vcpkg/ports/field3d/portfile.cmake

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CMake
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if (TRIPLET_SYSTEM_ARCH MATCHES "arm")
message(FATAL_ERROR "ARM is currently not supported.")
elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL WindowsStore)
message(FATAL_ERROR "Error: UWP builds are currently not supported.")
endif()
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO imageworks/Field3D
REF v1.7.3
SHA512 de3f10ff120420925de67064b2169f2a30c9180e308acc9090d70567b45be5423f4b1f7eb32bb376c887cea1364803cf7b2db66c2bc49f8a39a1037bbf0e5f39
HEAD_REF master
PATCHES
fix-build_error.patch
hdf5.api.patch # Switches the HDF5 default API for this port to 1.10
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
"-DINSTALL_DOCS:BOOL=OFF"
)
vcpkg_install_cmake()
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
# Handle copyright
file(INSTALL "${SOURCE_PATH}/COPYING" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
file(INSTALL "${SOURCE_PATH}/README" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")