vcpkg/ports/bullet3/vcpkg.json

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{
"name": "bullet3",
"version": "3.25",
"port-version": 2,
"description": "Bullet Physics is a professional collision detection, rigid body, and soft body dynamics library",
"homepage": "https://github.com/bulletphysics/bullet3",
"license": "Zlib",
"dependencies": [
{
"name": "vcpkg-cmake",
"host": true
},
{
"name": "vcpkg-cmake-config",
"host": true
}
],
"features": {
"double-precision": {
"description": "Use float64 doubles for bullet3"
},
"extras": {
"description": "Build the extras"
},
"multithreading": {
"description": "Multithreading functionality for bullet3"
},
"rtti": {
"description": "Enable RTTI on windows"
}
}
}