vcpkg/ports/field3d/portfile.cmake

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1.2 KiB
CMake
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include(vcpkg_common_functions)
if (VCPKG_TARGET_IS_WINDOWS)
message(FATAL_ERROR "Windows is currently not supported.")
elseif (TRIPLET_SYSTEM_ARCH MATCHES "arm")
message(FATAL_ERROR "ARM is currently not supported.")
elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL WindowsStore)
message(FATAL_ERROR "Error: UWP builds are currently not supported.")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO imageworks/Field3D
REF v1.7.2
SHA512 e4ea51310105980f759dce48830db8ae3592ce32a02b246214d8aed9df7a7f5c500314f2daf92196b7a76d648f2909b18112df4c5c3c8949c0676d710dfbf1f2
HEAD_REF master
PATCHES
fix-build_error.patch
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
)
vcpkg_install_cmake()
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
# Handle copyright
file(COPY ${SOURCE_PATH}/COPYING ${SOURCE_PATH}/README DESTINATION ${CURRENT_PACKAGES_DIR}/share/field3d)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/field3d/COPYING ${CURRENT_PACKAGES_DIR}/share/field3d/copyright)