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{
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"name": "bgfx",
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"version": "1.122.8595-458",
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"maintainers": "Sandy Carter <bwrsandman@users.noreply.github.com>",
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"description": "Cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library.",
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"homepage": "https://bkaradzic.github.io/bgfx/overview.html",
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"documentation": "https://bkaradzic.github.io/bgfx",
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"license": "BSD-2-Clause",
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"dependencies": [
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"libsquish",
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"miniz",
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"tinyexr",
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{
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"name": "vcpkg-cmake",
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"host": true
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},
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{
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"name": "vcpkg-cmake-config",
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"host": true
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}
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],
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"default-features": [
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"platform-default-features"
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],
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"features": {
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"multithreaded": {
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"description": "Encode and render on different threads",
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"supports": "!emscripten"
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},
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"platform-default-features": {
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"description": "Enables default features per platform",
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"dependencies": [
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{
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"$comment": "bgfx does not support multithreading on emscripten",
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"name": "bgfx",
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"features": [
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"multithreaded"
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],
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"platform": "!emscripten"
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}
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]
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},
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"tools": {
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"$comment": "Use '\"host\": true' in dependencies of vcpkg.json in manifest mode.",
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"description": "Shader, Texture and Geometry compilers for bgfx.",
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"supports": "native"
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}
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}
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}
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