImage
- eglChooseConfig
- eglClientWaitSync
- eglCopyBuffers
- eglCreateContext
- eglCreateImage
- eglCreatePbufferFromClientBuffer
- eglCreatePbufferSurface
- eglCreatePixmapSurface
- eglCreatePlatformPixmapSurface
- eglCreatePlatformWindowSurface
- eglCreateSync
- eglCreateWindowSurface
- eglDestroyContext
- eglDestroyImage
- eglDestroySurface
- eglDestroySync
- eglGetConfigAttrib
- eglGetConfigs
- eglGetCurrentContext
- eglGetCurrentDisplay
- eglGetCurrentSurface
- eglGetDisplay
- eglGetError
- eglGetPlatformDisplay
- eglGetProcAddress
- eglGetSyncAttrib
- eglInitialize
- eglMakeCurrent
- eglQueryAPI
- eglQueryContext
- eglQueryString
- eglQuerySurface
- eglReleaseTexImage
- eglReleaseThread
- eglSurfaceAttrib
- eglSwapBuffers
- eglSwapInterval
- eglTerminate
- eglWaitClient
- eglWaitGL
- eglWaitNative
- eglWaitSync
- MesaGLInteropEGLQueryDeviceInfo
- MesaGLInteropEGLExportObject
diff --git a/src/egl/main/egl.def.in b/src/egl/main/egl.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..b2439d9a2caaef26b48e737c8f6cd8314398ddeb
--- /dev/null
+++ b/src/egl/main/egl.def.in
@@ -0,0 +1,49 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+eglBindAPI@4
+eglBindTexImage@12
+eglChooseConfig@20
+eglClientWaitSync@20
+eglCopyBuffers@12
+eglCreateContext@16
+eglCreateImage@20
+eglCreatePbufferFromClientBuffer@20
+eglCreatePbufferSurface@12
+eglCreatePixmapSurface@16
+eglCreatePlatformPixmapSurface@16
+eglCreatePlatformWindowSurface@16
+eglCreateSync@12
+eglCreateWindowSurface@16
+eglDestroyContext@8
+eglDestroyImage@8
+eglDestroySurface@8
+eglDestroySync@8
+eglGetConfigAttrib@16
+eglGetConfigs@16
+eglGetCurrentContext@0
+eglGetCurrentDisplay@0
+eglGetCurrentSurface@4
+eglGetDisplay@4
+eglGetError@0
+eglGetPlatformDisplay@12
+eglGetProcAddress@4
+eglGetSyncAttrib@16
+eglInitialize@12
+eglMakeCurrent@16
+eglQueryAPI@0
+eglQueryContext@16
+eglQueryString@8
+eglQuerySurface@16
+eglReleaseTexImage@12
+eglReleaseThread@0
+eglSurfaceAttrib@16
+eglSwapBuffers@8
+eglSwapInterval@8
+eglTerminate@4
+eglWaitClient@0
+eglWaitGL@0
+eglWaitNative@4
+eglWaitSync@12
+
+; __cdecl calling convention have no @number suffix
+MesaGLInteropEGLQueryDeviceInfo
+MesaGLInteropEGLExportObject
diff --git a/src/egl/meson.build b/src/egl/meson.build
index 315a95013f39b76a47067073f106eda518dc6b71..53044297322ad6ea3137bd1fe48b778a61608f5e 100644
--- a/src/egl/meson.build
+++ b/src/egl/meson.build
@@ -177,6 +177,15 @@ else
)
endif
+egl_def = custom_target(
+ 'egl.def',
+ input: 'main/egl.def.in',
+ output : 'egl.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
+
libegl = shared_library(
egl_lib_name,
files_egl,
@@ -194,7 +203,7 @@ libegl = shared_library(
version : egl_lib_version,
soversion : egl_lib_soversion,
name_prefix : 'lib', # even on windows
- vs_module_defs : 'main/egl.def'
+ vs_module_defs : egl_def
)
if not with_glvnd
diff --git a/src/gallium/frontends/d3d10umd/d3d10_sw.def b/src/gallium/frontends/d3d10umd/d3d10_sw.def
deleted file mode 100644
index 5b76bfccefaabc9c09e000ffab579d1487a3a31c..0000000000000000000000000000000000000000
--- a/src/gallium/frontends/d3d10umd/d3d10_sw.def
+++ /dev/null
@@ -1,53 +0,0 @@
-EXPORTS
- OpenAdapter10
- OpenAdapter10_2
- D3DKMTAcquireKeyedMutex
- D3DKMTCloseAdapter
- D3DKMTConfigureSharedResource
- D3DKMTCreateAllocation
- D3DKMTCreateAllocation2
- D3DKMTCreateContext
- D3DKMTCreateDevice
- D3DKMTCreateKeyedMutex
- D3DKMTCreateSynchronizationObject
- D3DKMTCreateSynchronizationObject2
- D3DKMTDestroyAllocation
- D3DKMTDestroyContext
- D3DKMTDestroyDevice
- D3DKMTDestroyKeyedMutex
- D3DKMTDestroySynchronizationObject
- D3DKMTEscape
- D3DKMTGetContextSchedulingPriority
- ;D3DKMTGetDeviceSchedulingPriority
- D3DKMTGetDeviceState
- D3DKMTGetDisplayModeList
- D3DKMTGetMultisampleMethodList
- D3DKMTGetRuntimeData
- D3DKMTGetSharedPrimaryHandle
- D3DKMTLock
- D3DKMTOpenAdapterFromDeviceName
- D3DKMTOpenAdapterFromGdiDisplayName
- D3DKMTOpenKeyedMutex
- D3DKMTOpenResource
- D3DKMTOpenResource2
- D3DKMTOpenSynchronizationObject
- D3DKMTPresent
- D3DKMTQueryAdapterInfo
- D3DKMTQueryAllocationResidency
- D3DKMTQueryResourceInfo
- D3DKMTReleaseKeyedMutex
- D3DKMTRender
- D3DKMTSetAllocationPriority
- D3DKMTSetContextSchedulingPriority
- ;D3DKMTSetDeviceSchedulingPriority
- D3DKMTSetDisplayMode
- D3DKMTSetDisplayPrivateDriverFormat
- D3DKMTSetGammaRamp
- D3DKMTSetVidPnSourceOwner
- D3DKMTSetVidPnSourceOwner1
- D3DKMTSignalSynchronizationObject
- D3DKMTSignalSynchronizationObject2
- D3DKMTUnlock
- D3DKMTWaitForSynchronizationObject
- D3DKMTWaitForSynchronizationObject2
- D3DKMTWaitForVerticalBlankEvent
diff --git a/src/gallium/frontends/osmesa/meson.build b/src/gallium/frontends/osmesa/meson.build
index e5848fd9934afc22119a14122e6c2d095ab8f350..fe78a4daa31bb01bf8535ff4498172241e554610 100644
--- a/src/gallium/frontends/osmesa/meson.build
+++ b/src/gallium/frontends/osmesa/meson.build
@@ -20,7 +20,7 @@
osmesa_st_c_args = []
if with_platform_windows
- osmesa_st_c_args += ['-DBUILD_GL32', '-DWIN32_LEAN_AND_MEAN']
+ osmesa_st_c_args += ['-DWIN32_LEAN_AND_MEAN']
if not with_shared_glapi
osmesa_st_c_args += ['-D_GLAPI_NO_EXPORTS']
endif
diff --git a/src/gallium/targets/d3d10sw/d3d10_sw.def.in b/src/gallium/targets/d3d10sw/d3d10_sw.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..a81de54c4d285c67b1dd9a6da855a65446239831
--- /dev/null
+++ b/src/gallium/targets/d3d10sw/d3d10_sw.def.in
@@ -0,0 +1,76 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+OpenAdapter10@4
+OpenAdapter10_2@4
+D3DKMTAcquireKeyedMutex@4
+;D3DKMTCheckExclusiveOwnership@0
+;D3DKMTCheckMonitorPowerState@4
+;D3DKMTCheckOcclusion@4
+;D3DKMTCheckSharedResourceAccess@4
+;D3DKMTCheckVidPnExclusiveOwnership@4
+D3DKMTCloseAdapter@4
+D3DKMTConfigureSharedResource@4
+D3DKMTCreateAllocation2@4
+D3DKMTCreateAllocation@4
+D3DKMTCreateContext@4
+;D3DKMTCreateDCFromMemory@4
+D3DKMTCreateDevice@4
+D3DKMTCreateKeyedMutex@4
+;D3DKMTCreateOverlay@4
+D3DKMTCreateSynchronizationObject2@4
+D3DKMTCreateSynchronizationObject@4
+D3DKMTDestroyAllocation@4
+D3DKMTDestroyContext@4
+;D3DKMTDestroyDCFromMemory@4
+D3DKMTDestroyDevice@4
+D3DKMTDestroyKeyedMutex@4
+;D3DKMTDestroyOverlay@4
+D3DKMTDestroySynchronizationObject@4
+D3DKMTEscape@4
+;D3DKMTFlipOverlay@4
+D3DKMTGetContextSchedulingPriority@4
+D3DKMTGetDeviceState@4
+D3DKMTGetDisplayModeList@4
+D3DKMTGetMultisampleMethodList@4
+;D3DKMTGetOverlayState@4
+;D3DKMTGetPresentHistory@4
+;D3DKMTGetPresentQueueEvent@8
+;D3DKMTGetProcessSchedulingPriorityClass@8
+D3DKMTGetRuntimeData@4
+;D3DKMTGetScanLine@4
+D3DKMTGetSharedPrimaryHandle@4
+;D3DKMTInvalidateActiveVidPn@4
+D3DKMTLock@4
+D3DKMTOpenAdapterFromDeviceName@4
+D3DKMTOpenAdapterFromGdiDisplayName@4
+;D3DKMTOpenAdapterFromHdc@4
+D3DKMTOpenKeyedMutex@4
+D3DKMTOpenResource2@4
+D3DKMTOpenResource@4
+D3DKMTOpenSynchronizationObject@4
+;D3DKMTPollDisplayChildren@4
+D3DKMTPresent@4
+D3DKMTQueryAdapterInfo@4
+D3DKMTQueryAllocationResidency@4
+D3DKMTQueryResourceInfo@4
+;D3DKMTQueryStatistics@4
+D3DKMTReleaseKeyedMutex@4
+;D3DKMTReleaseProcessVidPnSourceOwners@4
+D3DKMTRender@4
+D3DKMTSetAllocationPriority@4
+D3DKMTSetContextSchedulingPriority@4
+D3DKMTSetDisplayMode@4
+D3DKMTSetDisplayPrivateDriverFormat@4
+D3DKMTSetGammaRamp@4
+;D3DKMTSetProcessSchedulingPriorityClass@8
+;D3DKMTSetQueuedLimit@4
+D3DKMTSetVidPnSourceOwner@4
+;D3DKMTSharedPrimaryLockNotification@4
+;D3DKMTSharedPrimaryUnLockNotification@4
+D3DKMTSignalSynchronizationObject2@4
+D3DKMTSignalSynchronizationObject@4
+D3DKMTUnlock@4
+;D3DKMTUpdateOverlay@4
+;D3DKMTWaitForIdle@4
+D3DKMTWaitForSynchronizationObject2@4
+D3DKMTWaitForSynchronizationObject@4
+D3DKMTWaitForVerticalBlankEvent@4
diff --git a/src/gallium/targets/d3d10sw/meson.build b/src/gallium/targets/d3d10sw/meson.build
index fe8632d3c7ff3f1a61a20f6bd88f25e697316e10..8b90c561152f96be787f838467d0e3407a1bd134 100644
--- a/src/gallium/targets/d3d10sw/meson.build
+++ b/src/gallium/targets/d3d10sw/meson.build
@@ -19,20 +19,22 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
-d3d10sw_def = files('../../frontends/d3d10umd/d3d10_sw.def')[0]
-_link_args_d3d10sw = []
-if cc.get_id() == 'gcc'
- _link_args_d3d10sw += '-Wl,--enable-stdcall-fixup'
-endif
+d3d10_sw_def = custom_target(
+ 'd3d10_sw.def',
+ input: 'd3d10_sw.def.in',
+ output : 'd3d10_sw.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
libd3d10sw = shared_library(
'd3d10sw',
['d3d10_gdi.c'],
- vs_module_defs : d3d10sw_def,
+ vs_module_defs : d3d10_sw_def,
include_directories : [
inc_include, inc_src, inc_gallium, inc_gallium_aux, inc_d3d10umd, inc_gallium_winsys, inc_gallium_winsys_sw, inc_gallium_drivers,
],
- link_args : _link_args_d3d10sw,
link_whole : [libd3d10umd],
link_with : [
libgallium, libwsgdi
diff --git a/src/gallium/targets/lavapipe/meson.build b/src/gallium/targets/lavapipe/meson.build
index f2b363099ae154b71efd7c217598e0eb48ff3a0c..bda4fbc574d7f5d7ca2b903ff928c72951022132 100644
--- a/src/gallium/targets/lavapipe/meson.build
+++ b/src/gallium/targets/lavapipe/meson.build
@@ -1,14 +1,9 @@
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- vulkan_lvp_def = 'vulkan_lvp.mingw.def'
-else
- vulkan_lvp_def = 'vulkan_lvp.def'
-endif
libvulkan_lvp = shared_library(
'vulkan_lvp',
[ 'target.c' ],
- vs_module_defs : vulkan_lvp_def,
+ vs_module_defs : vulkan_api_def,
include_directories : [ inc_src, inc_util, inc_include, inc_gallium, inc_gallium_aux, inc_gallium_winsys, inc_gallium_drivers ],
link_whole : [ liblavapipe_st ],
link_with : [libpipe_loader_static, libgallium, libwsw, libswdri, libws_null, libswkmsdri ],
diff --git a/src/gallium/targets/lavapipe/vulkan_lvp.def b/src/gallium/targets/lavapipe/vulkan_lvp.def
deleted file mode 100644
index 64a9caae59398a4768f663f18f8598476991f85c..0000000000000000000000000000000000000000
--- a/src/gallium/targets/lavapipe/vulkan_lvp.def
+++ /dev/null
@@ -1,4 +0,0 @@
-EXPORTS
-vk_icdNegotiateLoaderICDInterfaceVersion
-vk_icdGetInstanceProcAddr
-vk_icdGetPhysicalDeviceProcAddr
diff --git a/src/gallium/targets/lavapipe/vulkan_lvp.mingw.def b/src/gallium/targets/lavapipe/vulkan_lvp.mingw.def
deleted file mode 100644
index c9638323ab044f072ad30f5089074909f769b8d4..0000000000000000000000000000000000000000
--- a/src/gallium/targets/lavapipe/vulkan_lvp.mingw.def
+++ /dev/null
@@ -1,4 +0,0 @@
-EXPORTS
-vk_icdNegotiateLoaderICDInterfaceVersion@4
-vk_icdGetInstanceProcAddr = vk_icdGetInstanceProcAddr@8
-vk_icdGetPhysicalDeviceProcAddr = vk_icdGetPhysicalDeviceProcAddr@8
diff --git a/src/gallium/targets/libgl-gdi/meson.build b/src/gallium/targets/libgl-gdi/meson.build
index 25300000221d44c7d669ec49df1fb88396f5c968..b333eae0f34227b0dfd1abc08006680ea5359224 100644
--- a/src/gallium/targets/libgl-gdi/meson.build
+++ b/src/gallium/targets/libgl-gdi/meson.build
@@ -20,20 +20,20 @@
opengl32_link_args = []
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- opengl32_link_args += ['-Wl,--enable-stdcall-fixup']
-endif
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- ogl_def = 'opengl32.mingw.def'
-else
- ogl_def = 'opengl32.def'
-endif
+opengl32_def = custom_target(
+ 'opengl32.def',
+ input: 'opengl32.def.in',
+ output : 'opengl32.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
libopengl32 = shared_library(
'opengl32',
['stw_wgl.c'],
- vs_module_defs : ogl_def,
+ vs_module_defs : opengl32_def,
include_directories : [
inc_include, inc_wgl, inc_src,
],
diff --git a/src/gallium/targets/libgl-gdi/opengl32.def b/src/gallium/targets/libgl-gdi/opengl32.def
deleted file mode 100644
index d89f0bdb52ab65dc8c1ebb8b9ff79eaf5da41fd8..0000000000000000000000000000000000000000
--- a/src/gallium/targets/libgl-gdi/opengl32.def
+++ /dev/null
@@ -1,388 +0,0 @@
-EXPORTS
-; GlmfBeginGlsBlock @1
-; GlmfCloseMetaFile @2
-; GlmfEndGlsBlock @3
-; GlmfEndPlayback @4
-; GlmfInitPlayback @5
-; GlmfPlayGlsRecord @6
- glAccum @7
- glAlphaFunc @8
- glAreTexturesResident @9
- glArrayElement @10
- glBegin @11
- glBindTexture @12
- glBitmap @13
- glBlendFunc @14
- glCallList @15
- glCallLists @16
- glClear @17
- glClearAccum @18
- glClearColor @19
- glClearDepth @20
- glClearIndex @21
- glClearStencil @22
- glClipPlane @23
- glColor3b @24
- glColor3bv @25
- glColor3d @26
- glColor3dv @27
- glColor3f @28
- glColor3fv @29
- glColor3i @30
- glColor3iv @31
- glColor3s @32
- glColor3sv @33
- glColor3ub @34
- glColor3ubv @35
- glColor3ui @36
- glColor3uiv @37
- glColor3us @38
- glColor3usv @39
- glColor4b @40
- glColor4bv @41
- glColor4d @42
- glColor4dv @43
- glColor4f @44
- glColor4fv @45
- glColor4i @46
- glColor4iv @47
- glColor4s @48
- glColor4sv @49
- glColor4ub @50
- glColor4ubv @51
- glColor4ui @52
- glColor4uiv @53
- glColor4us @54
- glColor4usv @55
- glColorMask @56
- glColorMaterial @57
- glColorPointer @58
- glCopyPixels @59
- glCopyTexImage1D @60
- glCopyTexImage2D @61
- glCopyTexSubImage1D @62
- glCopyTexSubImage2D @63
- glCullFace @64
-; glDebugEntry @65
- glDeleteLists @66
- glDeleteTextures @67
- glDepthFunc @68
- glDepthMask @69
- glDepthRange @70
- glDisable @71
- glDisableClientState @72
- glDrawArrays @73
- glDrawBuffer @74
- glDrawElements @75
- glDrawPixels @76
- glEdgeFlag @77
- glEdgeFlagPointer @78
- glEdgeFlagv @79
- glEnable @80
- glEnableClientState @81
- glEnd @82
- glEndList @83
- glEvalCoord1d @84
- glEvalCoord1dv @85
- glEvalCoord1f @86
- glEvalCoord1fv @87
- glEvalCoord2d @88
- glEvalCoord2dv @89
- glEvalCoord2f @90
- glEvalCoord2fv @91
- glEvalMesh1 @92
- glEvalMesh2 @93
- glEvalPoint1 @94
- glEvalPoint2 @95
- glFeedbackBuffer @96
- glFinish @97
- glFlush @98
- glFogf @99
- glFogfv @100
- glFogi @101
- glFogiv @102
- glFrontFace @103
- glFrustum @104
- glGenLists @105
- glGenTextures @106
- glGetBooleanv @107
- glGetClipPlane @108
- glGetDoublev @109
- glGetError @110
- glGetFloatv @111
- glGetIntegerv @112
- glGetLightfv @113
- glGetLightiv @114
- glGetMapdv @115
- glGetMapfv @116
- glGetMapiv @117
- glGetMaterialfv @118
- glGetMaterialiv @119
- glGetPixelMapfv @120
- glGetPixelMapuiv @121
- glGetPixelMapusv @122
- glGetPointerv @123
- glGetPolygonStipple @124
- glGetString @125
- glGetTexEnvfv @126
- glGetTexEnviv @127
- glGetTexGendv @128
- glGetTexGenfv @129
- glGetTexGeniv @130
- glGetTexImage @131
- glGetTexLevelParameterfv @132
- glGetTexLevelParameteriv @133
- glGetTexParameterfv @134
- glGetTexParameteriv @135
- glHint @136
- glIndexMask @137
- glIndexPointer @138
- glIndexd @139
- glIndexdv @140
- glIndexf @141
- glIndexfv @142
- glIndexi @143
- glIndexiv @144
- glIndexs @145
- glIndexsv @146
- glIndexub @147
- glIndexubv @148
- glInitNames @149
- glInterleavedArrays @150
- glIsEnabled @151
- glIsList @152
- glIsTexture @153
- glLightModelf @154
- glLightModelfv @155
- glLightModeli @156
- glLightModeliv @157
- glLightf @158
- glLightfv @159
- glLighti @160
- glLightiv @161
- glLineStipple @162
- glLineWidth @163
- glListBase @164
- glLoadIdentity @165
- glLoadMatrixd @166
- glLoadMatrixf @167
- glLoadName @168
- glLogicOp @169
- glMap1d @170
- glMap1f @171
- glMap2d @172
- glMap2f @173
- glMapGrid1d @174
- glMapGrid1f @175
- glMapGrid2d @176
- glMapGrid2f @177
- glMaterialf @178
- glMaterialfv @179
- glMateriali @180
- glMaterialiv @181
- glMatrixMode @182
- glMultMatrixd @183
- glMultMatrixf @184
- glNewList @185
- glNormal3b @186
- glNormal3bv @187
- glNormal3d @188
- glNormal3dv @189
- glNormal3f @190
- glNormal3fv @191
- glNormal3i @192
- glNormal3iv @193
- glNormal3s @194
- glNormal3sv @195
- glNormalPointer @196
- glOrtho @197
- glPassThrough @198
- glPixelMapfv @199
- glPixelMapuiv @200
- glPixelMapusv @201
- glPixelStoref @202
- glPixelStorei @203
- glPixelTransferf @204
- glPixelTransferi @205
- glPixelZoom @206
- glPointSize @207
- glPolygonMode @208
- glPolygonOffset @209
- glPolygonStipple @210
- glPopAttrib @211
- glPopClientAttrib @212
- glPopMatrix @213
- glPopName @214
- glPrioritizeTextures @215
- glPushAttrib @216
- glPushClientAttrib @217
- glPushMatrix @218
- glPushName @219
- glRasterPos2d @220
- glRasterPos2dv @221
- glRasterPos2f @222
- glRasterPos2fv @223
- glRasterPos2i @224
- glRasterPos2iv @225
- glRasterPos2s @226
- glRasterPos2sv @227
- glRasterPos3d @228
- glRasterPos3dv @229
- glRasterPos3f @230
- glRasterPos3fv @231
- glRasterPos3i @232
- glRasterPos3iv @233
- glRasterPos3s @234
- glRasterPos3sv @235
- glRasterPos4d @236
- glRasterPos4dv @237
- glRasterPos4f @238
- glRasterPos4fv @239
- glRasterPos4i @240
- glRasterPos4iv @241
- glRasterPos4s @242
- glRasterPos4sv @243
- glReadBuffer @244
- glReadPixels @245
- glRectd @246
- glRectdv @247
- glRectf @248
- glRectfv @249
- glRecti @250
- glRectiv @251
- glRects @252
- glRectsv @253
- glRenderMode @254
- glRotated @255
- glRotatef @256
- glScaled @257
- glScalef @258
- glScissor @259
- glSelectBuffer @260
- glShadeModel @261
- glStencilFunc @262
- glStencilMask @263
- glStencilOp @264
- glTexCoord1d @265
- glTexCoord1dv @266
- glTexCoord1f @267
- glTexCoord1fv @268
- glTexCoord1i @269
- glTexCoord1iv @270
- glTexCoord1s @271
- glTexCoord1sv @272
- glTexCoord2d @273
- glTexCoord2dv @274
- glTexCoord2f @275
- glTexCoord2fv @276
- glTexCoord2i @277
- glTexCoord2iv @278
- glTexCoord2s @279
- glTexCoord2sv @280
- glTexCoord3d @281
- glTexCoord3dv @282
- glTexCoord3f @283
- glTexCoord3fv @284
- glTexCoord3i @285
- glTexCoord3iv @286
- glTexCoord3s @287
- glTexCoord3sv @288
- glTexCoord4d @289
- glTexCoord4dv @290
- glTexCoord4f @291
- glTexCoord4fv @292
- glTexCoord4i @293
- glTexCoord4iv @294
- glTexCoord4s @295
- glTexCoord4sv @296
- glTexCoordPointer @297
- glTexEnvf @298
- glTexEnvfv @299
- glTexEnvi @300
- glTexEnviv @301
- glTexGend @302
- glTexGendv @303
- glTexGenf @304
- glTexGenfv @305
- glTexGeni @306
- glTexGeniv @307
- glTexImage1D @308
- glTexImage2D @309
- glTexParameterf @310
- glTexParameterfv @311
- glTexParameteri @312
- glTexParameteriv @313
- glTexSubImage1D @314
- glTexSubImage2D @315
- glTranslated @316
- glTranslatef @317
- glVertex2d @318
- glVertex2dv @319
- glVertex2f @320
- glVertex2fv @321
- glVertex2i @322
- glVertex2iv @323
- glVertex2s @324
- glVertex2sv @325
- glVertex3d @326
- glVertex3dv @327
- glVertex3f @328
- glVertex3fv @329
- glVertex3i @330
- glVertex3iv @331
- glVertex3s @332
- glVertex3sv @333
- glVertex4d @334
- glVertex4dv @335
- glVertex4f @336
- glVertex4fv @337
- glVertex4i @338
- glVertex4iv @339
- glVertex4s @340
- glVertex4sv @341
- glVertexPointer @342
- glViewport @343
- wglChoosePixelFormat @344
- wglCopyContext @345
- wglCreateContext @346
- wglCreateLayerContext @347
- wglDeleteContext @348
- wglDescribeLayerPlane @349
- wglDescribePixelFormat @350
- wglGetCurrentContext @351
- wglGetCurrentDC @352
-; wglGetDefaultProcAddress @353
- wglGetLayerPaletteEntries @354
- wglGetPixelFormat @355
- wglGetProcAddress @356
- wglMakeCurrent @357
- wglRealizeLayerPalette @358
- wglSetLayerPaletteEntries @359
- wglSetPixelFormat @360
- wglShareLists @361
- wglSwapBuffers @362
- wglSwapLayerBuffers @363
- wglSwapMultipleBuffers @364
- wglUseFontBitmapsA @365
- wglUseFontBitmapsW @366
- wglUseFontOutlinesA @367
- wglUseFontOutlinesW @368
- DrvCopyContext
- DrvCreateContext
- DrvCreateLayerContext
- DrvDeleteContext
- DrvDescribeLayerPlane
- DrvDescribePixelFormat
- DrvGetLayerPaletteEntries
- DrvGetProcAddress
- DrvPresentBuffers
- DrvRealizeLayerPalette
- DrvReleaseContext
- DrvSetCallbackProcs
- DrvSetContext
- DrvSetLayerPaletteEntries
- DrvSetPixelFormat
- DrvShareLists
- DrvSwapBuffers
- DrvSwapLayerBuffers
- DrvValidateVersion
diff --git a/src/gallium/targets/libgl-gdi/opengl32.def.in b/src/gallium/targets/libgl-gdi/opengl32.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..ceffdf09936f95506090d79a99ef95ef89cc7ddc
--- /dev/null
+++ b/src/gallium/targets/libgl-gdi/opengl32.def.in
@@ -0,0 +1,389 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+;GlmfBeginGlsBlock@4 @1
+;GlmfCloseMetaFile@4 @2
+;GlmfEndGlsBlock@4 @3
+;GlmfEndPlayback@4 @4
+;GlmfInitPlayback@12 @5
+;GlmfPlayGlsRecord@16 @6
+glAccum@8 @7
+glAlphaFunc@8 @8
+glAreTexturesResident@12 @9
+glArrayElement@4 @10
+glBegin@4 @11
+glBindTexture@8 @12
+glBitmap@28 @13
+glBlendFunc@8 @14
+glCallList@4 @15
+glCallLists@12 @16
+glClear@4 @17
+glClearAccum@16 @18
+glClearColor@16 @19
+glClearDepth@8 @20
+glClearIndex@4 @21
+glClearStencil@4 @22
+glClipPlane@8 @23
+glColor3b@12 @24
+glColor3bv@4 @25
+glColor3d@24 @26
+glColor3dv@4 @27
+glColor3f@12 @28
+glColor3fv@4 @29
+glColor3i@12 @30
+glColor3iv@4 @31
+glColor3s@12 @32
+glColor3sv@4 @33
+glColor3ub@12 @34
+glColor3ubv@4 @35
+glColor3ui@12 @36
+glColor3uiv@4 @37
+glColor3us@12 @38
+glColor3usv@4 @39
+glColor4b@16 @40
+glColor4bv@4 @41
+glColor4d@32 @42
+glColor4dv@4 @43
+glColor4f@16 @44
+glColor4fv@4 @45
+glColor4i@16 @46
+glColor4iv@4 @47
+glColor4s@16 @48
+glColor4sv@4 @49
+glColor4ub@16 @50
+glColor4ubv@4 @51
+glColor4ui@16 @52
+glColor4uiv@4 @53
+glColor4us@16 @54
+glColor4usv@4 @55
+glColorMask@16 @56
+glColorMaterial@8 @57
+glColorPointer@16 @58
+glCopyPixels@20 @59
+glCopyTexImage1D@28 @60
+glCopyTexImage2D@32 @61
+glCopyTexSubImage1D@24 @62
+glCopyTexSubImage2D@32 @63
+glCullFace@4 @64
+;glDebugEntry@8 @65
+glDeleteLists@8 @66
+glDeleteTextures@8 @67
+glDepthFunc@4 @68
+glDepthMask@4 @69
+glDepthRange@16 @70
+glDisable@4 @71
+glDisableClientState@4 @72
+glDrawArrays@12 @73
+glDrawBuffer@4 @74
+glDrawElements@16 @75
+glDrawPixels@20 @76
+glEdgeFlag@4 @77
+glEdgeFlagPointer@8 @78
+glEdgeFlagv@4 @79
+glEnable@4 @80
+glEnableClientState@4 @81
+glEnd@0 @82
+glEndList@0 @83
+glEvalCoord1d@8 @84
+glEvalCoord1dv@4 @85
+glEvalCoord1f@4 @86
+glEvalCoord1fv@4 @87
+glEvalCoord2d@16 @88
+glEvalCoord2dv@4 @89
+glEvalCoord2f@8 @90
+glEvalCoord2fv@4 @91
+glEvalMesh1@12 @92
+glEvalMesh2@20 @93
+glEvalPoint1@4 @94
+glEvalPoint2@8 @95
+glFeedbackBuffer@12 @96
+glFinish@0 @97
+glFlush@0 @98
+glFogf@8 @99
+glFogfv@8 @100
+glFogi@8 @101
+glFogiv@8 @102
+glFrontFace@4 @103
+glFrustum@48 @104
+glGenLists@4 @105
+glGenTextures@8 @106
+glGetBooleanv@8 @107
+glGetClipPlane@8 @108
+glGetDoublev@8 @109
+glGetError@0 @110
+glGetFloatv@8 @111
+glGetIntegerv@8 @112
+glGetLightfv@12 @113
+glGetLightiv@12 @114
+glGetMapdv@12 @115
+glGetMapfv@12 @116
+glGetMapiv@12 @117
+glGetMaterialfv@12 @118
+glGetMaterialiv@12 @119
+glGetPixelMapfv@8 @120
+glGetPixelMapuiv@8 @121
+glGetPixelMapusv@8 @122
+glGetPointerv@8 @123
+glGetPolygonStipple@4 @124
+glGetString@4 @125
+glGetTexEnvfv@12 @126
+glGetTexEnviv@12 @127
+glGetTexGendv@12 @128
+glGetTexGenfv@12 @129
+glGetTexGeniv@12 @130
+glGetTexImage@20 @131
+glGetTexLevelParameterfv@16 @132
+glGetTexLevelParameteriv@16 @133
+glGetTexParameterfv@12 @134
+glGetTexParameteriv@12 @135
+glHint@8 @136
+glIndexMask@4 @137
+glIndexPointer@12 @138
+glIndexd@8 @139
+glIndexdv@4 @140
+glIndexf@4 @141
+glIndexfv@4 @142
+glIndexi@4 @143
+glIndexiv@4 @144
+glIndexs@4 @145
+glIndexsv@4 @146
+glIndexub@4 @147
+glIndexubv@4 @148
+glInitNames@0 @149
+glInterleavedArrays@12 @150
+glIsEnabled@4 @151
+glIsList@4 @152
+glIsTexture@4 @153
+glLightModelf@8 @154
+glLightModelfv@8 @155
+glLightModeli@8 @156
+glLightModeliv@8 @157
+glLightf@12 @158
+glLightfv@12 @159
+glLighti@12 @160
+glLightiv@12 @161
+glLineStipple@8 @162
+glLineWidth@4 @163
+glListBase@4 @164
+glLoadIdentity@0 @165
+glLoadMatrixd@4 @166
+glLoadMatrixf@4 @167
+glLoadName@4 @168
+glLogicOp@4 @169
+glMap1d@32 @170
+glMap1f@24 @171
+glMap2d@56 @172
+glMap2f@40 @173
+glMapGrid1d@20 @174
+glMapGrid1f@12 @175
+glMapGrid2d@40 @176
+glMapGrid2f@24 @177
+glMaterialf@12 @178
+glMaterialfv@12 @179
+glMateriali@12 @180
+glMaterialiv@12 @181
+glMatrixMode@4 @182
+glMultMatrixd@4 @183
+glMultMatrixf@4 @184
+glNewList@8 @185
+glNormal3b@12 @186
+glNormal3bv@4 @187
+glNormal3d@24 @188
+glNormal3dv@4 @189
+glNormal3f@12 @190
+glNormal3fv@4 @191
+glNormal3i@12 @192
+glNormal3iv@4 @193
+glNormal3s@12 @194
+glNormal3sv@4 @195
+glNormalPointer@12 @196
+glOrtho@48 @197
+glPassThrough@4 @198
+glPixelMapfv@12 @199
+glPixelMapuiv@12 @200
+glPixelMapusv@12 @201
+glPixelStoref@8 @202
+glPixelStorei@8 @203
+glPixelTransferf@8 @204
+glPixelTransferi@8 @205
+glPixelZoom@8 @206
+glPointSize@4 @207
+glPolygonMode@8 @208
+glPolygonOffset@8 @209
+glPolygonStipple@4 @210
+glPopAttrib@0 @211
+glPopClientAttrib@0 @212
+glPopMatrix@0 @213
+glPopName@0 @214
+glPrioritizeTextures@12 @215
+glPushAttrib@4 @216
+glPushClientAttrib@4 @217
+glPushMatrix@0 @218
+glPushName@4 @219
+glRasterPos2d@16 @220
+glRasterPos2dv@4 @221
+glRasterPos2f@8 @222
+glRasterPos2fv@4 @223
+glRasterPos2i@8 @224
+glRasterPos2iv@4 @225
+glRasterPos2s@8 @226
+glRasterPos2sv@4 @227
+glRasterPos3d@24 @228
+glRasterPos3dv@4 @229
+glRasterPos3f@12 @230
+glRasterPos3fv@4 @231
+glRasterPos3i@12 @232
+glRasterPos3iv@4 @233
+glRasterPos3s@12 @234
+glRasterPos3sv@4 @235
+glRasterPos4d@32 @236
+glRasterPos4dv@4 @237
+glRasterPos4f@16 @238
+glRasterPos4fv@4 @239
+glRasterPos4i@16 @240
+glRasterPos4iv@4 @241
+glRasterPos4s@16 @242
+glRasterPos4sv@4 @243
+glReadBuffer@4 @244
+glReadPixels@28 @245
+glRectd@32 @246
+glRectdv@8 @247
+glRectf@16 @248
+glRectfv@8 @249
+glRecti@16 @250
+glRectiv@8 @251
+glRects@16 @252
+glRectsv@8 @253
+glRenderMode@4 @254
+glRotated@32 @255
+glRotatef@16 @256
+glScaled@24 @257
+glScalef@12 @258
+glScissor@16 @259
+glSelectBuffer@8 @260
+glShadeModel@4 @261
+glStencilFunc@12 @262
+glStencilMask@4 @263
+glStencilOp@12 @264
+glTexCoord1d@8 @265
+glTexCoord1dv@4 @266
+glTexCoord1f@4 @267
+glTexCoord1fv@4 @268
+glTexCoord1i@4 @269
+glTexCoord1iv@4 @270
+glTexCoord1s@4 @271
+glTexCoord1sv@4 @272
+glTexCoord2d@16 @273
+glTexCoord2dv@4 @274
+glTexCoord2f@8 @275
+glTexCoord2fv@4 @276
+glTexCoord2i@8 @277
+glTexCoord2iv@4 @278
+glTexCoord2s@8 @279
+glTexCoord2sv@4 @280
+glTexCoord3d@24 @281
+glTexCoord3dv@4 @282
+glTexCoord3f@12 @283
+glTexCoord3fv@4 @284
+glTexCoord3i@12 @285
+glTexCoord3iv@4 @286
+glTexCoord3s@12 @287
+glTexCoord3sv@4 @288
+glTexCoord4d@32 @289
+glTexCoord4dv@4 @290
+glTexCoord4f@16 @291
+glTexCoord4fv@4 @292
+glTexCoord4i@16 @293
+glTexCoord4iv@4 @294
+glTexCoord4s@16 @295
+glTexCoord4sv@4 @296
+glTexCoordPointer@16 @297
+glTexEnvf@12 @298
+glTexEnvfv@12 @299
+glTexEnvi@12 @300
+glTexEnviv@12 @301
+glTexGend@16 @302
+glTexGendv@12 @303
+glTexGenf@12 @304
+glTexGenfv@12 @305
+glTexGeni@12 @306
+glTexGeniv@12 @307
+glTexImage1D@32 @308
+glTexImage2D@36 @309
+glTexParameterf@12 @310
+glTexParameterfv@12 @311
+glTexParameteri@12 @312
+glTexParameteriv@12 @313
+glTexSubImage1D@28 @314
+glTexSubImage2D@36 @315
+glTranslated@24 @316
+glTranslatef@12 @317
+glVertex2d@16 @318
+glVertex2dv@4 @319
+glVertex2f@8 @320
+glVertex2fv@4 @321
+glVertex2i@8 @322
+glVertex2iv@4 @323
+glVertex2s@8 @324
+glVertex2sv@4 @325
+glVertex3d@24 @326
+glVertex3dv@4 @327
+glVertex3f@12 @328
+glVertex3fv@4 @329
+glVertex3i@12 @330
+glVertex3iv@4 @331
+glVertex3s@12 @332
+glVertex3sv@4 @333
+glVertex4d@32 @334
+glVertex4dv@4 @335
+glVertex4f@16 @336
+glVertex4fv@4 @337
+glVertex4i@16 @338
+glVertex4iv@4 @339
+glVertex4s@16 @340
+glVertex4sv@4 @341
+glVertexPointer@16 @342
+glViewport@16 @343
+wglChoosePixelFormat@8 @344
+wglCopyContext@12 @345
+wglCreateContext@4 @346
+wglCreateLayerContext@8 @347
+wglDeleteContext@4 @348
+wglDescribeLayerPlane@20 @349
+wglDescribePixelFormat@16 @350
+wglGetCurrentContext@0 @351
+wglGetCurrentDC@0 @352
+;wglGetDefaultProcAddress@4 @353
+wglGetLayerPaletteEntries@20 @354
+wglGetPixelFormat@4 @355
+wglGetProcAddress@4 @356
+wglMakeCurrent@8 @357
+wglRealizeLayerPalette@12 @358
+wglSetLayerPaletteEntries@20 @359
+wglSetPixelFormat@12 @360
+wglShareLists@8 @361
+wglSwapBuffers@4 @362
+wglSwapLayerBuffers@8 @363
+wglSwapMultipleBuffers@8 @364
+wglUseFontBitmapsA@16 @365
+wglUseFontBitmapsW@16 @366
+wglUseFontOutlinesA@32 @367
+wglUseFontOutlinesW@32 @368
+
+DrvCopyContext@12
+DrvCreateContext@4
+DrvCreateLayerContext@8
+DrvDeleteContext@4
+DrvDescribeLayerPlane@20
+DrvDescribePixelFormat@16
+DrvGetLayerPaletteEntries@20
+DrvGetProcAddress@4
+DrvPresentBuffers@8
+DrvRealizeLayerPalette@12
+DrvReleaseContext@4
+DrvSetCallbackProcs@8
+DrvSetContext@12
+DrvSetLayerPaletteEntries@20
+DrvSetPixelFormat@8
+DrvShareLists@8
+DrvSwapBuffers@4
+DrvSwapLayerBuffers@8
+DrvValidateVersion@4
diff --git a/src/gallium/targets/libgl-gdi/opengl32.mingw.def b/src/gallium/targets/libgl-gdi/opengl32.mingw.def
deleted file mode 100644
index 485c9d44a877e59827d48cb967f30710f6f5749d..0000000000000000000000000000000000000000
--- a/src/gallium/targets/libgl-gdi/opengl32.mingw.def
+++ /dev/null
@@ -1,357 +0,0 @@
-EXPORTS
- glAccum = glAccum@8
- glAlphaFunc = glAlphaFunc@8
- glAreTexturesResident = glAreTexturesResident@12
- glArrayElement = glArrayElement@4
- glBegin = glBegin@4
- glBindTexture = glBindTexture@8
- glBitmap = glBitmap@28
- glBlendFunc = glBlendFunc@8
- glCallList = glCallList@4
- glCallLists = glCallLists@12
- glClear = glClear@4
- glClearAccum = glClearAccum@16
- glClearColor = glClearColor@16
- glClearDepth = glClearDepth@8
- glClearIndex = glClearIndex@4
- glClearStencil = glClearStencil@4
- glClipPlane = glClipPlane@8
- glColor3b = glColor3b@12
- glColor3bv = glColor3bv@4
- glColor3d = glColor3d@24
- glColor3dv = glColor3dv@4
- glColor3f = glColor3f@12
- glColor3fv = glColor3fv@4
- glColor3i = glColor3i@12
- glColor3iv = glColor3iv@4
- glColor3s = glColor3s@12
- glColor3sv = glColor3sv@4
- glColor3ub = glColor3ub@12
- glColor3ubv = glColor3ubv@4
- glColor3ui = glColor3ui@12
- glColor3uiv = glColor3uiv@4
- glColor3us = glColor3us@12
- glColor3usv = glColor3usv@4
- glColor4b = glColor4b@16
- glColor4bv = glColor4bv@4
- glColor4d = glColor4d@32
- glColor4dv = glColor4dv@4
- glColor4f = glColor4f@16
- glColor4fv = glColor4fv@4
- glColor4i = glColor4i@16
- glColor4iv = glColor4iv@4
- glColor4s = glColor4s@16
- glColor4sv = glColor4sv@4
- glColor4ub = glColor4ub@16
- glColor4ubv = glColor4ubv@4
- glColor4ui = glColor4ui@16
- glColor4uiv = glColor4uiv@4
- glColor4us = glColor4us@16
- glColor4usv = glColor4usv@4
- glColorMask = glColorMask@16
- glColorMaterial = glColorMaterial@8
- glColorPointer = glColorPointer@16
- glCopyPixels = glCopyPixels@20
- glCopyTexImage1D = glCopyTexImage1D@28
- glCopyTexImage2D = glCopyTexImage2D@32
- glCopyTexSubImage1D = glCopyTexSubImage1D@24
- glCopyTexSubImage2D = glCopyTexSubImage2D@32
- glCullFace = glCullFace@4
-; glDebugEntry = glDebugEntry@8
- glDeleteLists = glDeleteLists@8
- glDeleteTextures = glDeleteTextures@8
- glDepthFunc = glDepthFunc@4
- glDepthMask = glDepthMask@4
- glDepthRange = glDepthRange@16
- glDisable = glDisable@4
- glDisableClientState = glDisableClientState@4
- glDrawArrays = glDrawArrays@12
- glDrawBuffer = glDrawBuffer@4
- glDrawElements = glDrawElements@16
- glDrawPixels = glDrawPixels@20
- glEdgeFlag = glEdgeFlag@4
- glEdgeFlagPointer = glEdgeFlagPointer@8
- glEdgeFlagv = glEdgeFlagv@4
- glEnable = glEnable@4
- glEnableClientState = glEnableClientState@4
- glEnd = glEnd@0
- glEndList = glEndList@0
- glEvalCoord1d = glEvalCoord1d@8
- glEvalCoord1dv = glEvalCoord1dv@4
- glEvalCoord1f = glEvalCoord1f@4
- glEvalCoord1fv = glEvalCoord1fv@4
- glEvalCoord2d = glEvalCoord2d@16
- glEvalCoord2dv = glEvalCoord2dv@4
- glEvalCoord2f = glEvalCoord2f@8
- glEvalCoord2fv = glEvalCoord2fv@4
- glEvalMesh1 = glEvalMesh1@12
- glEvalMesh2 = glEvalMesh2@20
- glEvalPoint1 = glEvalPoint1@4
- glEvalPoint2 = glEvalPoint2@8
- glFeedbackBuffer = glFeedbackBuffer@12
- glFinish = glFinish@0
- glFlush = glFlush@0
- glFogf = glFogf@8
- glFogfv = glFogfv@8
- glFogi = glFogi@8
- glFogiv = glFogiv@8
- glFrontFace = glFrontFace@4
- glFrustum = glFrustum@48
- glGenLists = glGenLists@4
- glGenTextures = glGenTextures@8
- glGetBooleanv = glGetBooleanv@8
- glGetClipPlane = glGetClipPlane@8
- glGetDoublev = glGetDoublev@8
- glGetError = glGetError@0
- glGetFloatv = glGetFloatv@8
- glGetIntegerv = glGetIntegerv@8
- glGetLightfv = glGetLightfv@12
- glGetLightiv = glGetLightiv@12
- glGetMapdv = glGetMapdv@12
- glGetMapfv = glGetMapfv@12
- glGetMapiv = glGetMapiv@12
- glGetMaterialfv = glGetMaterialfv@12
- glGetMaterialiv = glGetMaterialiv@12
- glGetPixelMapfv = glGetPixelMapfv@8
- glGetPixelMapuiv = glGetPixelMapuiv@8
- glGetPixelMapusv = glGetPixelMapusv@8
- glGetPointerv = glGetPointerv@8
- glGetPolygonStipple = glGetPolygonStipple@4
- glGetString = glGetString@4
- glGetTexEnvfv = glGetTexEnvfv@12
- glGetTexEnviv = glGetTexEnviv@12
- glGetTexGendv = glGetTexGendv@12
- glGetTexGenfv = glGetTexGenfv@12
- glGetTexGeniv = glGetTexGeniv@12
- glGetTexImage = glGetTexImage@20
- glGetTexLevelParameterfv = glGetTexLevelParameterfv@16
- glGetTexLevelParameteriv = glGetTexLevelParameteriv@16
- glGetTexParameterfv = glGetTexParameterfv@12
- glGetTexParameteriv = glGetTexParameteriv@12
- glHint = glHint@8
- glIndexMask = glIndexMask@4
- glIndexPointer = glIndexPointer@12
- glIndexd = glIndexd@8
- glIndexdv = glIndexdv@4
- glIndexf = glIndexf@4
- glIndexfv = glIndexfv@4
- glIndexi = glIndexi@4
- glIndexiv = glIndexiv@4
- glIndexs = glIndexs@4
- glIndexsv = glIndexsv@4
- glIndexub = glIndexub@4
- glIndexubv = glIndexubv@4
- glInitNames = glInitNames@0
- glInterleavedArrays = glInterleavedArrays@12
- glIsEnabled = glIsEnabled@4
- glIsList = glIsList@4
- glIsTexture = glIsTexture@4
- glLightModelf = glLightModelf@8
- glLightModelfv = glLightModelfv@8
- glLightModeli = glLightModeli@8
- glLightModeliv = glLightModeliv@8
- glLightf = glLightf@12
- glLightfv = glLightfv@12
- glLighti = glLighti@12
- glLightiv = glLightiv@12
- glLineStipple = glLineStipple@8
- glLineWidth = glLineWidth@4
- glListBase = glListBase@4
- glLoadIdentity = glLoadIdentity@0
- glLoadMatrixd = glLoadMatrixd@4
- glLoadMatrixf = glLoadMatrixf@4
- glLoadName = glLoadName@4
- glLogicOp = glLogicOp@4
- glMap1d = glMap1d@32
- glMap1f = glMap1f@24
- glMap2d = glMap2d@56
- glMap2f = glMap2f@40
- glMapGrid1d = glMapGrid1d@20
- glMapGrid1f = glMapGrid1f@12
- glMapGrid2d = glMapGrid2d@40
- glMapGrid2f = glMapGrid2f@24
- glMaterialf = glMaterialf@12
- glMaterialfv = glMaterialfv@12
- glMateriali = glMateriali@12
- glMaterialiv = glMaterialiv@12
- glMatrixMode = glMatrixMode@4
- glMultMatrixd = glMultMatrixd@4
- glMultMatrixf = glMultMatrixf@4
- glNewList = glNewList@8
- glNormal3b = glNormal3b@12
- glNormal3bv = glNormal3bv@4
- glNormal3d = glNormal3d@24
- glNormal3dv = glNormal3dv@4
- glNormal3f = glNormal3f@12
- glNormal3fv = glNormal3fv@4
- glNormal3i = glNormal3i@12
- glNormal3iv = glNormal3iv@4
- glNormal3s = glNormal3s@12
- glNormal3sv = glNormal3sv@4
- glNormalPointer = glNormalPointer@12
- glOrtho = glOrtho@48
- glPassThrough = glPassThrough@4
- glPixelMapfv = glPixelMapfv@12
- glPixelMapuiv = glPixelMapuiv@12
- glPixelMapusv = glPixelMapusv@12
- glPixelStoref = glPixelStoref@8
- glPixelStorei = glPixelStorei@8
- glPixelTransferf = glPixelTransferf@8
- glPixelTransferi = glPixelTransferi@8
- glPixelZoom = glPixelZoom@8
- glPointSize = glPointSize@4
- glPolygonMode = glPolygonMode@8
- glPolygonOffset = glPolygonOffset@8
- glPolygonStipple = glPolygonStipple@4
- glPopAttrib = glPopAttrib@0
- glPopClientAttrib = glPopClientAttrib@0
- glPopMatrix = glPopMatrix@0
- glPopName = glPopName@0
- glPrioritizeTextures = glPrioritizeTextures@12
- glPushAttrib = glPushAttrib@4
- glPushClientAttrib = glPushClientAttrib@4
- glPushMatrix = glPushMatrix@0
- glPushName = glPushName@4
- glRasterPos2d = glRasterPos2d@16
- glRasterPos2dv = glRasterPos2dv@4
- glRasterPos2f = glRasterPos2f@8
- glRasterPos2fv = glRasterPos2fv@4
- glRasterPos2i = glRasterPos2i@8
- glRasterPos2iv = glRasterPos2iv@4
- glRasterPos2s = glRasterPos2s@8
- glRasterPos2sv = glRasterPos2sv@4
- glRasterPos3d = glRasterPos3d@24
- glRasterPos3dv = glRasterPos3dv@4
- glRasterPos3f = glRasterPos3f@12
- glRasterPos3fv = glRasterPos3fv@4
- glRasterPos3i = glRasterPos3i@12
- glRasterPos3iv = glRasterPos3iv@4
- glRasterPos3s = glRasterPos3s@12
- glRasterPos3sv = glRasterPos3sv@4
- glRasterPos4d = glRasterPos4d@32
- glRasterPos4dv = glRasterPos4dv@4
- glRasterPos4f = glRasterPos4f@16
- glRasterPos4fv = glRasterPos4fv@4
- glRasterPos4i = glRasterPos4i@16
- glRasterPos4iv = glRasterPos4iv@4
- glRasterPos4s = glRasterPos4s@16
- glRasterPos4sv = glRasterPos4sv@4
- glReadBuffer = glReadBuffer@4
- glReadPixels = glReadPixels@28
- glRectd = glRectd@32
- glRectdv = glRectdv@8
- glRectf = glRectf@16
- glRectfv = glRectfv@8
- glRecti = glRecti@16
- glRectiv = glRectiv@8
- glRects = glRects@16
- glRectsv = glRectsv@8
- glRenderMode = glRenderMode@4
- glRotated = glRotated@32
- glRotatef = glRotatef@16
- glScaled = glScaled@24
- glScalef = glScalef@12
- glScissor = glScissor@16
- glSelectBuffer = glSelectBuffer@8
- glShadeModel = glShadeModel@4
- glStencilFunc = glStencilFunc@12
- glStencilMask = glStencilMask@4
- glStencilOp = glStencilOp@12
- glTexCoord1d = glTexCoord1d@8
- glTexCoord1dv = glTexCoord1dv@4
- glTexCoord1f = glTexCoord1f@4
- glTexCoord1fv = glTexCoord1fv@4
- glTexCoord1i = glTexCoord1i@4
- glTexCoord1iv = glTexCoord1iv@4
- glTexCoord1s = glTexCoord1s@4
- glTexCoord1sv = glTexCoord1sv@4
- glTexCoord2d = glTexCoord2d@16
- glTexCoord2dv = glTexCoord2dv@4
- glTexCoord2f = glTexCoord2f@8
- glTexCoord2fv = glTexCoord2fv@4
- glTexCoord2i = glTexCoord2i@8
- glTexCoord2iv = glTexCoord2iv@4
- glTexCoord2s = glTexCoord2s@8
- glTexCoord2sv = glTexCoord2sv@4
- glTexCoord3d = glTexCoord3d@24
- glTexCoord3dv = glTexCoord3dv@4
- glTexCoord3f = glTexCoord3f@12
- glTexCoord3fv = glTexCoord3fv@4
- glTexCoord3i = glTexCoord3i@12
- glTexCoord3iv = glTexCoord3iv@4
- glTexCoord3s = glTexCoord3s@12
- glTexCoord3sv = glTexCoord3sv@4
- glTexCoord4d = glTexCoord4d@32
- glTexCoord4dv = glTexCoord4dv@4
- glTexCoord4f = glTexCoord4f@16
- glTexCoord4fv = glTexCoord4fv@4
- glTexCoord4i = glTexCoord4i@16
- glTexCoord4iv = glTexCoord4iv@4
- glTexCoord4s = glTexCoord4s@16
- glTexCoord4sv = glTexCoord4sv@4
- glTexCoordPointer = glTexCoordPointer@16
- glTexEnvf = glTexEnvf@12
- glTexEnvfv = glTexEnvfv@12
- glTexEnvi = glTexEnvi@12
- glTexEnviv = glTexEnviv@12
- glTexGend = glTexGend@16
- glTexGendv = glTexGendv@12
- glTexGenf = glTexGenf@12
- glTexGenfv = glTexGenfv@12
- glTexGeni = glTexGeni@12
- glTexGeniv = glTexGeniv@12
- glTexImage1D = glTexImage1D@32
- glTexImage2D = glTexImage2D@36
- glTexParameterf = glTexParameterf@12
- glTexParameterfv = glTexParameterfv@12
- glTexParameteri = glTexParameteri@12
- glTexParameteriv = glTexParameteriv@12
- glTexSubImage1D = glTexSubImage1D@28
- glTexSubImage2D = glTexSubImage2D@36
- glTranslated = glTranslated@24
- glTranslatef = glTranslatef@12
- glVertex2d = glVertex2d@16
- glVertex2dv = glVertex2dv@4
- glVertex2f = glVertex2f@8
- glVertex2fv = glVertex2fv@4
- glVertex2i = glVertex2i@8
- glVertex2iv = glVertex2iv@4
- glVertex2s = glVertex2s@8
- glVertex2sv = glVertex2sv@4
- glVertex3d = glVertex3d@24
- glVertex3dv = glVertex3dv@4
- glVertex3f = glVertex3f@12
- glVertex3fv = glVertex3fv@4
- glVertex3i = glVertex3i@12
- glVertex3iv = glVertex3iv@4
- glVertex3s = glVertex3s@12
- glVertex3sv = glVertex3sv@4
- glVertex4d = glVertex4d@32
- glVertex4dv = glVertex4dv@4
- glVertex4f = glVertex4f@16
- glVertex4fv = glVertex4fv@4
- glVertex4i = glVertex4i@16
- glVertex4iv = glVertex4iv@4
- glVertex4s = glVertex4s@16
- glVertex4sv = glVertex4sv@4
- glVertexPointer = glVertexPointer@16
- glViewport = glViewport@16
- DrvCopyContext
- DrvCreateContext
- DrvCreateLayerContext
- DrvDeleteContext
- DrvDescribeLayerPlane
- DrvDescribePixelFormat
- DrvGetLayerPaletteEntries
- DrvGetProcAddress
- DrvPresentBuffers
- DrvRealizeLayerPalette
- DrvReleaseContext
- DrvSetCallbackProcs
- DrvSetContext
- DrvSetLayerPaletteEntries
- DrvSetPixelFormat
- DrvShareLists
- DrvSwapBuffers
- DrvSwapLayerBuffers
- DrvValidateVersion
diff --git a/src/gallium/targets/osmesa/meson.build b/src/gallium/targets/osmesa/meson.build
index 38fcaca13b9513d7d69122f3f3734330697695f4..97a9fd954ac61fb6945217e193eb9f1eaab5c590 100644
--- a/src/gallium/targets/osmesa/meson.build
+++ b/src/gallium/targets/osmesa/meson.build
@@ -32,11 +32,14 @@ if with_ld_version_script
osmesa_link_deps += files('osmesa.sym')
endif
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- osmesa_def = 'osmesa.mingw.def'
-else
- osmesa_def = 'osmesa.def'
-endif
+osmesa_def = custom_target(
+ 'osmesa.def',
+ input: 'osmesa.def.in',
+ output : 'osmesa.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
libosmesa = shared_library(
osmesa_lib_name,
diff --git a/src/gallium/targets/osmesa/osmesa.def b/src/gallium/targets/osmesa/osmesa.def
deleted file mode 100644
index f6d09b81ef8c42463f8b3a67ac0ced2525b0599a..0000000000000000000000000000000000000000
--- a/src/gallium/targets/osmesa/osmesa.def
+++ /dev/null
@@ -1,354 +0,0 @@
-;DESCRIPTION 'Mesa OSMesa lib for Win32'
-VERSION 4.1
-
-EXPORTS
- OSMesaCreateContext
- OSMesaCreateContextAttribs
- OSMesaCreateContextExt
- OSMesaDestroyContext
- OSMesaMakeCurrent
- OSMesaGetCurrentContext
- OSMesaPixelStore
- OSMesaGetIntegerv
- OSMesaGetDepthBuffer
- OSMesaGetColorBuffer
- OSMesaGetProcAddress
- OSMesaColorClamp
- OSMesaPostprocess
- glAccum
- glAlphaFunc
- glAreTexturesResident
- glArrayElement
- glBegin
- glBindTexture
- glBitmap
- glBlendFunc
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearColor
- glClearDepth
- glClearIndex
- glClearStencil
- glClipPlane
- glColor3b
- glColor3bv
- glColor3d
- glColor3dv
- glColor3f
- glColor3fv
- glColor3i
- glColor3iv
- glColor3s
- glColor3sv
- glColor3ub
- glColor3ubv
- glColor3ui
- glColor3uiv
- glColor3us
- glColor3usv
- glColor4b
- glColor4bv
- glColor4d
- glColor4dv
- glColor4f
- glColor4fv
- glColor4i
- glColor4iv
- glColor4s
- glColor4sv
- glColor4ub
- glColor4ubv
- glColor4ui
- glColor4uiv
- glColor4us
- glColor4usv
- glColorMask
- glColorMaterial
- glColorPointer
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCullFace
-; glDebugEntry
- glDeleteLists
- glDeleteTextures
- glDepthFunc
- glDepthMask
- glDepthRange
- glDisable
- glDisableClientState
- glDrawArrays
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glEdgeFlag
- glEdgeFlagPointer
- glEdgeFlagv
- glEnable
- glEnableClientState
- glEnd
- glEndList
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalMesh2
- glEvalPoint1
- glEvalPoint2
- glFeedbackBuffer
- glFinish
- glFlush
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFrontFace
- glFrustum
- glGenLists
- glGenTextures
- glGetBooleanv
- glGetClipPlane
- glGetDoublev
- glGetError
- glGetFloatv
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPointerv
- glGetPolygonStipple
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glHint
- glIndexMask
- glIndexPointer
- glIndexd
- glIndexdv
- glIndexf
- glIndexfv
- glIndexi
- glIndexiv
- glIndexs
- glIndexsv
- glIndexub
- glIndexubv
- glInitNames
- glInterleavedArrays
- glIsEnabled
- glIsList
- glIsTexture
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLineStipple
- glLineWidth
- glListBase
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLogicOp
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glMatrixMode
- glMultMatrixd
- glMultMatrixf
- glNewList
- glNormal3b
- glNormal3bv
- glNormal3d
- glNormal3dv
- glNormal3f
- glNormal3fv
- glNormal3i
- glNormal3iv
- glNormal3s
- glNormal3sv
- glNormalPointer
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointSize
- glPolygonMode
- glPolygonOffset
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPushAttrib
- glPushClientAttrib
- glPushMatrix
- glPushName
- glRasterPos2d
- glRasterPos2dv
- glRasterPos2f
- glRasterPos2fv
- glRasterPos2i
- glRasterPos2iv
- glRasterPos2s
- glRasterPos2sv
- glRasterPos3d
- glRasterPos3dv
- glRasterPos3f
- glRasterPos3fv
- glRasterPos3i
- glRasterPos3iv
- glRasterPos3s
- glRasterPos3sv
- glRasterPos4d
- glRasterPos4dv
- glRasterPos4f
- glRasterPos4fv
- glRasterPos4i
- glRasterPos4iv
- glRasterPos4s
- glRasterPos4sv
- glReadBuffer
- glReadPixels
- glRectd
- glRectdv
- glRectf
- glRectfv
- glRecti
- glRectiv
- glRects
- glRectsv
- glRenderMode
- glRotated
- glRotatef
- glScaled
- glScalef
- glScissor
- glSelectBuffer
- glShadeModel
- glStencilFunc
- glStencilMask
- glStencilOp
- glTexCoord1d
- glTexCoord1dv
- glTexCoord1f
- glTexCoord1fv
- glTexCoord1i
- glTexCoord1iv
- glTexCoord1s
- glTexCoord1sv
- glTexCoord2d
- glTexCoord2dv
- glTexCoord2f
- glTexCoord2fv
- glTexCoord2i
- glTexCoord2iv
- glTexCoord2s
- glTexCoord2sv
- glTexCoord3d
- glTexCoord3dv
- glTexCoord3f
- glTexCoord3fv
- glTexCoord3i
- glTexCoord3iv
- glTexCoord3s
- glTexCoord3sv
- glTexCoord4d
- glTexCoord4dv
- glTexCoord4f
- glTexCoord4fv
- glTexCoord4i
- glTexCoord4iv
- glTexCoord4s
- glTexCoord4sv
- glTexCoordPointer
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glTexImage1D
- glTexImage2D
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage2D
- glTranslated
- glTranslatef
- glVertex2d
- glVertex2dv
- glVertex2f
- glVertex2fv
- glVertex2i
- glVertex2iv
- glVertex2s
- glVertex2sv
- glVertex3d
- glVertex3dv
- glVertex3f
- glVertex3fv
- glVertex3i
- glVertex3iv
- glVertex3s
- glVertex3sv
- glVertex4d
- glVertex4dv
- glVertex4f
- glVertex4fv
- glVertex4i
- glVertex4iv
- glVertex4s
- glVertex4sv
- glVertexPointer
- glViewport
diff --git a/src/gallium/targets/osmesa/osmesa.def.in b/src/gallium/targets/osmesa/osmesa.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..d60457797963451ff3fd4f13690d1bab971bc5b3
--- /dev/null
+++ b/src/gallium/targets/osmesa/osmesa.def.in
@@ -0,0 +1,353 @@
+; Mesa OSMesa lib for Win32
+
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+OSMesaCreateContext@8
+OSMesaCreateContextAttribs@8
+OSMesaCreateContextExt@20
+OSMesaDestroyContext@4
+OSMesaMakeCurrent@20
+OSMesaGetCurrentContext@0
+OSMesaPixelStore@8
+OSMesaGetIntegerv@8
+OSMesaGetDepthBuffer@20
+OSMesaGetColorBuffer@20
+OSMesaGetProcAddress@4
+OSMesaColorClamp@4
+OSMesaPostprocess@12
+glAccum@8
+glAlphaFunc@8
+glAreTexturesResident@12
+glArrayElement@4
+glBegin@4
+glBindTexture@8
+glBitmap@28
+glBlendFunc@8
+glCallList@4
+glCallLists@12
+glClear@4
+glClearAccum@16
+glClearColor@16
+glClearDepth@8
+glClearIndex@4
+glClearStencil@4
+glClipPlane@8
+glColor3b@12
+glColor3bv@4
+glColor3d@24
+glColor3dv@4
+glColor3f@12
+glColor3fv@4
+glColor3i@12
+glColor3iv@4
+glColor3s@12
+glColor3sv@4
+glColor3ub@12
+glColor3ubv@4
+glColor3ui@12
+glColor3uiv@4
+glColor3us@12
+glColor3usv@4
+glColor4b@16
+glColor4bv@4
+glColor4d@32
+glColor4dv@4
+glColor4f@16
+glColor4fv@4
+glColor4i@16
+glColor4iv@4
+glColor4s@16
+glColor4sv@4
+glColor4ub@16
+glColor4ubv@4
+glColor4ui@16
+glColor4uiv@4
+glColor4us@16
+glColor4usv@4
+glColorMask@16
+glColorMaterial@8
+glColorPointer@16
+glCopyPixels@20
+glCopyTexImage1D@28
+glCopyTexImage2D@32
+glCopyTexSubImage1D@24
+glCopyTexSubImage2D@32
+glCullFace@4
+;glDebugEntry@8
+glDeleteLists@8
+glDeleteTextures@8
+glDepthFunc@4
+glDepthMask@4
+glDepthRange@16
+glDisable@4
+glDisableClientState@4
+glDrawArrays@12
+glDrawBuffer@4
+glDrawElements@16
+glDrawPixels@20
+glEdgeFlag@4
+glEdgeFlagPointer@8
+glEdgeFlagv@4
+glEnable@4
+glEnableClientState@4
+glEnd@0
+glEndList@0
+glEvalCoord1d@8
+glEvalCoord1dv@4
+glEvalCoord1f@4
+glEvalCoord1fv@4
+glEvalCoord2d@16
+glEvalCoord2dv@4
+glEvalCoord2f@8
+glEvalCoord2fv@4
+glEvalMesh1@12
+glEvalMesh2@20
+glEvalPoint1@4
+glEvalPoint2@8
+glFeedbackBuffer@12
+glFinish@0
+glFlush@0
+glFogf@8
+glFogfv@8
+glFogi@8
+glFogiv@8
+glFrontFace@4
+glFrustum@48
+glGenLists@4
+glGenTextures@8
+glGetBooleanv@8
+glGetClipPlane@8
+glGetDoublev@8
+glGetError@0
+glGetFloatv@8
+glGetIntegerv@8
+glGetLightfv@12
+glGetLightiv@12
+glGetMapdv@12
+glGetMapfv@12
+glGetMapiv@12
+glGetMaterialfv@12
+glGetMaterialiv@12
+glGetPixelMapfv@8
+glGetPixelMapuiv@8
+glGetPixelMapusv@8
+glGetPointerv@8
+glGetPolygonStipple@4
+glGetString@4
+glGetTexEnvfv@12
+glGetTexEnviv@12
+glGetTexGendv@12
+glGetTexGenfv@12
+glGetTexGeniv@12
+glGetTexImage@20
+glGetTexLevelParameterfv@16
+glGetTexLevelParameteriv@16
+glGetTexParameterfv@12
+glGetTexParameteriv@12
+glHint@8
+glIndexMask@4
+glIndexPointer@12
+glIndexd@8
+glIndexdv@4
+glIndexf@4
+glIndexfv@4
+glIndexi@4
+glIndexiv@4
+glIndexs@4
+glIndexsv@4
+glIndexub@4
+glIndexubv@4
+glInitNames@0
+glInterleavedArrays@12
+glIsEnabled@4
+glIsList@4
+glIsTexture@4
+glLightModelf@8
+glLightModelfv@8
+glLightModeli@8
+glLightModeliv@8
+glLightf@12
+glLightfv@12
+glLighti@12
+glLightiv@12
+glLineStipple@8
+glLineWidth@4
+glListBase@4
+glLoadIdentity@0
+glLoadMatrixd@4
+glLoadMatrixf@4
+glLoadName@4
+glLogicOp@4
+glMap1d@32
+glMap1f@24
+glMap2d@56
+glMap2f@40
+glMapGrid1d@20
+glMapGrid1f@12
+glMapGrid2d@40
+glMapGrid2f@24
+glMaterialf@12
+glMaterialfv@12
+glMateriali@12
+glMaterialiv@12
+glMatrixMode@4
+glMultMatrixd@4
+glMultMatrixf@4
+glNewList@8
+glNormal3b@12
+glNormal3bv@4
+glNormal3d@24
+glNormal3dv@4
+glNormal3f@12
+glNormal3fv@4
+glNormal3i@12
+glNormal3iv@4
+glNormal3s@12
+glNormal3sv@4
+glNormalPointer@12
+glOrtho@48
+glPassThrough@4
+glPixelMapfv@12
+glPixelMapuiv@12
+glPixelMapusv@12
+glPixelStoref@8
+glPixelStorei@8
+glPixelTransferf@8
+glPixelTransferi@8
+glPixelZoom@8
+glPointSize@4
+glPolygonMode@8
+glPolygonOffset@8
+glPolygonStipple@4
+glPopAttrib@0
+glPopClientAttrib@0
+glPopMatrix@0
+glPopName@0
+glPrioritizeTextures@12
+glPushAttrib@4
+glPushClientAttrib@4
+glPushMatrix@0
+glPushName@4
+glRasterPos2d@16
+glRasterPos2dv@4
+glRasterPos2f@8
+glRasterPos2fv@4
+glRasterPos2i@8
+glRasterPos2iv@4
+glRasterPos2s@8
+glRasterPos2sv@4
+glRasterPos3d@24
+glRasterPos3dv@4
+glRasterPos3f@12
+glRasterPos3fv@4
+glRasterPos3i@12
+glRasterPos3iv@4
+glRasterPos3s@12
+glRasterPos3sv@4
+glRasterPos4d@32
+glRasterPos4dv@4
+glRasterPos4f@16
+glRasterPos4fv@4
+glRasterPos4i@16
+glRasterPos4iv@4
+glRasterPos4s@16
+glRasterPos4sv@4
+glReadBuffer@4
+glReadPixels@28
+glRectd@32
+glRectdv@8
+glRectf@16
+glRectfv@8
+glRecti@16
+glRectiv@8
+glRects@16
+glRectsv@8
+glRenderMode@4
+glRotated@32
+glRotatef@16
+glScaled@24
+glScalef@12
+glScissor@16
+glSelectBuffer@8
+glShadeModel@4
+glStencilFunc@12
+glStencilMask@4
+glStencilOp@12
+glTexCoord1d@8
+glTexCoord1dv@4
+glTexCoord1f@4
+glTexCoord1fv@4
+glTexCoord1i@4
+glTexCoord1iv@4
+glTexCoord1s@4
+glTexCoord1sv@4
+glTexCoord2d@16
+glTexCoord2dv@4
+glTexCoord2f@8
+glTexCoord2fv@4
+glTexCoord2i@8
+glTexCoord2iv@4
+glTexCoord2s@8
+glTexCoord2sv@4
+glTexCoord3d@24
+glTexCoord3dv@4
+glTexCoord3f@12
+glTexCoord3fv@4
+glTexCoord3i@12
+glTexCoord3iv@4
+glTexCoord3s@12
+glTexCoord3sv@4
+glTexCoord4d@32
+glTexCoord4dv@4
+glTexCoord4f@16
+glTexCoord4fv@4
+glTexCoord4i@16
+glTexCoord4iv@4
+glTexCoord4s@16
+glTexCoord4sv@4
+glTexCoordPointer@16
+glTexEnvf@12
+glTexEnvfv@12
+glTexEnvi@12
+glTexEnviv@12
+glTexGend@16
+glTexGendv@12
+glTexGenf@12
+glTexGenfv@12
+glTexGeni@12
+glTexGeniv@12
+glTexImage1D@32
+glTexImage2D@36
+glTexParameterf@12
+glTexParameterfv@12
+glTexParameteri@12
+glTexParameteriv@12
+glTexSubImage1D@28
+glTexSubImage2D@36
+glTranslated@24
+glTranslatef@12
+glVertex2d@16
+glVertex2dv@4
+glVertex2f@8
+glVertex2fv@4
+glVertex2i@8
+glVertex2iv@4
+glVertex2s@8
+glVertex2sv@4
+glVertex3d@24
+glVertex3dv@4
+glVertex3f@12
+glVertex3fv@4
+glVertex3i@12
+glVertex3iv@4
+glVertex3s@12
+glVertex3sv@4
+glVertex4d@32
+glVertex4dv@4
+glVertex4f@16
+glVertex4fv@4
+glVertex4i@16
+glVertex4iv@4
+glVertex4s@16
+glVertex4sv@4
+glVertexPointer@16
+glViewport@16
diff --git a/src/gallium/targets/osmesa/osmesa.mingw.def b/src/gallium/targets/osmesa/osmesa.mingw.def
deleted file mode 100644
index b77af60a93f2fcf9c73262993d6d204563e3eeae..0000000000000000000000000000000000000000
--- a/src/gallium/targets/osmesa/osmesa.mingw.def
+++ /dev/null
@@ -1,351 +0,0 @@
-EXPORTS
- OSMesaCreateContext = OSMesaCreateContext@8
- OSMesaCreateContextAttribs = OSMesaCreateContextAttribs@8
- OSMesaCreateContextExt = OSMesaCreateContextExt@20
- OSMesaDestroyContext = OSMesaDestroyContext@4
- OSMesaMakeCurrent = OSMesaMakeCurrent@20
- OSMesaGetCurrentContext = OSMesaGetCurrentContext@0
- OSMesaPixelStore = OSMesaPixelStore@8
- OSMesaGetIntegerv = OSMesaGetIntegerv@8
- OSMesaGetDepthBuffer = OSMesaGetDepthBuffer@20
- OSMesaGetColorBuffer = OSMesaGetColorBuffer@20
- OSMesaGetProcAddress = OSMesaGetProcAddress@4
- OSMesaColorClamp = OSMesaColorClamp@4
- OSMesaPostprocess = OSMesaPostprocess@12
- glAccum = glAccum@8
- glAlphaFunc = glAlphaFunc@8
- glAreTexturesResident = glAreTexturesResident@12
- glArrayElement = glArrayElement@4
- glBegin = glBegin@4
- glBindTexture = glBindTexture@8
- glBitmap = glBitmap@28
- glBlendFunc = glBlendFunc@8
- glCallList = glCallList@4
- glCallLists = glCallLists@12
- glClear = glClear@4
- glClearAccum = glClearAccum@16
- glClearColor = glClearColor@16
- glClearDepth = glClearDepth@8
- glClearIndex = glClearIndex@4
- glClearStencil = glClearStencil@4
- glClipPlane = glClipPlane@8
- glColor3b = glColor3b@12
- glColor3bv = glColor3bv@4
- glColor3d = glColor3d@24
- glColor3dv = glColor3dv@4
- glColor3f = glColor3f@12
- glColor3fv = glColor3fv@4
- glColor3i = glColor3i@12
- glColor3iv = glColor3iv@4
- glColor3s = glColor3s@12
- glColor3sv = glColor3sv@4
- glColor3ub = glColor3ub@12
- glColor3ubv = glColor3ubv@4
- glColor3ui = glColor3ui@12
- glColor3uiv = glColor3uiv@4
- glColor3us = glColor3us@12
- glColor3usv = glColor3usv@4
- glColor4b = glColor4b@16
- glColor4bv = glColor4bv@4
- glColor4d = glColor4d@32
- glColor4dv = glColor4dv@4
- glColor4f = glColor4f@16
- glColor4fv = glColor4fv@4
- glColor4i = glColor4i@16
- glColor4iv = glColor4iv@4
- glColor4s = glColor4s@16
- glColor4sv = glColor4sv@4
- glColor4ub = glColor4ub@16
- glColor4ubv = glColor4ubv@4
- glColor4ui = glColor4ui@16
- glColor4uiv = glColor4uiv@4
- glColor4us = glColor4us@16
- glColor4usv = glColor4usv@4
- glColorMask = glColorMask@16
- glColorMaterial = glColorMaterial@8
- glColorPointer = glColorPointer@16
- glCopyPixels = glCopyPixels@20
- glCopyTexImage1D = glCopyTexImage1D@28
- glCopyTexImage2D = glCopyTexImage2D@32
- glCopyTexSubImage1D = glCopyTexSubImage1D@24
- glCopyTexSubImage2D = glCopyTexSubImage2D@32
- glCullFace = glCullFace@4
-; glDebugEntry = glDebugEntry@8
- glDeleteLists = glDeleteLists@8
- glDeleteTextures = glDeleteTextures@8
- glDepthFunc = glDepthFunc@4
- glDepthMask = glDepthMask@4
- glDepthRange = glDepthRange@16
- glDisable = glDisable@4
- glDisableClientState = glDisableClientState@4
- glDrawArrays = glDrawArrays@12
- glDrawBuffer = glDrawBuffer@4
- glDrawElements = glDrawElements@16
- glDrawPixels = glDrawPixels@20
- glEdgeFlag = glEdgeFlag@4
- glEdgeFlagPointer = glEdgeFlagPointer@8
- glEdgeFlagv = glEdgeFlagv@4
- glEnable = glEnable@4
- glEnableClientState = glEnableClientState@4
- glEnd = glEnd@0
- glEndList = glEndList@0
- glEvalCoord1d = glEvalCoord1d@8
- glEvalCoord1dv = glEvalCoord1dv@4
- glEvalCoord1f = glEvalCoord1f@4
- glEvalCoord1fv = glEvalCoord1fv@4
- glEvalCoord2d = glEvalCoord2d@16
- glEvalCoord2dv = glEvalCoord2dv@4
- glEvalCoord2f = glEvalCoord2f@8
- glEvalCoord2fv = glEvalCoord2fv@4
- glEvalMesh1 = glEvalMesh1@12
- glEvalMesh2 = glEvalMesh2@20
- glEvalPoint1 = glEvalPoint1@4
- glEvalPoint2 = glEvalPoint2@8
- glFeedbackBuffer = glFeedbackBuffer@12
- glFinish = glFinish@0
- glFlush = glFlush@0
- glFogf = glFogf@8
- glFogfv = glFogfv@8
- glFogi = glFogi@8
- glFogiv = glFogiv@8
- glFrontFace = glFrontFace@4
- glFrustum = glFrustum@48
- glGenLists = glGenLists@4
- glGenTextures = glGenTextures@8
- glGetBooleanv = glGetBooleanv@8
- glGetClipPlane = glGetClipPlane@8
- glGetDoublev = glGetDoublev@8
- glGetError = glGetError@0
- glGetFloatv = glGetFloatv@8
- glGetIntegerv = glGetIntegerv@8
- glGetLightfv = glGetLightfv@12
- glGetLightiv = glGetLightiv@12
- glGetMapdv = glGetMapdv@12
- glGetMapfv = glGetMapfv@12
- glGetMapiv = glGetMapiv@12
- glGetMaterialfv = glGetMaterialfv@12
- glGetMaterialiv = glGetMaterialiv@12
- glGetPixelMapfv = glGetPixelMapfv@8
- glGetPixelMapuiv = glGetPixelMapuiv@8
- glGetPixelMapusv = glGetPixelMapusv@8
- glGetPointerv = glGetPointerv@8
- glGetPolygonStipple = glGetPolygonStipple@4
- glGetString = glGetString@4
- glGetTexEnvfv = glGetTexEnvfv@12
- glGetTexEnviv = glGetTexEnviv@12
- glGetTexGendv = glGetTexGendv@12
- glGetTexGenfv = glGetTexGenfv@12
- glGetTexGeniv = glGetTexGeniv@12
- glGetTexImage = glGetTexImage@20
- glGetTexLevelParameterfv = glGetTexLevelParameterfv@16
- glGetTexLevelParameteriv = glGetTexLevelParameteriv@16
- glGetTexParameterfv = glGetTexParameterfv@12
- glGetTexParameteriv = glGetTexParameteriv@12
- glHint = glHint@8
- glIndexMask = glIndexMask@4
- glIndexPointer = glIndexPointer@12
- glIndexd = glIndexd@8
- glIndexdv = glIndexdv@4
- glIndexf = glIndexf@4
- glIndexfv = glIndexfv@4
- glIndexi = glIndexi@4
- glIndexiv = glIndexiv@4
- glIndexs = glIndexs@4
- glIndexsv = glIndexsv@4
- glIndexub = glIndexub@4
- glIndexubv = glIndexubv@4
- glInitNames = glInitNames@0
- glInterleavedArrays = glInterleavedArrays@12
- glIsEnabled = glIsEnabled@4
- glIsList = glIsList@4
- glIsTexture = glIsTexture@4
- glLightModelf = glLightModelf@8
- glLightModelfv = glLightModelfv@8
- glLightModeli = glLightModeli@8
- glLightModeliv = glLightModeliv@8
- glLightf = glLightf@12
- glLightfv = glLightfv@12
- glLighti = glLighti@12
- glLightiv = glLightiv@12
- glLineStipple = glLineStipple@8
- glLineWidth = glLineWidth@4
- glListBase = glListBase@4
- glLoadIdentity = glLoadIdentity@0
- glLoadMatrixd = glLoadMatrixd@4
- glLoadMatrixf = glLoadMatrixf@4
- glLoadName = glLoadName@4
- glLogicOp = glLogicOp@4
- glMap1d = glMap1d@32
- glMap1f = glMap1f@24
- glMap2d = glMap2d@56
- glMap2f = glMap2f@40
- glMapGrid1d = glMapGrid1d@20
- glMapGrid1f = glMapGrid1f@12
- glMapGrid2d = glMapGrid2d@40
- glMapGrid2f = glMapGrid2f@24
- glMaterialf = glMaterialf@12
- glMaterialfv = glMaterialfv@12
- glMateriali = glMateriali@12
- glMaterialiv = glMaterialiv@12
- glMatrixMode = glMatrixMode@4
- glMultMatrixd = glMultMatrixd@4
- glMultMatrixf = glMultMatrixf@4
- glNewList = glNewList@8
- glNormal3b = glNormal3b@12
- glNormal3bv = glNormal3bv@4
- glNormal3d = glNormal3d@24
- glNormal3dv = glNormal3dv@4
- glNormal3f = glNormal3f@12
- glNormal3fv = glNormal3fv@4
- glNormal3i = glNormal3i@12
- glNormal3iv = glNormal3iv@4
- glNormal3s = glNormal3s@12
- glNormal3sv = glNormal3sv@4
- glNormalPointer = glNormalPointer@12
- glOrtho = glOrtho@48
- glPassThrough = glPassThrough@4
- glPixelMapfv = glPixelMapfv@12
- glPixelMapuiv = glPixelMapuiv@12
- glPixelMapusv = glPixelMapusv@12
- glPixelStoref = glPixelStoref@8
- glPixelStorei = glPixelStorei@8
- glPixelTransferf = glPixelTransferf@8
- glPixelTransferi = glPixelTransferi@8
- glPixelZoom = glPixelZoom@8
- glPointSize = glPointSize@4
- glPolygonMode = glPolygonMode@8
- glPolygonOffset = glPolygonOffset@8
- glPolygonStipple = glPolygonStipple@4
- glPopAttrib = glPopAttrib@0
- glPopClientAttrib = glPopClientAttrib@0
- glPopMatrix = glPopMatrix@0
- glPopName = glPopName@0
- glPrioritizeTextures = glPrioritizeTextures@12
- glPushAttrib = glPushAttrib@4
- glPushClientAttrib = glPushClientAttrib@4
- glPushMatrix = glPushMatrix@0
- glPushName = glPushName@4
- glRasterPos2d = glRasterPos2d@16
- glRasterPos2dv = glRasterPos2dv@4
- glRasterPos2f = glRasterPos2f@8
- glRasterPos2fv = glRasterPos2fv@4
- glRasterPos2i = glRasterPos2i@8
- glRasterPos2iv = glRasterPos2iv@4
- glRasterPos2s = glRasterPos2s@8
- glRasterPos2sv = glRasterPos2sv@4
- glRasterPos3d = glRasterPos3d@24
- glRasterPos3dv = glRasterPos3dv@4
- glRasterPos3f = glRasterPos3f@12
- glRasterPos3fv = glRasterPos3fv@4
- glRasterPos3i = glRasterPos3i@12
- glRasterPos3iv = glRasterPos3iv@4
- glRasterPos3s = glRasterPos3s@12
- glRasterPos3sv = glRasterPos3sv@4
- glRasterPos4d = glRasterPos4d@32
- glRasterPos4dv = glRasterPos4dv@4
- glRasterPos4f = glRasterPos4f@16
- glRasterPos4fv = glRasterPos4fv@4
- glRasterPos4i = glRasterPos4i@16
- glRasterPos4iv = glRasterPos4iv@4
- glRasterPos4s = glRasterPos4s@16
- glRasterPos4sv = glRasterPos4sv@4
- glReadBuffer = glReadBuffer@4
- glReadPixels = glReadPixels@28
- glRectd = glRectd@32
- glRectdv = glRectdv@8
- glRectf = glRectf@16
- glRectfv = glRectfv@8
- glRecti = glRecti@16
- glRectiv = glRectiv@8
- glRects = glRects@16
- glRectsv = glRectsv@8
- glRenderMode = glRenderMode@4
- glRotated = glRotated@32
- glRotatef = glRotatef@16
- glScaled = glScaled@24
- glScalef = glScalef@12
- glScissor = glScissor@16
- glSelectBuffer = glSelectBuffer@8
- glShadeModel = glShadeModel@4
- glStencilFunc = glStencilFunc@12
- glStencilMask = glStencilMask@4
- glStencilOp = glStencilOp@12
- glTexCoord1d = glTexCoord1d@8
- glTexCoord1dv = glTexCoord1dv@4
- glTexCoord1f = glTexCoord1f@4
- glTexCoord1fv = glTexCoord1fv@4
- glTexCoord1i = glTexCoord1i@4
- glTexCoord1iv = glTexCoord1iv@4
- glTexCoord1s = glTexCoord1s@4
- glTexCoord1sv = glTexCoord1sv@4
- glTexCoord2d = glTexCoord2d@16
- glTexCoord2dv = glTexCoord2dv@4
- glTexCoord2f = glTexCoord2f@8
- glTexCoord2fv = glTexCoord2fv@4
- glTexCoord2i = glTexCoord2i@8
- glTexCoord2iv = glTexCoord2iv@4
- glTexCoord2s = glTexCoord2s@8
- glTexCoord2sv = glTexCoord2sv@4
- glTexCoord3d = glTexCoord3d@24
- glTexCoord3dv = glTexCoord3dv@4
- glTexCoord3f = glTexCoord3f@12
- glTexCoord3fv = glTexCoord3fv@4
- glTexCoord3i = glTexCoord3i@12
- glTexCoord3iv = glTexCoord3iv@4
- glTexCoord3s = glTexCoord3s@12
- glTexCoord3sv = glTexCoord3sv@4
- glTexCoord4d = glTexCoord4d@32
- glTexCoord4dv = glTexCoord4dv@4
- glTexCoord4f = glTexCoord4f@16
- glTexCoord4fv = glTexCoord4fv@4
- glTexCoord4i = glTexCoord4i@16
- glTexCoord4iv = glTexCoord4iv@4
- glTexCoord4s = glTexCoord4s@16
- glTexCoord4sv = glTexCoord4sv@4
- glTexCoordPointer = glTexCoordPointer@16
- glTexEnvf = glTexEnvf@12
- glTexEnvfv = glTexEnvfv@12
- glTexEnvi = glTexEnvi@12
- glTexEnviv = glTexEnviv@12
- glTexGend = glTexGend@16
- glTexGendv = glTexGendv@12
- glTexGenf = glTexGenf@12
- glTexGenfv = glTexGenfv@12
- glTexGeni = glTexGeni@12
- glTexGeniv = glTexGeniv@12
- glTexImage1D = glTexImage1D@32
- glTexImage2D = glTexImage2D@36
- glTexParameterf = glTexParameterf@12
- glTexParameterfv = glTexParameterfv@12
- glTexParameteri = glTexParameteri@12
- glTexParameteriv = glTexParameteriv@12
- glTexSubImage1D = glTexSubImage1D@28
- glTexSubImage2D = glTexSubImage2D@36
- glTranslated = glTranslated@24
- glTranslatef = glTranslatef@12
- glVertex2d = glVertex2d@16
- glVertex2dv = glVertex2dv@4
- glVertex2f = glVertex2f@8
- glVertex2fv = glVertex2fv@4
- glVertex2i = glVertex2i@8
- glVertex2iv = glVertex2iv@4
- glVertex2s = glVertex2s@8
- glVertex2sv = glVertex2sv@4
- glVertex3d = glVertex3d@24
- glVertex3dv = glVertex3dv@4
- glVertex3f = glVertex3f@12
- glVertex3fv = glVertex3fv@4
- glVertex3i = glVertex3i@12
- glVertex3iv = glVertex3iv@4
- glVertex3s = glVertex3s@12
- glVertex3sv = glVertex3sv@4
- glVertex4d = glVertex4d@32
- glVertex4dv = glVertex4dv@4
- glVertex4f = glVertex4f@16
- glVertex4fv = glVertex4fv@4
- glVertex4i = glVertex4i@16
- glVertex4iv = glVertex4iv@4
- glVertex4s = glVertex4s@16
- glVertex4sv = glVertex4sv@4
- glVertexPointer = glVertexPointer@16
- glViewport = glViewport@16
diff --git a/src/gallium/targets/wgl/gallium_wgl.def b/src/gallium/targets/wgl/gallium_wgl.def
deleted file mode 100644
index 6d39d2eadc9bb2e941f3399efcc54f4b1c2c79da..0000000000000000000000000000000000000000
--- a/src/gallium/targets/wgl/gallium_wgl.def
+++ /dev/null
@@ -1,38 +0,0 @@
-EXPORTS
- DrvCopyContext
- DrvCreateContext
- DrvCreateLayerContext
- DrvDeleteContext
- DrvDescribeLayerPlane
- DrvDescribePixelFormat
- DrvGetLayerPaletteEntries
- DrvGetProcAddress
- DrvPresentBuffers
- DrvRealizeLayerPalette
- DrvReleaseContext
- DrvSetCallbackProcs
- DrvSetContext
- DrvSetLayerPaletteEntries
- DrvSetPixelFormat
- DrvShareLists
- DrvSwapBuffers
- DrvSwapLayerBuffers
- DrvValidateVersion
-
- stw_get_device
- stw_init_screen
- stw_get_current_context
- stw_get_current_dc
- stw_pixelformat_choose
- stw_pixelformat_get
- stw_pixelformat_get_info
- stw_override_opengl32_entry_points
- stw_create_context_attribs
- stw_destroy_context
- stw_unbind_context
- stw_current_context
- stw_make_current
- stw_framebuffer_create
- stw_framebuffer_release_locked
- stw_framebuffer_unlock
- stw_framebuffer_swap_locked
diff --git a/src/gallium/targets/wgl/gallium_wgl.def.in b/src/gallium/targets/wgl/gallium_wgl.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..860389d48cc44bd61c4a3df6d1405c2ccf06f099
--- /dev/null
+++ b/src/gallium/targets/wgl/gallium_wgl.def.in
@@ -0,0 +1,39 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+DrvCopyContext@12
+DrvCreateContext@4
+DrvCreateLayerContext@8
+DrvDeleteContext@4
+DrvDescribeLayerPlane@20
+DrvDescribePixelFormat@16
+DrvGetLayerPaletteEntries@20
+DrvGetProcAddress@4
+DrvPresentBuffers@8
+DrvRealizeLayerPalette@12
+DrvReleaseContext@4
+DrvSetCallbackProcs@8
+DrvSetContext@12
+DrvSetLayerPaletteEntries@20
+DrvSetPixelFormat@8
+DrvShareLists@8
+DrvSwapBuffers@4
+DrvSwapLayerBuffers@8
+DrvValidateVersion@4
+
+; __cdecl calling convention have no @number suffix
+stw_get_device
+stw_init_screen
+stw_get_current_context
+stw_get_current_dc
+stw_pixelformat_choose
+stw_pixelformat_get
+stw_pixelformat_get_info
+stw_override_opengl32_entry_points
+stw_create_context_attribs
+stw_destroy_context
+stw_unbind_context
+stw_current_context
+stw_make_current
+stw_framebuffer_create
+stw_framebuffer_release_locked
+stw_framebuffer_unlock
+stw_framebuffer_swap_locked
diff --git a/src/gallium/targets/wgl/gallium_wgl.mingw.def b/src/gallium/targets/wgl/gallium_wgl.mingw.def
deleted file mode 100644
index ee23392d95ec26ca1d774f57b5979a153eab76a0..0000000000000000000000000000000000000000
--- a/src/gallium/targets/wgl/gallium_wgl.mingw.def
+++ /dev/null
@@ -1,26 +0,0 @@
-EXPORTS
- DrvCopyContext = DrvCopyContext@12
- DrvCreateContext = DrvCreateContext@4
- DrvCreateLayerContext = DrvCreateLayerContext@8
- DrvDeleteContext = DrvDeleteContext@4
- DrvDescribeLayerPlane = DrvDescribeLayerPlane@20
- DrvDescribePixelFormat = DrvDescribePixelFormat@16
- DrvGetLayerPaletteEntries = DrvGetLayerPaletteEntries@20
- DrvGetProcAddress = DrvGetProcAddress@4
- DrvPresentBuffers = DrvPresentBuffers@8
- DrvRealizeLayerPalette = DrvRealizeLayerPalette@12
- DrvReleaseContext = DrvReleaseContext@4
- DrvSetCallbackProcs = DrvSetCallbackProcs@8
- DrvSetContext = DrvSetContext@12
- DrvSetLayerPaletteEntries = DrvSetLayerPaletteEntries@20
- DrvSetPixelFormat = DrvSetPixelFormat@8
- DrvShareLists = DrvShareLists@8
- DrvSwapBuffers = DrvSwapBuffers@4
- DrvSwapLayerBuffers = DrvSwapLayerBuffers@8
- DrvValidateVersion = DrvValidateVersion@4
-
- stw_get_current_context = stw_get_current_context@0
- stw_get_current_dc = stw_get_current_dc@0
- stw_pixelformat_choose = stw_pixelformat_choose@8
- stw_pixelformat_get = stw_pixelformat_get@4
- stw_override_opengl32_entry_points = stw_override_opengl32_entry_points@8
diff --git a/src/gallium/targets/wgl/meson.build b/src/gallium/targets/wgl/meson.build
index 92571a7c8f7bcf6847360bcd725732bd144f35c9..ace7c33eb9499a8058598570890d3e408918e7ff 100644
--- a/src/gallium/targets/wgl/meson.build
+++ b/src/gallium/targets/wgl/meson.build
@@ -20,15 +20,15 @@
gallium_wgl_link_args = []
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- gallium_wgl_link_args += ['-Wl,--enable-stdcall-fixup']
-endif
-if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
- wgl_def = 'gallium_wgl.mingw.def'
-else
- wgl_def = 'gallium_wgl.def'
-endif
+wgl_def = custom_target(
+ 'gallium_wgl.def',
+ input: 'gallium_wgl.def.in',
+ output : 'gallium_wgl.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
libgallium_wgl = shared_library(
'gallium_wgl',
diff --git a/src/mapi/es1api/gles1.def.in b/src/mapi/es1api/gles1.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..b09aff6a8739e1ce197f8abe481f4b79a94d3adb
--- /dev/null
+++ b/src/mapi/es1api/gles1.def.in
@@ -0,0 +1,146 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+glActiveTexture@4
+glAlphaFunc@8
+glAlphaFuncx@8
+glBindBuffer@8
+glBindTexture@8
+glBlendFunc@8
+glBufferData@16
+glBufferSubData@16
+glClear@4
+glClearColor@16
+glClearColorx@16
+glClearDepthf@4
+glClearDepthx@4
+glClearStencil@4
+glClientActiveTexture@4
+glClipPlanef@8
+glClipPlanex@8
+glColor4f@16
+glColor4ub@16
+glColor4x@16
+glColorMask@16
+glColorPointer@16
+glCompressedTexImage2D@32
+glCompressedTexSubImage2D@36
+glCopyTexImage2D@32
+glCopyTexSubImage2D@32
+glCullFace@4
+glDeleteBuffers@8
+glDeleteTextures@8
+glDepthFunc@4
+glDepthMask@4
+glDepthRangef@8
+glDepthRangex@8
+glDisable@4
+glDisableClientState@4
+glDrawArrays@12
+glDrawElements@16
+glEnable@4
+glEnableClientState@4
+glFinish@0
+glFlush@0
+glFogf@8
+glFogfv@8
+glFogx@8
+glFogxv@8
+glFrontFace@4
+glFrustumf@24
+glFrustumx@24
+glGenBuffers@8
+glGenTextures@8
+glGetBooleanv@8
+glGetBufferParameteriv@12
+glGetClipPlanef@8
+glGetClipPlanex@8
+glGetError@0
+glGetFixedv@8
+glGetFloatv@8
+glGetIntegerv@8
+glGetLightfv@12
+glGetLightxv@12
+glGetMaterialfv@12
+glGetMaterialxv@12
+glGetPointerv@8
+glGetString@4
+glGetTexEnvfv@12
+glGetTexEnviv@12
+glGetTexEnvxv@12
+glGetTexParameterfv@12
+glGetTexParameteriv@12
+glGetTexParameterxv@12
+glHint@8
+glIsBuffer@4
+glIsEnabled@4
+glIsTexture@4
+glLightModelf@8
+glLightModelfv@8
+glLightModelx@8
+glLightModelxv@8
+glLightf@12
+glLightfv@12
+glLightx@12
+glLightxv@12
+glLineWidth@4
+glLineWidthx@4
+glLoadIdentity@0
+glLoadMatrixf@4
+glLoadMatrixx@4
+glLogicOp@4
+glMaterialf@12
+glMaterialfv@12
+glMaterialx@12
+glMaterialxv@12
+glMatrixMode@4
+glMultMatrixf@4
+glMultMatrixx@4
+glMultiTexCoord4f@20
+glMultiTexCoord4x@20
+glNormal3f@12
+glNormal3x@12
+glNormalPointer@12
+glOrthof@24
+glOrthox@24
+glPixelStorei@8
+glPointParameterf@8
+glPointParameterfv@8
+glPointParameterx@8
+glPointParameterxv@8
+glPointSize@4
+glPointSizePointerOES@12
+glPointSizex@4
+glPolygonOffset@8
+glPolygonOffsetx@8
+glPopMatrix@0
+glPushMatrix@0
+glReadPixels@28
+glRotatef@16
+glRotatex@16
+glSampleCoverage@8
+glSampleCoveragex@8
+glScalef@12
+glScalex@12
+glScissor@16
+glShadeModel@4
+glStencilFunc@12
+glStencilMask@4
+glStencilOp@12
+glTexCoordPointer@16
+glTexEnvf@12
+glTexEnvfv@12
+glTexEnvi@12
+glTexEnviv@12
+glTexEnvx@12
+glTexEnvxv@12
+glTexImage2D@36
+glTexParameterf@12
+glTexParameterfv@12
+glTexParameteri@12
+glTexParameteriv@12
+glTexParameterx@12
+glTexParameterxv@12
+glTexSubImage2D@36
+glTranslatef@12
+glTranslatex@12
+glVertexPointer@16
+glViewport@16
diff --git a/src/mapi/es1api/meson.build b/src/mapi/es1api/meson.build
index 8b749b1a3324be96f0d69816e638f1131ec8c307..4bca37b5e32f77d55655c49ca0580b75707edc6b 100644
--- a/src/mapi/es1api/meson.build
+++ b/src/mapi/es1api/meson.build
@@ -29,12 +29,22 @@ es1_glapi_mapi_tmp_h = custom_target(
_es1_c_args = []
if with_platform_windows
- _es1_c_args += ['-D_GDI32_', '-DBUILD_GL32']
+ _es1_c_args += ['-D_GDI32_']
endif
+gles1_def = custom_target(
+ 'gles1.def',
+ input: 'gles1.def.in',
+ output : 'gles1.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
+
libglesv1_cm = shared_library(
'GLESv1_CM' + get_option('gles-lib-suffix'),
['../entry.c', es1_glapi_mapi_tmp_h],
+ vs_module_defs : gles1_def,
c_args : [
c_msvc_compat_args,
_es1_c_args,
diff --git a/src/mapi/es2api/gles2.def.in b/src/mapi/es2api/gles2.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..4517ea8b739e72d950930ee94b51dc71829dea8e
--- /dev/null
+++ b/src/mapi/es2api/gles2.def.in
@@ -0,0 +1,359 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+glActiveShaderProgram@8
+glActiveTexture@4
+glAttachShader@8
+glBeginQuery@8
+glBeginTransformFeedback@4
+glBindAttribLocation@12
+glBindBuffer@8
+glBindBufferBase@12
+glBindBufferRange@20
+glBindFramebuffer@8
+glBindImageTexture@28
+glBindProgramPipeline@4
+glBindRenderbuffer@8
+glBindSampler@8
+glBindTexture@8
+glBindTransformFeedback@8
+glBindVertexArray@4
+glBindVertexBuffer@16
+glBlendBarrier@0
+glBlendColor@16
+glBlendEquation@4
+glBlendEquationSeparate@8
+glBlendEquationSeparatei@12
+glBlendEquationi@8
+glBlendFunc@8
+glBlendFuncSeparate@16
+glBlendFuncSeparatei@20
+glBlendFunci@12
+glBlitFramebuffer@40
+glBufferData@16
+glBufferSubData@16
+glCheckFramebufferStatus@4
+glClear@4
+glClearBufferfi@16
+glClearBufferfv@12
+glClearBufferiv@12
+glClearBufferuiv@12
+glClearColor@16
+glClearDepthf@4
+glClearStencil@4
+glClientWaitSync@16
+glColorMask@16
+glColorMaski@20
+glCompileShader@4
+glCompressedTexImage2D@32
+glCompressedTexImage3D@36
+glCompressedTexSubImage2D@36
+glCompressedTexSubImage3D@44
+glCopyBufferSubData@20
+glCopyImageSubData@60
+glCopyTexImage2D@32
+glCopyTexSubImage2D@32
+glCopyTexSubImage3D@36
+glCreateProgram@0
+glCreateShader@4
+glCreateShaderProgramv@12
+glCullFace@4
+glDebugMessageCallback@8
+glDebugMessageControl@24
+glDebugMessageInsert@24
+glDeleteBuffers@8
+glDeleteFramebuffers@8
+glDeleteProgram@4
+glDeleteProgramPipelines@8
+glDeleteQueries@8
+glDeleteRenderbuffers@8
+glDeleteSamplers@8
+glDeleteShader@4
+glDeleteSync@4
+glDeleteTextures@8
+glDeleteTransformFeedbacks@8
+glDeleteVertexArrays@8
+glDepthFunc@4
+glDepthMask@4
+glDepthRangef@8
+glDetachShader@8
+glDisable@4
+glDisableVertexAttribArray@4
+glDisablei@8
+glDispatchCompute@12
+glDispatchComputeIndirect@4
+glDrawArrays@12
+glDrawArraysIndirect@8
+glDrawArraysInstanced@16
+glDrawBuffers@8
+glDrawElements@16
+glDrawElementsBaseVertex@20
+glDrawElementsIndirect@12
+glDrawElementsInstanced@20
+glDrawElementsInstancedBaseVertex@24
+glDrawRangeElements@24
+glDrawRangeElementsBaseVertex@28
+glEnable@4
+glEnableVertexAttribArray@4
+glEnablei@8
+glEndQuery@4
+glEndTransformFeedback@0
+glFenceSync@8
+glFinish@0
+glFlush@0
+glFlushMappedBufferRange@12
+glFramebufferParameteri@12
+glFramebufferRenderbuffer@16
+glFramebufferTexture2D@20
+glFramebufferTexture@16
+glFramebufferTextureLayer@20
+glFrontFace@4
+glGenBuffers@8
+glGenFramebuffers@8
+glGenProgramPipelines@8
+glGenQueries@8
+glGenRenderbuffers@8
+glGenSamplers@8
+glGenTextures@8
+glGenTransformFeedbacks@8
+glGenVertexArrays@8
+glGenerateMipmap@4
+glGetActiveAttrib@28
+glGetActiveUniform@28
+glGetActiveUniformBlockName@20
+glGetActiveUniformBlockiv@16
+glGetActiveUniformsiv@20
+glGetAttachedShaders@16
+glGetAttribLocation@8
+glGetBooleani_v@12
+glGetBooleanv@8
+glGetBufferParameteri64v@12
+glGetBufferParameteriv@12
+glGetBufferPointerv@12
+glGetDebugMessageLog@32
+glGetError@0
+glGetFloatv@8
+glGetFragDataLocation@8
+glGetFramebufferAttachmentParameteriv@16
+glGetFramebufferParameteriv@12
+glGetGraphicsResetStatus@0
+glGetInteger64i_v@12
+glGetInteger64v@8
+glGetIntegeri_v@12
+glGetIntegerv@8
+glGetInternalformativ@20
+glGetMultisamplefv@12
+glGetObjectLabel@20
+glGetObjectPtrLabel@16
+glGetPointerv@8
+glGetProgramBinary@20
+glGetProgramInfoLog@16
+glGetProgramInterfaceiv@16
+glGetProgramPipelineInfoLog@16
+glGetProgramPipelineiv@12
+glGetProgramResourceIndex@12
+glGetProgramResourceLocation@12
+glGetProgramResourceName@24
+glGetProgramResourceiv@32
+glGetProgramiv@12
+glGetQueryObjectuiv@12
+glGetQueryiv@12
+glGetRenderbufferParameteriv@12
+glGetSamplerParameterIiv@12
+glGetSamplerParameterIuiv@12
+glGetSamplerParameterfv@12
+glGetSamplerParameteriv@12
+glGetShaderInfoLog@16
+glGetShaderPrecisionFormat@16
+glGetShaderSource@16
+glGetShaderiv@12
+glGetString@4
+glGetStringi@8
+glGetSynciv@20
+glGetTexLevelParameterfv@16
+glGetTexLevelParameteriv@16
+glGetTexParameterIiv@12
+glGetTexParameterIuiv@12
+glGetTexParameterfv@12
+glGetTexParameteriv@12
+glGetTransformFeedbackVarying@28
+glGetUniformBlockIndex@8
+glGetUniformIndices@16
+glGetUniformLocation@8
+glGetUniformfv@12
+glGetUniformiv@12
+glGetUniformuiv@12
+glGetVertexAttribIiv@12
+glGetVertexAttribIuiv@12
+glGetVertexAttribPointerv@12
+glGetVertexAttribfv@12
+glGetVertexAttribiv@12
+glGetnUniformfv@16
+glGetnUniformiv@16
+glGetnUniformuiv@16
+glHint@8
+glInvalidateFramebuffer@12
+glInvalidateSubFramebuffer@28
+glIsBuffer@4
+glIsEnabled@4
+glIsEnabledi@8
+glIsFramebuffer@4
+glIsProgram@4
+glIsProgramPipeline@4
+glIsQuery@4
+glIsRenderbuffer@4
+glIsSampler@4
+glIsShader@4
+glIsSync@4
+glIsTexture@4
+glIsTransformFeedback@4
+glIsVertexArray@4
+glLineWidth@4
+glLinkProgram@4
+glMapBufferRange@16
+glMemoryBarrier@4
+glMemoryBarrierByRegion@4
+glMinSampleShading@4
+glObjectLabel@16
+glObjectPtrLabel@12
+glPatchParameteri@8
+glPauseTransformFeedback@0
+glPixelStorei@8
+glPolygonOffset@8
+glPopDebugGroup@0
+glPrimitiveBoundingBox@32
+glProgramBinary@16
+glProgramParameteri@12
+glProgramUniform1f@12
+glProgramUniform1fv@16
+glProgramUniform1i@12
+glProgramUniform1iv@16
+glProgramUniform1ui@12
+glProgramUniform1uiv@16
+glProgramUniform2f@16
+glProgramUniform2fv@16
+glProgramUniform2i@16
+glProgramUniform2iv@16
+glProgramUniform2ui@16
+glProgramUniform2uiv@16
+glProgramUniform3f@20
+glProgramUniform3fv@16
+glProgramUniform3i@20
+glProgramUniform3iv@16
+glProgramUniform3ui@20
+glProgramUniform3uiv@16
+glProgramUniform4f@24
+glProgramUniform4fv@16
+glProgramUniform4i@24
+glProgramUniform4iv@16
+glProgramUniform4ui@24
+glProgramUniform4uiv@16
+glProgramUniformMatrix2fv@20
+glProgramUniformMatrix2x3fv@20
+glProgramUniformMatrix2x4fv@20
+glProgramUniformMatrix3fv@20
+glProgramUniformMatrix3x2fv@20
+glProgramUniformMatrix3x4fv@20
+glProgramUniformMatrix4fv@20
+glProgramUniformMatrix4x2fv@20
+glProgramUniformMatrix4x3fv@20
+glPushDebugGroup@16
+glReadBuffer@4
+glReadPixels@28
+glReadnPixels@32
+glReleaseShaderCompiler@0
+glRenderbufferStorage@16
+glRenderbufferStorageMultisample@20
+glResumeTransformFeedback@0
+glSampleCoverage@8
+glSampleMaski@8
+glSamplerParameterIiv@12
+glSamplerParameterIuiv@12
+glSamplerParameterf@12
+glSamplerParameterfv@12
+glSamplerParameteri@12
+glSamplerParameteriv@12
+glScissor@16
+glShaderBinary@20
+glShaderSource@16
+glStencilFunc@12
+glStencilFuncSeparate@16
+glStencilMask@4
+glStencilMaskSeparate@8
+glStencilOp@12
+glStencilOpSeparate@16
+glTexBuffer@12
+glTexBufferRange@20
+glTexImage2D@36
+glTexImage3D@40
+glTexParameterIiv@12
+glTexParameterIuiv@12
+glTexParameterf@12
+glTexParameterfv@12
+glTexParameteri@12
+glTexParameteriv@12
+glTexStorage2D@20
+glTexStorage2DMultisample@24
+glTexStorage3D@24
+glTexStorage3DMultisample@28
+glTexSubImage2D@36
+glTexSubImage3D@44
+glTransformFeedbackVaryings@16
+glUniform1f@8
+glUniform1fv@12
+glUniform1i@8
+glUniform1iv@12
+glUniform1ui@8
+glUniform1uiv@12
+glUniform2f@12
+glUniform2fv@12
+glUniform2i@12
+glUniform2iv@12
+glUniform2ui@12
+glUniform2uiv@12
+glUniform3f@16
+glUniform3fv@12
+glUniform3i@16
+glUniform3iv@12
+glUniform3ui@16
+glUniform3uiv@12
+glUniform4f@20
+glUniform4fv@12
+glUniform4i@20
+glUniform4iv@12
+glUniform4ui@20
+glUniform4uiv@12
+glUniformBlockBinding@12
+glUniformMatrix2fv@16
+glUniformMatrix2x3fv@16
+glUniformMatrix2x4fv@16
+glUniformMatrix3fv@16
+glUniformMatrix3x2fv@16
+glUniformMatrix3x4fv@16
+glUniformMatrix4fv@16
+glUniformMatrix4x2fv@16
+glUniformMatrix4x3fv@16
+glUnmapBuffer@4
+glUseProgram@4
+glUseProgramStages@12
+glValidateProgram@4
+glValidateProgramPipeline@4
+glVertexAttrib1f@8
+glVertexAttrib1fv@8
+glVertexAttrib2f@12
+glVertexAttrib2fv@8
+glVertexAttrib3f@16
+glVertexAttrib3fv@8
+glVertexAttrib4f@20
+glVertexAttrib4fv@8
+glVertexAttribBinding@8
+glVertexAttribDivisor@8
+glVertexAttribFormat@20
+glVertexAttribI4i@20
+glVertexAttribI4iv@8
+glVertexAttribI4ui@20
+glVertexAttribI4uiv@8
+glVertexAttribIFormat@16
+glVertexAttribIPointer@20
+glVertexAttribPointer@24
+glVertexBindingDivisor@8
+glViewport@16
+glWaitSync@16
diff --git a/src/mapi/es2api/meson.build b/src/mapi/es2api/meson.build
index 356c5760c495e5b8a52abc2c841741f9b2b47222..8b133daa131276025072b4a85318e423206981cc 100644
--- a/src/mapi/es2api/meson.build
+++ b/src/mapi/es2api/meson.build
@@ -29,12 +29,22 @@ es2_glapi_mapi_tmp_h = custom_target(
_es2_c_args = []
if with_platform_windows
- _es2_c_args += ['-D_GDI32_', '-DBUILD_GL32']
+ _es2_c_args += ['-D_GDI32_']
endif
+gles2_def = custom_target(
+ 'gles2.def',
+ input: 'gles2.def.in',
+ output : 'gles2.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
+
libgles2 = shared_library(
'GLESv2' + get_option('gles-lib-suffix'),
['../entry.c', es2_glapi_mapi_tmp_h],
+ vs_module_defs : gles2_def,
c_args : [
c_msvc_compat_args,
_es2_c_args,
diff --git a/src/mapi/glapi/meson.build b/src/mapi/glapi/meson.build
index 270b9870b400803d5cc8c484242c65b96ba99b9d..9f06207fe0a24e123b542ddf886ce2b325b0e105 100644
--- a/src/mapi/glapi/meson.build
+++ b/src/mapi/glapi/meson.build
@@ -52,7 +52,7 @@ if with_shared_glapi
else
static_glapi_args += '-DMAPI_MODE_UTIL'
if with_platform_windows
- static_glapi_args += ['-D_GDI32_', '-DBUILD_GL32', '-DKHRONOS_DLL_EXPORTS', '-D_GLAPI_NO_EXPORTS']
+ static_glapi_args += ['-D_GDI32_', '-DKHRONOS_DLL_EXPORTS', '-D_GLAPI_NO_EXPORTS']
endif
static_glapi_files += files(
'glapi_dispatch.c',
diff --git a/src/mesa/meson.build b/src/mesa/meson.build
index bc7963413ff46781ae4a58a7762a58a73e67a23a..08b0cac497490fa40230861bd24bdba6e83016ad 100644
--- a/src/mesa/meson.build
+++ b/src/mesa/meson.build
@@ -489,7 +489,6 @@ _mesa_windows_args = []
if with_platform_windows
_mesa_windows_args += [
'-D_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
- '-DBUILD_GL32' # declare gl* as __declspec(dllexport) in Mesa headers
]
if not with_shared_glapi
# prevent _glapi_* from being declared __declspec(dllimport)
diff --git a/src/vulkan/meson.build b/src/vulkan/meson.build
index 6384af782976e3f8300cf5e69d11e98fa6ac5e83..8c2f0dd08632116eebbd982516e1004e9db01e09 100644
--- a/src/vulkan/meson.build
+++ b/src/vulkan/meson.build
@@ -27,6 +27,15 @@ vulkan_wsi_args = []
vulkan_wsi_deps = []
vulkan_wsi_list = []
+vulkan_api_def = custom_target(
+ 'vulkan_api.def',
+ input: 'vulkan_api.def.in',
+ output : 'vulkan_api.def',
+ command : [prog_python, gen_vs_module_defs_py,
+ '--in_file', '@INPUT@', '--out_file', '@OUTPUT@',
+ '--compiler_id', cc.get_id(), '--cpu_family', host_machine.cpu_family()]
+)
+
if with_platform_x11
vulkan_wsi_deps += [
dep_xcb,
diff --git a/src/vulkan/vulkan_api.def.in b/src/vulkan/vulkan_api.def.in
new file mode 100644
index 0000000000000000000000000000000000000000..678e4d99278b96d0ef1ee15c51e5febf8fcea58e
--- /dev/null
+++ b/src/vulkan/vulkan_api.def.in
@@ -0,0 +1,4 @@
+; stdcall calling convention have @number suffix on 32 bits architecture for gcc
+vk_icdNegotiateLoaderICDInterfaceVersion@4
+vk_icdGetInstanceProcAddr@8
+vk_icdGetPhysicalDeviceProcAddr@8