vcpkg/ports/python3/portfile.cmake

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CMake
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic AND VCPKG_CRT_LINKAGE STREQUAL static)
message(STATUS "Warning: Dynamic library with static CRT is not supported. Building static library.")
set(VCPKG_LIBRARY_LINKAGE static)
endif()
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set(PYTHON_VERSION_MAJOR 3)
set(PYTHON_VERSION_MINOR 6)
set(PYTHON_VERSION_PATCH 4)
set(PYTHON_VERSION ${PYTHON_VERSION_MAJOR}.${PYTHON_VERSION_MINOR}.${PYTHON_VERSION_PATCH})
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include(vcpkg_common_functions)
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vcpkg_from_github(
OUT_SOURCE_PATH TEMP_SOURCE_PATH
REPO python/cpython
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REF v${PYTHON_VERSION}
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SHA512 32cca5e344ee66f08712ab5533e5518f724f978ec98d985f7612d0bd8d7f5cac25625363c9eead192faf1806d4ea3393515f72ba962a2a0bed26261e56d8c637
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HEAD_REF master
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0004-Fix-iomodule-for-RS4-SDK.patch
${CMAKE_CURRENT_LIST_DIR}/0005-Fix-DefaultWindowsSDKVersion.patch
dev16.patch
Microsoft.VisualStudio.Setup.Configuration.Native.patch
)
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# We need per-triplet directories because we need to patch the project files differently based on the linkage
# Because the patches patch the same file, they have to be applied in the correct order
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set(SOURCE_PATH "${TEMP_SOURCE_PATH}-Lib-${VCPKG_LIBRARY_LINKAGE}-crt-${VCPKG_CRT_LINKAGE}")
file(REMOVE_RECURSE ${SOURCE_PATH})
file(RENAME "${TEMP_SOURCE_PATH}" ${SOURCE_PATH})
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0001-Static-library.patch
)
endif()
if (VCPKG_CRT_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0002-Static-CRT.patch
)
endif()
if (VCPKG_TARGET_ARCHITECTURE MATCHES "x86")
set(BUILD_ARCH "Win32")
set(OUT_DIR "win32")
elseif (VCPKG_TARGET_ARCHITECTURE MATCHES "x64")
set(BUILD_ARCH "x64")
set(OUT_DIR "amd64")
else()
message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
endif()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/PCBuild/pythoncore.vcxproj
PLATFORM ${BUILD_ARCH})
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if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0003-Fix-header-for-static-linkage.patch
)
endif()
file(GLOB HEADERS ${SOURCE_PATH}/Include/*.h)
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file(COPY ${HEADERS} ${SOURCE_PATH}/PC/pyconfig.h DESTINATION ${CURRENT_PACKAGES_DIR}/include/python${PYTHON_VERSION_MAJOR}.${PYTHON_VERSION_MINOR})
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file(COPY ${SOURCE_PATH}/Lib DESTINATION ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR})
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}_d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
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if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python${PYTHON_VERSION_MAJOR}${PYTHON_VERSION_MINOR}_d.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
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endif()
# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR})
file(RENAME ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}/LICENSE ${CURRENT_PACKAGES_DIR}/share/python${PYTHON_VERSION_MAJOR}/copyright)
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vcpkg_copy_pdbs()