vcpkg/ports/imgui-sfml/0001-fix_find_package.patch

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diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3a974c4..8a1c6cd 100644
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--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -38,37 +38,14 @@ set(IMGUI_SFML_CONFIG_INSTALL_DIR "" CACHE PATH "Path where user's config header
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
if (IMGUI_SFML_FIND_SFML)
- if (NOT BUILD_SHARED_LIBS)
- set(SFML_STATIC_LIBRARIES ON)
- endif()
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- find_package(SFML 2.5 COMPONENTS graphics system window)
+ find_package(SFML COMPONENTS graphics system window)
if(NOT SFML_FOUND)
message(FATAL_ERROR "SFML 2 directory not found. Set SFML_DIR to directory where SFML was built (or one which ccontains SFMLConfig.cmake)")
endif()
endif()
-# ImGui does not provide native support for CMakeLists, workaround for now to have
-# users specify IMGUI_DIR. Waiting for this PR to get merged...
-# https://github.com/ocornut/imgui/pull/1713
-if(NOT IMGUI_DIR)
- set(IMGUI_DIR "" CACHE PATH "imgui top-level directory")
- message(FATAL_ERROR "ImGui directory not found. Set IMGUI_DIR to imgui's top-level path (containing 'imgui.h' and other files).\n")
-endif()
-
-# This uses FindImGui.cmake provided in ImGui-SFML repo for now
-find_package(ImGui 1.80 REQUIRED)
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-
-# these headers will be installed alongside ImGui-SFML
-set(IMGUI_PUBLIC_HEADERS
- ${IMGUI_INCLUDE_DIR}/imconfig.h
- ${IMGUI_INCLUDE_DIR}/imgui.h
- ${IMGUI_INCLUDE_DIR}/imgui_internal.h # not actually public, but users might need it
- ${IMGUI_INCLUDE_DIR}/imstb_rectpack.h
- ${IMGUI_INCLUDE_DIR}/imstb_textedit.h
- ${IMGUI_INCLUDE_DIR}/imstb_truetype.h
- ${IMGUI_INCLUDE_DIR}/misc/cpp/imgui_stdlib.h
-)
+find_package(imgui CONFIG REQUIRED)
if (IMGUI_SFML_IMGUI_DEMO)
list(APPEND IMGUI_SOURCES ${IMGUI_DEMO_SOURCES})
@@ -93,6 +70,7 @@ add_library(ImGui-SFML
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target_link_libraries(ImGui-SFML
PUBLIC
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+ imgui::imgui
sfml-graphics
sfml-system
sfml-window