vcpkg/scripts/cmake/vcpkg_install_meson.cmake

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#[===[.md:
# vcpkg_install_meson
Builds a meson project previously configured with `vcpkg_configure_meson()`.
## Usage
```cmake
vcpkg_install_meson([ADD_BIN_TO_PATH])
```
## Parameters:
### ADD_BIN_TO_PATH
Adds the appropriate Release and Debug `bin\` directories to the path during the build such that executables can run against the in-tree DLLs.
## Examples
* [fribidi](https://github.com/Microsoft/vcpkg/blob/master/ports/fribidi/portfile.cmake)
* [libepoxy](https://github.com/Microsoft/vcpkg/blob/master/ports/libepoxy/portfile.cmake)
#]===]
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function(vcpkg_install_meson)
cmake_parse_arguments(PARSE_ARGV 0 arg "ADD_BIN_TO_PATH" "" "")
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vcpkg_find_acquire_program(NINJA)
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unset(ENV{DESTDIR}) # installation directory was already specified with '--prefix' option
if(VCPKG_TARGET_IS_OSX)
vcpkg_backup_env_variables(VARS SDKROOT MACOSX_DEPLOYMENT_TARGET)
set(ENV{SDKROOT} "${VCPKG_DETECTED_CMAKE_OSX_SYSROOT}")
set(ENV{MACOSX_DEPLOYMENT_TARGET} "${VCPKG_DETECTED_CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
foreach(buildtype IN ITEMS "debug" "release")
if(DEFINED VCPKG_BUILD_TYPE AND NOT VCPKG_BUILD_TYPE STREQUAL buildtype)
continue()
endif()
if(buildtype STREQUAL "debug")
set(short_buildtype "dbg")
else()
set(short_buildtype "rel")
endif()
message(STATUS "Package ${TARGET_TRIPLET}-${short_buildtype}")
if(arg_ADD_BIN_TO_PATH)
vcpkg_backup_env_variables(VARS PATH)
if(buildtype STREQUAL "debug")
vcpkg_add_to_path(PREPEND "${CURRENT_INSTALLED_DIR}/debug/bin")
else()
vcpkg_add_to_path(PREPEND "${CURRENT_INSTALLED_DIR}/bin")
endif()
endif()
vcpkg_execute_required_process(
COMMAND "${NINJA}" install -v
WORKING_DIRECTORY "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-${short_buildtype}"
LOGNAME package-${TARGET_TRIPLET}-${short_buildtype}
)
if(arg_ADD_BIN_TO_PATH)
vcpkg_restore_env_variables(VARS PATH)
endif()
endforeach()
vcpkg_list(SET renamed_libs)
if(VCPKG_TARGET_IS_WINDOWS AND VCPKG_LIBRARY_LINKAGE STREQUAL static AND NOT VCPKG_TARGET_IS_MINGW)
# Meson names all static libraries lib<name>.a which basically breaks the world
file(GLOB_RECURSE gen_libraries "${CURRENT_PACKAGES_DIR}*/**/lib*.a")
foreach(gen_library IN LISTS gen_libraries)
get_filename_component(libdir "${gen_library}" DIRECTORY)
get_filename_component(libname "${gen_library}" NAME)
string(REGEX REPLACE ".a$" ".lib" fixed_librawname "${libname}")
string(REGEX REPLACE "^lib" "" fixed_librawname "${fixed_librawname}")
file(RENAME "${gen_library}" "${libdir}/${fixed_librawname}")
# For cmake fixes.
string(REGEX REPLACE ".a$" "" origin_librawname "${libname}")
string(REGEX REPLACE ".lib$" "" fixed_librawname "${fixed_librawname}")
vcpkg_list(APPEND renamed_libs ${fixed_librawname})
set(${librawname}_old ${origin_librawname})
set(${librawname}_new ${fixed_librawname})
endforeach()
file(GLOB_RECURSE cmake_files "${CURRENT_PACKAGES_DIR}*/*.cmake")
foreach(cmake_file IN LISTS cmake_files)
foreach(current_lib IN LISTS renamed_libs)
vcpkg_replace_string("${cmake_file}" "${${current_lib}_old}" "${${current_lib}_new}")
endforeach()
endforeach()
endif()
if(VCPKG_TARGET_IS_OSX)
vcpkg_restore_env_variables(VARS SDKROOT MACOSX_DEPLOYMENT_TARGET)
endif()
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endfunction()