vcpkg/ports/shaderwriter/portfile.cmake

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CMake
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vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
REPO DragonJoker/ShaderWriter
REF 8b1b0614f49c27ab08ff16ce632fcac44f24d6d5
HEAD_REF development
SHA512 697ecfee5dc9cbfe3cc724b7acd90107ea40bba58448536b1726eb3755f8c96e77b9a31317b567d77ed9e9b5c6decede73c4c7f1a760f11eff0cba2711b3c548
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)
vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
REPO DragonJoker/CMakeUtils
REF acbce0a4966d0689148975aaa3c581af2b4e33a7
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HEAD_REF master
SHA512 f2f45520554b576b3896ef9068549878e05a57a8bd0a3a4ab8c218bba9dee49febfe8cb7edb85b8ff51bdd86dee576cace6b8506a6226484d2b640408a3246ba
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)
file(REMOVE_RECURSE "${SOURCE_PATH}/CMake")
file(COPY "${CMAKE_SOURCE_PATH}/" DESTINATION "${SOURCE_PATH}/CMake")
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC)
vcpkg_cmake_configure(
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SOURCE_PATH ${SOURCE_PATH}
OPTIONS
-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF
-DSDW_GENERATE_SOURCE=OFF
-DSDW_BUILD_VULKAN_LAYER=OFF
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-DSDW_BUILD_TESTS=OFF
-DSDW_BUILD_STATIC_SDW=${BUILD_STATIC}
-DSDW_BUILD_STATIC_SDAST=${BUILD_STATIC}
-DSDW_UNITY_BUILD=ON
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)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup(CONFIG_PATH lib/cmake/shaderwriter)
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)