Features must be treated as additive functionality. If port[featureA] installs and port[featureB] installs, then port[featureA,featureB] must install. Moreover, if a second port depends on [featureA] and a third port depends on [featureB], installing both the second and third ports should have their dependencies satisfied.
Libraries in this situation must choose one of the available options as expressed in vcpkg, and users who want a different setting must use overlay ports at this time.
Existing examples we would not accept today retained for backwards compatibility:
*`libgit2`, `libzip`, `open62541` all have features for selecting a TLS or crypto backend. Note that `curl` has different crypto backend options but allows selecting between them at runtime, meaning the above tenet is maintained.
*`darknet` has `opencv2`, `opencv3`, features to control which version of opencv to use for its dependencies.
### A feature may engage preview or beta functionality
Notwithstanding the above, if there is a preview branch or similar where the preview functionality has a high probability of not disrupting the non-preview functionality (for example, no API removals), a feature is acceptable to model this setting.
Examples:
* The Azure SDKs (of the form `azure-Xxx`) have a `public-preview` feature.
*`imgui` has an `experimental-docking` feature which engages their preview docking branch which uses a merge commit attached to each of their public numbered releases.
### Do not use features to control alternatives in published interfaces
If a consumer of a port depends on only the core functionality of that port, with high probability they must not be broken by turning on the feature. This is even more important when the alternative is not directly controlled by the consumer, but by compiler settings like `/std:c++17` / `-std=c++17`.
Existing examples we would not accept today retained for backwards compatibility:
*`redis-plus-plus[cxx17]` controls a polyfill but does not bake the setting into the installed tree.
*`ace[wchar]` changes all APIs to accept `const wchar_t*` rather than `const char*`.
### A feature may replace polyfills with aliases provided that replacement is baked into the installed tree
Notwithstanding the above, ports may remove polyfills with a feature, as long as:
1. Turning on the feature changes the polyfills to aliases of the polyfilled entity
2. The state of the polyfill is baked into the installed headers, such that ABI mismatch "impossible" runtime errors are unlikely
3. It is possible for a consumer of the port to write code which works in both modes, for example by using a typedef which is either polyfilled or not
Example:
*`abseil[cxx17]` changes `absl::string_view` to a replacement or `std::string_view`; the patch
https://github.com/microsoft/vcpkg/blob/981e65ce0ac1f6c86e5a5ded7824db8780173c76/ports/abseil/fix-cxx-standard.patch implements the baking requirement
### Recommended solutions
If it's critical to expose the underlying alternatives, we recommend providing messages at build time to instruct the user on how to copy the port into a private overlay:
```cmake
set(USING_DOG 0)
message(STATUS "This version of LibContosoFrobnicate uses the Kittens backend. To use the Dog backend instead, create an overlay port of this with USING_DOG set to 1 and the `kittens` dependency replaced with `dog`.")
message(STATUS "This recipe is at ${CMAKE_CURRENT_LIST_DIR}")
message(STATUS "See the overlay ports documentation at https://github.com/microsoft/vcpkg/blob/master/docs/specifications/ports-overlay.md")
Note that `ZLIB` in the above is case-sensitive. See the [cmake documentation](https://cmake.org/cmake/help/v3.15/variable/CMAKE_DISABLE_FIND_PACKAGE_PackageName.html) for more details.
### Place conflicting libs in a `manual-link` directory
A lib is considered conflicting if it does any of the following:
+ Define `main`
+ Define malloc
+ Define symbols that are also declared in other libraries
Conflicting libs are typically by design and not considered a defect. Because some build systems link against everything in the lib directory, these should be moved into a subdirectory named `manual-link`.
Our convention is to use the `"port-version"` field for changes to the port that don't change the upstream version, and to reset the `"port-version"` back to zero when an update to the upstream version is made.
It is preferable to set options in a call to `vcpkg_configure_xyz()` over patching the settings directly.
Common options that allow avoiding patching:
1. [MSBUILD] `<PropertyGroup>` settings inside the project file can be overridden via `/p:` parameters
2. [CMAKE] Calls to `find_package(XYz)` in CMake scripts can be disabled via [`-DCMAKE_DISABLE_FIND_PACKAGE_XYz=ON`](https://cmake.org/cmake/help/v3.15/variable/CMAKE_DISABLE_FIND_PACKAGE_PackageName.html)
3. [CMAKE] Cache variables (declared as `set(VAR "value" CACHE STRING "Documentation")` or `option(VAR "Documentation" "Default Value")`) can be overridden by just passing them in on the command line as `-DVAR:STRING=Foo`. One notable exception is if the `FORCE` parameter is passed to `set()`. See also the [CMake `set` documentation](https://cmake.org/cmake/help/v3.15/command/set.html)
However, not all of them are passed to the internal package build [(see implementation: Windows toolchain)](../../scripts/toolchains/windows.cmake).
Consider the following example:
```cmake
set(VCPKG_C_FLAGS "-O2 ${VCPKG_C_FLAGS}")
set(VCPKG_CXX_FLAGS "-O2 ${VCPKG_CXX_FLAGS}")
```
Using `vcpkg`'s built-in toolchains this works, because the value of `VCPKG_<LANG>_FLAGS` is forwarded to the appropriate `CMAKE_LANG_FLAGS` variable. But, a custom toolchain that is not aware of `vcpkg`'s variables will not forward them.
Because of this, it is preferable to patch the buildsystem directly when setting `CMAKE_<LANG>_FLAGS`.
When making changes to a library, strive to minimize the final diff. This means you should _not_ reformat the upstream source code when making changes that affect a region. Also, when disabling a conditional, it is better to add a `AND FALSE` or `&& 0` to the condition than to delete every line of the conditional.
This helps to keep the size of the vcpkg repository down as well as improves the likelihood that the patch will apply to future code versions.
### Do not implement features in patches
The purpose of patching in vcpkg is to enable compatibility with compilers, libraries, and platforms. It is not to implement new features in lieu of following proper Open Source procedure (submitting an Issue/PR/etc).
## Do not build tests/docs/examples by default
When submitting a new port, check for any options like `BUILD_TESTS` or `WITH_TESTS` or `POCO_ENABLE_SAMPLES` and ensure the additional binaries are disabled. This minimizes build times and dependencies for the average user.
Optionally, you can add a `test` feature which enables building the tests, however this should not be in the `Default-Features` list.
## Enable existing users of the library to switch to vcpkg
### Do not add `CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS`
Unless the author of the library is already using it, we should not use this CMake functionality because it interacts poorly with C++ templates and breaks certain compiler features. Libraries that don't provide a .def file and do not use __declspec() declarations simply do not support shared builds for Windows and should be marked as such with `vcpkg_check_linkage(ONLY_STATIC_LIBRARY)`.
### Do not rename binaries outside the names given by upstream
This means that if the upstream library has different names in release and debug (libx versus libxd), then the debug library should not be renamed to `libx`. Vice versa, if the upstream library has the same name in release and debug, we should not introduce a new name.
Important caveat:
- Static and shared variants often should be renamed to a common scheme. This enables consumers to use a common name and be ignorant of the downstream linkage. This is safe because we only make one at a time available.
Note that if a library generates CMake integration files (`foo-config.cmake`), renaming must be done through patching the CMake build itself instead of simply calling `file(RENAME)` on the output archives/LIBs.
Finally, DLL files on Windows should never be renamed post-build because it breaks the generated LIBs.
While `portfile.cmake`'s and `CMakeLists.txt`'s share a common syntax and core CMake language constructs, portfiles run in "Script Mode", whereas `CMakeLists.txt` files run in "Build Mode" (unofficial term). The most important difference between these two modes is that "Script Mode" does not have a concept of "Target" -- any behaviors that depend on the "target" machine (`CMAKE_CXX_COMPILER`, `CMAKE_EXECUTABLE_SUFFIX`, `CMAKE_SYSTEM_NAME`, etc) will not be correct.
Portfiles have direct access to variables set in the triplet file, but `CMakeLists.txt`s do not (though there is often a translation that happens -- `VCPKG_LIBRARY_LINKAGE` versus `BUILD_SHARED_LIBS`).