vcpkg/scripts/cmake/vcpkg_install_msbuild.cmake

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## # vcpkg_install_msbuild
##
## Build and install an msbuild-based project. This replaces `vcpkg_build_msbuild()`.
##
## ## Usage
## ```cmake
## vcpkg_install_msbuild(
## SOURCE_PATH <${SOURCE_PATH}>
## PROJECT_SUBPATH <port.sln>
## [INCLUDES_SUBPATH <include>]
## [LICENSE_SUBPATH <LICENSE>]
## [RELEASE_CONFIGURATION <Release>]
## [DEBUG_CONFIGURATION <Debug>]
## [TARGET <Build>]
## [TARGET_PLATFORM_VERSION <10.0.15063.0>]
## [PLATFORM <${TRIPLET_SYSTEM_ARCH}>]
## [PLATFORM_TOOLSET <${VCPKG_PLATFORM_TOOLSET}>]
## [OPTIONS </p:ZLIB_INCLUDE_PATH=X>...]
## [OPTIONS_RELEASE </p:ZLIB_LIB=X>...]
## [OPTIONS_DEBUG </p:ZLIB_LIB=X>...]
## [USE_VCPKG_INTEGRATION]
## [ALLOW_ROOT_INCLUDES | REMOVE_ROOT_INCLUDES]
## )
## ```
##
## ## Parameters
## ### SOURCE_PATH
## The path to the root of the source tree.
##
## Because MSBuild uses in-source builds, the source tree will be copied into a temporary location for the build. This
## parameter is the base for that copy and forms the base for all XYZ_SUBPATH options.
##
## ### USE_VCPKG_INTEGRATION
## Apply the normal `integrate install` integration for building the project.
##
## By default, projects built with this command will not automatically link libraries or have header paths set.
##
## ### PROJECT_SUBPATH
## The subpath to the solution (`.sln`) or project (`.vcxproj`) file relative to `SOURCE_PATH`.
##
## ### LICENSE_SUBPATH
## The subpath to the license file relative to `SOURCE_PATH`.
##
## ### INCLUDES_SUBPATH
## The subpath to the includes directory relative to `SOURCE_PATH`.
##
## This parameter should be a directory and should not end in a trailing slash.
##
## ### ALLOW_ROOT_INCLUDES
## Indicates that top-level include files (e.g. `include/zlib.h`) should be allowed.
##
## ### REMOVE_ROOT_INCLUDES
## Indicates that top-level include files (e.g. `include/Makefile.am`) should be removed.
##
## ### SKIP_CLEAN
## Indicates that the intermediate files should not be removed.
##
## Ports using this option should later call [`vcpkg_clean_msbuild()`](vcpkg_clean_msbuild.md) to manually clean up.
##
## ### RELEASE_CONFIGURATION
## The configuration (``/p:Configuration`` msbuild parameter) used for Release builds.
##
## ### DEBUG_CONFIGURATION
## The configuration (``/p:Configuration`` msbuild parameter) used for Debug builds.
##
## ### TARGET_PLATFORM_VERSION
## The WindowsTargetPlatformVersion (``/p:WindowsTargetPlatformVersion`` msbuild parameter)
##
## ### TARGET
## The MSBuild target to build. (``/t:<TARGET>``)
##
## ### PLATFORM
## The platform (``/p:Platform`` msbuild parameter) used for the build.
##
## ### PLATFORM_TOOLSET
## The platform toolset (``/p:PlatformToolset`` msbuild parameter) used for the build.
##
## ### OPTIONS
## Additional options passed to msbuild for all builds.
##
## ### OPTIONS_RELEASE
## Additional options passed to msbuild for Release builds. These are in addition to `OPTIONS`.
##
## ### OPTIONS_DEBUG
## Additional options passed to msbuild for Debug builds. These are in addition to `OPTIONS`.
##
## ## Examples
##
## * [xalan-c](https://github.com/Microsoft/vcpkg/blob/master/ports/xalan-c/portfile.cmake)
## * [libimobiledevice](https://github.com/Microsoft/vcpkg/blob/master/ports/libimobiledevice/portfile.cmake)
include(vcpkg_clean_msbuild)
function(vcpkg_install_msbuild)
cmake_parse_arguments(
_csc
"USE_VCPKG_INTEGRATION;ALLOW_ROOT_INCLUDES;REMOVE_ROOT_INCLUDES;SKIP_CLEAN"
"SOURCE_PATH;PROJECT_SUBPATH;INCLUDES_SUBPATH;LICENSE_SUBPATH;RELEASE_CONFIGURATION;DEBUG_CONFIGURATION;PLATFORM;PLATFORM_TOOLSET;TARGET_PLATFORM_VERSION;TARGET"
"OPTIONS;OPTIONS_RELEASE;OPTIONS_DEBUG"
${ARGN}
)
if(NOT DEFINED _csc_RELEASE_CONFIGURATION)
set(_csc_RELEASE_CONFIGURATION Release)
endif()
if(NOT DEFINED _csc_DEBUG_CONFIGURATION)
set(_csc_DEBUG_CONFIGURATION Debug)
endif()
if(NOT DEFINED _csc_PLATFORM)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL x64)
set(_csc_PLATFORM x64)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL x86)
set(_csc_PLATFORM Win32)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL ARM)
set(_csc_PLATFORM ARM)
else()
message(FATAL_ERROR "Unsupported target architecture")
endif()
endif()
if(NOT DEFINED _csc_PLATFORM_TOOLSET)
set(_csc_PLATFORM_TOOLSET ${VCPKG_PLATFORM_TOOLSET})
endif()
if(NOT DEFINED _csc_TARGET_PLATFORM_VERSION)
vcpkg_get_windows_sdk(_csc_TARGET_PLATFORM_VERSION)
endif()
if(NOT DEFINED _csc_TARGET)
set(_csc_TARGET Rebuild)
endif()
list(APPEND _csc_OPTIONS
/t:${_csc_TARGET}
/p:Platform=${_csc_PLATFORM}
/p:PlatformToolset=${_csc_PLATFORM_TOOLSET}
/p:VCPkgLocalAppDataDisabled=true
/p:UseIntelMKL=No
/p:WindowsTargetPlatformVersion=${_csc_TARGET_PLATFORM_VERSION}
/m
)
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
# Disable LTCG for static libraries because this setting introduces ABI incompatibility between minor compiler versions
# TODO: Add a way for the user to override this if they want to opt-in to incompatibility
list(APPEND _csc_OPTIONS /p:WholeProgramOptimization=false)
endif()
if(_csc_USE_VCPKG_INTEGRATION)
list(APPEND _csc_OPTIONS /p:ForceImportBeforeCppTargets=${VCPKG_ROOT_DIR}/scripts/buildsystems/msbuild/vcpkg.targets /p:VcpkgApplocalDeps=false)
endif()
get_filename_component(SOURCE_PATH_SUFFIX "${_csc_SOURCE_PATH}" NAME)
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
message(STATUS "Building ${_csc_PROJECT_SUBPATH} for Release")
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
file(COPY ${_csc_SOURCE_PATH} DESTINATION ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
set(SOURCE_COPY_PATH ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/${SOURCE_PATH_SUFFIX})
vcpkg_execute_required_process(
COMMAND msbuild ${SOURCE_COPY_PATH}/${_csc_PROJECT_SUBPATH}
/p:Configuration=${_csc_RELEASE_CONFIGURATION}
${_csc_OPTIONS}
${_csc_OPTIONS_RELEASE}
WORKING_DIRECTORY ${SOURCE_COPY_PATH}
LOGNAME build-${TARGET_TRIPLET}-rel
)
file(GLOB_RECURSE LIBS ${SOURCE_COPY_PATH}/*.lib)
file(GLOB_RECURSE DLLS ${SOURCE_COPY_PATH}/*.dll)
file(GLOB_RECURSE EXES ${SOURCE_COPY_PATH}/*.exe)
if(LIBS)
file(COPY ${LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
endif()
if(DLLS)
file(COPY ${DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
endif()
if(EXES)
file(COPY ${EXES} DESTINATION ${CURRENT_PACKAGES_DIR}/tools/${PORT})
vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/${PORT})
endif()
endif()
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
message(STATUS "Building ${_csc_PROJECT_SUBPATH} for Debug")
file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
file(COPY ${_csc_SOURCE_PATH} DESTINATION ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
set(SOURCE_COPY_PATH ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/${SOURCE_PATH_SUFFIX})
vcpkg_execute_required_process(
COMMAND msbuild ${SOURCE_COPY_PATH}/${_csc_PROJECT_SUBPATH}
/p:Configuration=${_csc_DEBUG_CONFIGURATION}
${_csc_OPTIONS}
${_csc_OPTIONS_DEBUG}
WORKING_DIRECTORY ${SOURCE_COPY_PATH}
LOGNAME build-${TARGET_TRIPLET}-dbg
)
file(GLOB_RECURSE LIBS ${SOURCE_COPY_PATH}/*.lib)
file(GLOB_RECURSE DLLS ${SOURCE_COPY_PATH}/*.dll)
if(LIBS)
file(COPY ${LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
endif()
if(DLLS)
file(COPY ${DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
endif()
vcpkg_copy_pdbs()
if(NOT _csc_SKIP_CLEAN)
vcpkg_clean_msbuild()
endif()
if(DEFINED _csc_INCLUDES_SUBPATH)
file(COPY ${_csc_SOURCE_PATH}/${_csc_INCLUDES_SUBPATH}/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/)
file(GLOB ROOT_INCLUDES LIST_DIRECTORIES false ${CURRENT_PACKAGES_DIR}/include/*)
if(ROOT_INCLUDES)
if(_csc_REMOVE_ROOT_INCLUDES)
file(REMOVE ${ROOT_INCLUDES})
elseif(_csc_ALLOW_ROOT_INCLUDES)
else()
message(FATAL_ERROR "Top-level files were found in ${CURRENT_PACKAGES_DIR}/include; this may indicate a problem with the call to `vcpkg_install_msbuild()`.\nTo avoid conflicts with other libraries, it is recommended to not put includes into the root `include/` directory.\nPass either ALLOW_ROOT_INCLUDES or REMOVE_ROOT_INCLUDES to handle these files.\n")
endif()
endif()
endif()
if(DEFINED _csc_LICENSE_SUBPATH)
file(INSTALL ${_csc_SOURCE_PATH}/${_csc_LICENSE_SUBPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
endif()
endfunction()