vcpkg/ports/directxmesh/portfile.cmake

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CMake
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include(vcpkg_common_functions)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
message(STATUS "Warning: Dynamic building not supported yet. Building static.")
set(VCPKG_LIBRARY_LINKAGE static)
endif()
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if(NOT VCPKG_CRT_LINKAGE STREQUAL "dynamic")
message(FATAL_ERROR "DirectXMesh only supports dynamic CRT linkage")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectXMesh
REF eb751e0b631b05aa25c36c08e7d6bbf09f5e94a9
SHA512 35a6be07fbdf5d9a39e7f5a3716057d09643d0c4bb43d39beae4233ca6941d2e2318b826dcc4a385dfa512675c7e28f320067b88bb325943b6532c8e65ebcd1b
HEAD_REF master
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)
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
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SET(BUILD_ARCH "Win32")
ELSE()
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SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
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ENDIF()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/DirectXMesh_Desktop_2017.sln
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PLATFORM ${BUILD_ARCH}
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)
file(INSTALL
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${SOURCE_PATH}/DirectXMesh/DirectXMesh.h
${SOURCE_PATH}/DirectXMesh/DirectXMesh.inl
DESTINATION ${CURRENT_PACKAGES_DIR}/include
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)
file(INSTALL
${SOURCE_PATH}/DirectXMesh/Bin/Desktop_2017/${BUILD_ARCH}/Debug/DirectXMesh.lib
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DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
file(INSTALL
${SOURCE_PATH}/DirectXMesh/Bin/Desktop_2017/${BUILD_ARCH}/Release/DirectXMesh.lib
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DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
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set(TOOL_PATH ${CURRENT_PACKAGES_DIR}/tools)
file(INSTALL
${SOURCE_PATH}/Meshconvert/Bin/Desktop_2017/${BUILD_ARCH}/Release/Meshconvert.exe
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DESTINATION ${TOOL_PATH})
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# Handle copyright
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/directxmesh)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/directxmesh/LICENSE ${CURRENT_PACKAGES_DIR}/share/directxmesh/copyright)