vcpkg/ports/libplist/portfile.cmake

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CMake
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include(vcpkg_common_functions)
vcpkg_check_linkage(ONLY_DYNAMIC_CRT ONLY_DYNAMIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO libimobiledevice-win32/libplist
REF f279ef534ab5adeb81f063dee5e8a8fc3ca6d3ab
SHA512 52001a46935693e3ac5f0b8c3d13d9bf51c5f34189f6f006bd697d7e965f402460060708c4fb54ed43f49a217ac442fcb8dca252fcbccd3e6a154b6c9a8c2104
HEAD_REF msvc-master
PATCHES dllexport.patch
)
set(ENV{_CL_} "$ENV{_CL_} /GL-")
set(ENV{_LINK_} "$ENV{_LINK_} /LTCG:OFF")
if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
set(ENV{_LINK_} "$ENV{_LINK_} /APPCONTAINER")
endif()
vcpkg_install_msbuild(
SOURCE_PATH ${SOURCE_PATH}
PROJECT_SUBPATH libplist.sln
INCLUDES_SUBPATH include
LICENSE_SUBPATH COPYING.lesser
REMOVE_ROOT_INCLUDES
)
if(VCPKG_LIBRARY_LINKAGE STREQUAL static)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()