vcpkg/ports/qt5-modularscripts/qt_modular_library.cmake

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CMake
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2018-01-18 07:02:56 +08:00
set(_qt5base_port_dir "${CMAKE_CURRENT_LIST_DIR}")
function(qt_modular_library NAME HASH)
string(LENGTH "${CURRENT_BUILDTREES_DIR}" BUILDTREES_PATH_LENGTH)
if(BUILDTREES_PATH_LENGTH GREATER 45)
message(WARNING "Qt5's buildsystem uses very long paths and may fail on your system.\n"
"We recommend moving vcpkg to a short path such as 'C:\\src\\vcpkg' or using the subst command."
)
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
message(FATAL_ERROR "Qt5 doesn't currently support static builds. Please use a dynamic triplet instead.")
endif()
set(SRCDIR_NAME "${NAME}-5.9.2")
set(ARCHIVE_NAME "${NAME}-opensource-src-5.9.2")
set(ARCHIVE_EXTENSION ".tar.xz")
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/${SRCDIR_NAME})
vcpkg_download_distfile(ARCHIVE_FILE
URLS "http://download.qt.io/official_releases/qt/5.9/5.9.2/submodules/${ARCHIVE_NAME}${ARCHIVE_EXTENSION}"
FILENAME ${SRCDIR_NAME}${ARCHIVE_EXTENSION}
SHA512 ${HASH}
)
vcpkg_extract_source_archive(${ARCHIVE_FILE})
if (EXISTS ${CURRENT_BUILDTREES_DIR}/src/${ARCHIVE_NAME})
file(RENAME ${CURRENT_BUILDTREES_DIR}/src/${ARCHIVE_NAME} ${CURRENT_BUILDTREES_DIR}/src/${SRCDIR_NAME})
endif()
# This fixes issues on machines with default codepages that are not ASCII compatible, such as some CJK encodings
set(ENV{_CL_} "/utf-8")
#Store build paths
set(DEBUG_DIR "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg")
set(RELEASE_DIR "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel")
file(REMOVE_RECURSE "${DEBUG_DIR}" "${RELEASE_DIR}")
#Find Python and add it to the path
vcpkg_find_acquire_program(PYTHON2)
get_filename_component(PYTHON2_EXE_PATH ${PYTHON2} DIRECTORY)
set(ENV{PATH} "${PYTHON2_EXE_PATH};$ENV{PATH}")
file(TO_NATIVE_PATH "${CURRENT_INSTALLED_DIR}" NATIVE_INSTALLED_DIR)
file(TO_NATIVE_PATH "${CURRENT_PACKAGES_DIR}" NATIVE_PACKAGES_DIR)
string(SUBSTRING "${NATIVE_INSTALLED_DIR}" 2 -1 INSTALLED_DIR_WITHOUT_DRIVE)
string(SUBSTRING "${NATIVE_PACKAGES_DIR}" 2 -1 PACKAGES_DIR_WITHOUT_DRIVE)
#Configure debug
vcpkg_configure_qmake_debug(
SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/${SRCDIR_NAME}
)
#First generate the makefiles so we can modify them
vcpkg_build_qmake_debug(TARGETS qmake_all)
#Store debug makefiles path
file(GLOB_RECURSE DEBUG_MAKEFILES ${DEBUG_DIR}/*Makefile*)
foreach(DEBUG_MAKEFILE ${DEBUG_MAKEFILES})
file(READ "${DEBUG_MAKEFILE}" _contents)
string(REPLACE "zlib.lib" "zlibd.lib" _contents "${_contents}")
string(REPLACE "installed\\${TARGET_TRIPLET}\\lib" "installed\\${TARGET_TRIPLET}\\debug\\lib" _contents "${_contents}")
string(REPLACE "/LIBPATH:${NATIVE_INSTALLED_DIR}\\debug\\lib qtmaind.lib" "shell32.lib /LIBPATH:${NATIVE_INSTALLED_DIR}\\debug\\lib\\manual-link qtmaind.lib /LIBPATH:${NATIVE_INSTALLED_DIR}\\debug\\lib" _contents "${_contents}")
file(WRITE "${DEBUG_MAKEFILE}" "${_contents}")
endforeach()
#Build debug
vcpkg_build_qmake_debug()
#Configure release
vcpkg_configure_qmake_release(
SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/${SRCDIR_NAME}
)
#First generate the makefiles so we can modify them
vcpkg_build_qmake_release(TARGETS qmake_all)
#Store release makefile path
file(GLOB_RECURSE RELEASE_MAKEFILES ${RELEASE_DIR}/*Makefile*)
foreach(RELEASE_MAKEFILE ${RELEASE_MAKEFILES})
file(READ "${RELEASE_MAKEFILE}" _contents)
string(REPLACE "/LIBPATH:${NATIVE_INSTALLED_DIR}\\lib qtmain.lib" "shell32.lib /LIBPATH:${NATIVE_INSTALLED_DIR}\\lib\\manual-link qtmain.lib /LIBPATH:${NATIVE_INSTALLED_DIR}\\lib" _contents "${_contents}")
file(WRITE "${RELEASE_MAKEFILE}" "${_contents}")
endforeach()
#Build release
vcpkg_build_qmake_release()
#Fix the cmake files if they exist
if(EXISTS ${RELEASE_DIR}/lib/cmake)
vcpkg_execute_required_process(
COMMAND ${PYTHON2} ${_qt5base_port_dir}/fixcmake.py
WORKING_DIRECTORY ${RELEASE_DIR}/lib/cmake
LOGNAME fix-cmake
)
endif()
#Set the correct install directory to packages
foreach(MAKEFILE ${RELEASE_MAKEFILES} ${DEBUG_MAKEFILES})
vcpkg_replace_string(${MAKEFILE} "(INSTALL_ROOT)${INSTALLED_DIR_WITHOUT_DRIVE}" "(INSTALL_ROOT)${PACKAGES_DIR_WITHOUT_DRIVE}")
endforeach()
#Install the module files
vcpkg_build_qmake_debug(TARGETS install)
vcpkg_build_qmake_release(TARGETS install)
#Remove extra cmake files
if(EXISTS ${CURRENT_PACKAGES_DIR}/lib/cmake)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/cmake ${CURRENT_PACKAGES_DIR}/share/cmake)
endif()
if(EXISTS ${CURRENT_PACKAGES_DIR}/debug/lib/cmake)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/cmake)
endif()
file(GLOB RELEASE_LIBS "${CURRENT_PACKAGES_DIR}/lib/*")
if(NOT RELEASE_LIBS)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib)
endif()
file(GLOB DEBUG_FILES "${CURRENT_PACKAGES_DIR}/debug/lib/*")
if(NOT DEBUG_FILES)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib)
endif()
#Move release and debug dlls to the correct directory
if(EXISTS ${CURRENT_PACKAGES_DIR}/tools/qt5)
file(RENAME ${CURRENT_PACKAGES_DIR}/tools/qt5 ${CURRENT_PACKAGES_DIR}/tools/${PORT})
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/tools/qt5 ${CURRENT_PACKAGES_DIR}/debug/tools/${PORT})
endif()
file(GLOB RELEASE_DLLS ${CURRENT_PACKAGES_DIR}/tools/${PORT}/*.dll)
file(GLOB DEBUG_DLLS ${CURRENT_PACKAGES_DIR}/debug/tools/${PORT}/*.dll)
if (RELEASE_DLLS)
file(INSTALL ${RELEASE_DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(REMOVE ${RELEASE_DLLS})
#Check if there are any binaries left over; if not - delete the directory
file(GLOB RELEASE_BINS ${CURRENT_PACKAGES_DIR}/tools/${PORT}/*)
if(NOT RELEASE_BINS)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/tools)
endif()
endif()
if(DEBUG_DLLS)
file(INSTALL ${DEBUG_DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/tools)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/share/qt5/debug/include)
vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/${PORT})
#Find the relevant license file and install it
if(EXISTS "${SOURCE_PATH}/LICENSE.LGPLv3")
set(LICENSE_PATH "${SOURCE_PATH}/LICENSE.LGPLv3")
elseif(EXISTS "${SOURCE_PATH}/LICENSE.LGPL3")
set(LICENSE_PATH "${SOURCE_PATH}/LICENSE.LGPL3")
elseif(EXISTS "${SOURCE_PATH}/LICENSE.GPLv3")
set(LICENSE_PATH "${SOURCE_PATH}/LICENSE.GPLv3")
elseif(EXISTS "${SOURCE_PATH}/LICENSE.GPL3")
set(LICENSE_PATH "${SOURCE_PATH}/LICENSE.GPL3")
endif()
file(INSTALL ${LICENSE_PATH} DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
endfunction()