vcpkg/ports/arrayfire/portfile.cmake

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CMake
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vcpkg_download_distfile(
CUDA_PATCHES
URLS "https://github.com/arrayfire/arrayfire/pull/3552/commits/674e7bec90b90467139d32bf633467fe60824617.diff?full_index=1"
FILENAME "fix-cuda-674e7bec90b90467139d32bf633467fe60824617.patch"
SHA512 201ba8c46f5eafd5d8dbc78ddc1fb4c24b8d820f034e081b8ff30712705fe059c2850bbb7394d81931620619071559fed0e98b13cc4f985103e354c44a322e78
)
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO arrayfire/arrayfire
REF d99887ae431fcd58168b653a1e69f027f04d5188 # v3.8.0
SHA512 d8ddf6ba254744e62acf5ecf680f0ae56b05f8957b5463572923977ba2ffea7fa37cc1b6179421a1188a6f9e66565ca0f8cd00807513ccbe66ba1e9bbd41a3da
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
HEAD_REF master
PATCHES
build.patch
Fix-constexpr-error-with-vs2019-with-half.patch
fix-dependency-clfft.patch
fix-miss-header-file.patch
"${CUDA_PATCHES}"
)
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
# arrayfire cpu thread lib needed as a submodule for the CPU backend
vcpkg_from_github(
OUT_SOURCE_PATH CPU_THREADS_PATH
REPO arrayfire/threads
REF b666773940269179f19ef11c8f1eb77005e85d9a
SHA512 b3e8b54acf3a588b1f821c2774d5da2d8f8441962c6d99808d513f7117278b9066eb050b8b501bddbd3882e68eb5cc5da0b2fca54e15ab1923fe068a3fe834f5
HEAD_REF master
)
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
# Get forge. We only need headers and aren't actually linking.
# We don't want to use the vcpkg dependency since it is broken in many
# environments - see https://github.com/microsoft/vcpkg/issues/14864. This
# can be relaxed when the issue is fixed. Forge and its dependencies
# are still runtime dependencies, so the user can use the graphics
# library by installing forge and freeimage.
vcpkg_from_github(
OUT_SOURCE_PATH FORGE_PATH
REPO arrayfire/forge
REF 1a0f0cb6371a8c8053ab5eb7cbe3039c95132389 # v1.0.5
SHA512 8f8607421880a0f0013380eb5efb3a4f05331cd415d68c9cd84dd57eb727da1df6223fc6d65b106675d6aa09c3388359fab64443c31fadadf7641161be6b3b89
HEAD_REF master
)
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
################################### Build ###################################
# Default flags
set(AF_DEFAULT_VCPKG_CMAKE_FLAGS
-DBUILD_TESTING=OFF
-DAF_BUILD_DOCS=OFF
-DAF_BUILD_EXAMPLES=OFF
-DUSE_CPU_MKL=ON
-DUSE_OPENCL_MKL=ON
-DAF_CPU_THREAD_PATH=${CPU_THREADS_PATH} # for building the arrayfire cpu threads lib
-DAF_FORGE_PATH=${FORGE_PATH} # forge headers for building the graphics lib
-DAF_BUILD_FORGE=OFF
)
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
if("cpu" IN_LIST FEATURES)
if(VCPKG_TARGET_IS_WINDOWS AND VCPKG_CRT_LINKAGE STREQUAL "static")
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DMKL_THREAD_LAYER=Sequential")
endif()
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DINT_SIZE=8")
# This seems scary but only selects the MKL interface. 4 = lp; 8 = ilp; Since x64 has ilp as the default use it!
endif()
endif()
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
# bin/dll directory for Windows non-static builds for the unified backend dll
if (VCPKG_TARGET_IS_WINDOWS AND NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
set(AF_BIN_DIR ${CURRENT_PACKAGES_DIR})
list(APPEND AF_DEFAULT_VCPKG_CMAKE_FLAGS "-DAF_BIN_DIR=${AF_BIN_DIR}")
endif()
if (VCPKG_TARGET_IS_WINDOWS AND VCPKG_LIBRARY_LINKAGE STREQUAL "static")
message(WARNING "NOTE: Windows support with static linkeage is still experimental.")
endif()
# Determine which backend to build via specified feature
vcpkg_check_features(
OUT_FEATURE_OPTIONS AF_BACKEND_FEATURE_OPTIONS
FEATURES
unified AF_BUILD_UNIFIED
cpu AF_BUILD_CPU
cuda AF_BUILD_CUDA
opencl AF_BUILD_OPENCL
)
# Build and install
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
DISABLE_PARALLEL_CONFIGURE
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
OPTIONS
${AF_DEFAULT_VCPKG_CMAKE_FLAGS}
${AF_BACKEND_FEATURE_OPTIONS}
MAYBE_UNUSED_VARIABLES
AF_CPU_THREAD_PATH
)
vcpkg_cmake_install()
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
vcpkg_copy_pdbs()
if(NOT VCPKG_TARGET_IS_WINDOWS)
vcpkg_cmake_config_fixup(CONFIG_PATH share/ArrayFire/cmake)
else()
vcpkg_cmake_config_fixup(CONFIG_PATH cmake)
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/debug/examples"
"${CURRENT_PACKAGES_DIR}/debug/share"
"${CURRENT_PACKAGES_DIR}/examples"
"${CURRENT_PACKAGES_DIR}/LICENSES"
"${CURRENT_PACKAGES_DIR}/debug/LICENSES")
if(FEATURES STREQUAL "core")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug")
endif()
[arrayfire] New Port (#14240) * [arrayfire] New Port * Format manifest file * Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch * Remove arrayfire/assets and don't build examples * Remove arrayfire/glad submodule, use port, update patch * Add optional freeimage dependency for graphics lib * Remove rename of arrayfire threads/pass path to build * Update ports/arrayfire/portfile.cmake Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> * Fix up cmake targets files, install bin/dlls to the proper location * Use debug bin dir if in debug mode * Fixes for unified, Windows dlls, and more - Make the unified backend its own feature - Make the unified and CPU backend default features - Conditionally create a bin directory if a Windows non-static build for the unified dll - Remove fftw dependency (relies on MKL) - Only support x64 * Add warning for Windows static builds * Ensure CMake assets are in the proper dir for non-Windows builds * Actually, don't change cmake targets in non-Windows systems * Remove port-version * Use MKL for CPU and OpenCL backends * Patch arrayfire/threads - fix duplicate include * Use newer af/threads, replace include path to fix Windows builds * Fix binary dir for output DLLs * Update select_compute_arch to work with CUDA 11 * Don't include CUB if using CUDA >= 11 * Bump port verison to 3.7.3 to handle CUDA 11+ * Update port to use 3.7.3 * Update to include MSVC 2019 fixes, fixup CMake targets on *nix * Apply suggestions from code review * Update ports/arrayfire/portfile.cmake * Change AF CMake dir since targets.cmake are included by other targets * Bump to commit with fixed AF version for bits The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed Co-authored-by: Phoebe <20694052+PhoebeHui@users.noreply.github.com> Co-authored-by: nicole mazzuca <mazzucan@outlook.com>
2020-11-20 02:50:38 +08:00
# Copyright and license
file(INSTALL "${SOURCE_PATH}/COPYRIGHT.md" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")