mirror of
https://github.com/microsoft/vcpkg.git
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42 lines
1.6 KiB
CMake
42 lines
1.6 KiB
CMake
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vcpkg_from_github(OUT_SOURCE_PATH SOURCE_PATH
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REPO DragonJoker/ShaderWriter
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REF e978c96c959e8aa41eedaef322dcc6a0ec00ad49
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HEAD_REF master
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SHA512 4f1ea1fd97392edc2b3dd9b6453fa395772e75a52f28d7bbd5a63d2fe8eca40c8a0d4016e2017e126f22fc03acf28ab29db6de037d64c7687f95884b8435b7c7
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)
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vcpkg_from_github(OUT_SOURCE_PATH CMAKE_SOURCE_PATH
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REPO DragonJoker/CMakeUtils
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REF 6b76e6873afe33baeb59c233d3a70bd391f01769
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HEAD_REF master
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SHA512 d7834cf8eeff12575acc526d9dc39471ededad1ff25bec0b85e27a36381157f797c1eb168983410a40b60c001b52b787baea498aef80ffa08c9b7d9a9f5eb7ae
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)
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get_filename_component(SRC_PATH ${CMAKE_SOURCE_PATH} DIRECTORY)
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if (EXISTS ${SRC_PATH}/CMake)
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file(REMOVE_RECURSE ${SRC_PATH}/CMake)
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endif()
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file(RENAME ${CMAKE_SOURCE_PATH} ${SRC_PATH}/CMake)
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set(CMAKE_SOURCE_PATH ${SRC_PATH}/CMake)
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file(COPY ${CMAKE_SOURCE_PATH} DESTINATION ${SOURCE_PATH})
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string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" BUILD_STATIC)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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-DPROJECTS_USE_PRECOMPILED_HEADERS=OFF
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-DSDW_GENERATE_SOURCE=OFF
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-DSDW_BUILD_TESTS=OFF
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-DSDW_BUILD_STATIC_SDW=${BUILD_STATIC}
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-DSDW_BUILD_EXPORTER_GLSL_STATIC=${BUILD_STATIC}
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-DSDW_BUILD_EXPORTER_HLSL_STATIC=${BUILD_STATIC}
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-DSDW_BUILD_EXPORTER_SPIRV_STATIC=${BUILD_STATIC}
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)
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vcpkg_install_cmake()
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vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/shaderwriter)
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file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/shaderwriter RENAME copyright)
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