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42 lines
1.6 KiB
CMake
42 lines
1.6 KiB
CMake
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get_filename_component(_dx12_root "${CMAKE_CURRENT_LIST_FILE}" PATH)
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get_filename_component(_dx12_root "${_dx12_root}" PATH)
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get_filename_component(_dx12_root "${_dx12_root}" PATH)
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if (EXISTS "${_dx12_root}/bin/D3D12Core.dll")
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find_library(D3D12_LIB NAMES d3d12)
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if("${D3D12_LIB}" STREQUAL "D3D12_LIB-NOTFOUND")
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message(FATAL_ERROR "D3D12.LIB import library from the Windows SDK is required")
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endif()
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add_library(Microsoft::DirectX12-Core SHARED IMPORTED)
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set_target_properties(Microsoft::DirectX12-Core PROPERTIES
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IMPORTED_LOCATION_RELEASE "${_dx12_root}/bin/D3D12Core.dll"
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IMPORTED_LOCATION_DEBUG "${_dx12_root}/debug/bin/D3D12Core.dll"
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IMPORTED_IMPLIB "${D3D12_LIB}"
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IMPORTED_CONFIGURATIONS "Debug;Release"
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IMPORTED_LINK_INTERFACE_LANGUAGES "C")
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add_library(Microsoft::DirectX12-Layers SHARED IMPORTED)
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set_target_properties(Microsoft::DirectX12-Layers PROPERTIES
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IMPORTED_LOCATION_RELEASE "${_dx12_root}/debug/bin/d3d12SDKLayers.dll"
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IMPORTED_LOCATION_DEBUG "${_dx12_root}/debug/bin/d3d12SDKLayers.dll"
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IMPORTED_IMPLIB "${D3D12_LIB}"
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IMPORTED_CONFIGURATIONS "Debug;Release"
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IMPORTED_LINK_INTERFACE_LANGUAGES "C")
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add_library(Microsoft::DirectX12-Agility INTERFACE IMPORTED)
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set_target_properties(Microsoft::DirectX12-Agility PROPERTIES
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INTERFACE_LINK_LIBRARIES "Microsoft::DirectX12-Core;Microsoft::DirectX12-Layers")
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set(directx12-agility_FOUND TRUE)
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else()
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set(directx12-agility_FOUND FALSE)
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endif()
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unset(_dx12_root)
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