vcpkg/ports/glfw3/portfile.cmake

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CMake
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include(vcpkg_common_functions)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glfw-3.2.1)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/glfw/glfw/releases/download/3.2.1/glfw-3.2.1.zip"
FILENAME "glfw-3.2.1.zip"
SHA512 73dd6d4a8d28a2b423f0fb25489659c1a845182b7ef09848d4f442cdc489528aea90f43ac84aeedb9d2301c4487f39782b647ee4959e67e83babb838372b980c
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)
vcpkg_extract_source_archive(${ARCHIVE})
if(NOT EXISTS ${SOURCE_PATH}/patch-config.stamp)
message(STATUS "Patching src/glfw3Config.cmake.in")
file(READ ${SOURCE_PATH}/src/glfw3Config.cmake.in CONFIG)
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string(REPLACE "\"@GLFW_LIB_NAME@\"" "NAMES @GLFW_LIB_NAME@ @GLFW_LIB_NAME@dll"
CONFIG ${CONFIG}
)
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#string(REPLACE "@PACKAGE_CMAKE_INSTALL_PREFIX@" "@PACKAGE_CMAKE_INSTALL_PREFIX@/../.."
# CONFIG ${CONFIG}
#)
file(WRITE ${SOURCE_PATH}/src/glfw3Config.cmake.in ${CONFIG})
file(APPEND ${SOURCE_PATH}/src/glfw3Config.cmake.in "set(GLFW3_LIBRARIES \${GLFW3_LIBRARY})\n")
file(WRITE ${SOURCE_PATH}/patch-config.stamp)
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endif()
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES ${CMAKE_CURRENT_LIST_DIR}/move-cmake-min-req.patch
)
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vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
-DGLFW_BUILD_EXAMPLES=OFF
-DGLFW_BUILD_TESTS=OFF
-DGLFW_BUILD_DOCS=OFF
-DPACKAGE_CMAKE_INSTALL_PREFIX=\${CMAKE_CURRENT_LIST_DIR}/../..
)
vcpkg_install_cmake()
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
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file(RENAME ${CURRENT_PACKAGES_DIR}/lib/cmake/glfw3 ${CURRENT_PACKAGES_DIR}/share/glfw3)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/cmake)
file(READ ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets.cmake _contents)
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set(pattern "get_filename_component(_IMPORT_PREFIX \"\${_IMPORT_PREFIX}\" PATH)\n")
string(REPLACE "${pattern}${pattern}${pattern}" "${pattern}${pattern}" _contents "${_contents}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets.cmake ${_contents})
file(READ ${CURRENT_PACKAGES_DIR}/debug/lib/cmake/glfw3/glfw3Targets-debug.cmake _contents)
string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" _contents "${_contents}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-debug.cmake "${_contents}")
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/cmake)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/glfw3.dll ${CURRENT_PACKAGES_DIR}/bin/glfw3.dll)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/glfw3.dll ${CURRENT_PACKAGES_DIR}/debug/bin/glfw3.dll)
foreach(_conf release
debug)
file(READ ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-${_conf}.cmake _contents)
string(REPLACE "lib/glfw3.dll" "bin/glfw3.dll" _contents "${_contents}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glfw3/glfw3Targets-${_conf}.cmake "${_contents}")
endforeach()
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endif()
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file(COPY ${SOURCE_PATH}/COPYING.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/glfw3)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/glfw3/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/glfw3/copyright)
vcpkg_copy_pdbs()