vcpkg/ports/directxtex/portfile.cmake

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CMake
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include(vcpkg_common_functions)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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if(NOT VCPKG_CRT_LINKAGE STREQUAL "dynamic")
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message(FATAL_ERROR "DirectXTex only supports dynamic CRT linkage")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectXTex
REF dec2019
SHA512 b0c7fdeb2f035186eddeb543cd16813c6807b9646367cd309082bd164ab484001dee912249d5570e3ddf5abb90cb3e7c0355a3c18c2e2bd2a051292b65a293f6
HEAD_REF master
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)
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
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SET(BUILD_ARCH "Win32")
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ELSE()
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SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
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ENDIF()
if (VCPKG_PLATFORM_TOOLSET STREQUAL "v140")
set(VS_VERSION "2015")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v141")
set(VS_VERSION "2017")
elseif (VCPKG_PLATFORM_TOOLSET STREQUAL "v142")
set(VS_VERSION "2019")
else()
message(FATAL_ERROR "Unsupported platform toolset.")
endif()
if(VCPKG_TARGET_IS_UWP)
set(SLN_NAME "Windows10_${VS_VERSION}")
else()
if(TRIPLET_SYSTEM_ARCH STREQUAL "arm64")
set(SLN_NAME "Desktop_${VS_VERSION}_Win10")
else()
set(SLN_NAME "Desktop_${VS_VERSION}")
endif()
endif()
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vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/DirectXTex_${SLN_NAME}.sln
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PLATFORM ${BUILD_ARCH}
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)
file(INSTALL
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${SOURCE_PATH}/DirectXTex/DirectXTex.h
${SOURCE_PATH}/DirectXTex/DirectXTex.inl
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DESTINATION ${CURRENT_PACKAGES_DIR}/include
)
file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Debug/DirectXTex.lib
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Debug/DirectXTex.pdb
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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file(INSTALL
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/DirectXTex.lib
${SOURCE_PATH}/DirectXTex/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/DirectXTex.pdb
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DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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if(NOT VCPKG_TARGET_IS_UWP AND NOT TRIPLET_SYSTEM_ARCH STREQUAL "arm64")
set(TOOL_PATH ${CURRENT_PACKAGES_DIR}/tools/directxtex)
file(MAKE_DIRECTORY ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texdiag/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/texdiag.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texconv/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texconv.exe
DESTINATION ${TOOL_PATH})
file(INSTALL
${SOURCE_PATH}/Texassemble/Bin/${SLN_NAME}/${BUILD_ARCH}/Release/Texassemble.exe
DESTINATION ${TOOL_PATH})
endif()
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)