vcpkg/ports/boost-modular-build-helper/CMakeLists.txt

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cmake_minimum_required(VERSION 3.9)
project(boost CXX)
set(B2_OPTIONS)
if(MSVC)
if(MSVC_VERSION LESS 1900)
math(EXPR BOOST_MSVC_VERSION "${MSVC_VERSION} / 10 - 60")
else()
math(EXPR BOOST_MSVC_VERSION "${MSVC_VERSION} / 10 - 50")
endif()
else()
set(VCPKG_PLATFORM_TOOLSET external)
endif()
#### Handle ICU
if(WIN32)
list(APPEND B2_OPTIONS "--disable-icu")
else()
find_path(ICU_PATH include/unicode/utf.h)
list(APPEND B2_OPTIONS "-sICU_PATH=\"${ICU_PATH}\"")
endif()
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if(DEFINED BOOST_CMAKE_FRAGMENT)
message(STATUS "Including ${BOOST_CMAKE_FRAGMENT}")
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include(${BOOST_CMAKE_FRAGMENT})
endif()
# Add build type specific options
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
list(APPEND B2_OPTIONS runtime-link=shared)
set(LIB_RUNTIME_LINK "shared")
else()
list(APPEND B2_OPTIONS runtime-link=static)
set(LIB_RUNTIME_LINK "static")
endif()
if(BUILD_SHARED_LIBS)
list(APPEND B2_OPTIONS link=shared)
else()
list(APPEND B2_OPTIONS link=static)
endif()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
list(APPEND B2_OPTIONS address-model=64)
else()
list(APPEND B2_OPTIONS address-model=32)
endif()
if(CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL "s390x")
list(APPEND B2_OPTIONS architecture=s390x)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm" OR VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
list(APPEND B2_OPTIONS architecture=arm)
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "ppc64le")
list(APPEND B2_OPTIONS architecture=power)
else()
list(APPEND B2_OPTIONS architecture=x86)
endif()
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86" AND WIN32)
list(APPEND B2_OPTIONS "asmflags=/safeseh")
endif()
file(TO_CMAKE_PATH "${CMAKE_CURRENT_LIST_DIR}/nothing.bat" NOTHING_BAT)
if(MSVC)
set(B2_TOOLSET msvc)
list(APPEND B2_OPTIONS target-os=windows)
elseif(APPLE)
set(B2_TOOLSET clang)
list(APPEND B2_OPTIONS target-os=darwin)
elseif(WIN32)
set(B2_TOOLSET gcc)
list(APPEND B2_OPTIONS target-os=windows)
elseif(ANDROID)
set(B2_TOOLSET gcc)
list(APPEND B2_OPTIONS target-os=android)
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else()
set(B2_TOOLSET gcc)
list(APPEND B2_OPTIONS target-os=linux)
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endif()
if(WIN32)
list(APPEND B2_OPTIONS threadapi=win32)
else()
list(APPEND B2_OPTIONS threadapi=pthread)
endif()
# Properly handle compiler and linker flags passed by VCPKG
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CXXFLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}")
set(CFLAGS "${CMAKE_C_FLAGS} ${CMAKE_C_FLAGS_RELEASE}")
if(BUILD_SHARED_LIBS)
set(LDFLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
else()
set(LDFLAGS "${CMAKE_STATIC_LINKER_FLAGS} ${CMAKE_STATIC_LINKER_FLAGS_RELEASE}")
endif()
elseif(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CXXFLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_DEBUG}")
set(CFLAGS "${CMAKE_C_FLAGS} ${CMAKE_C_FLAGS_DEBUG}")
if(BUILD_SHARED_LIBS)
set(LDFLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${CMAKE_SHARED_LINKER_FLAGS_DEBUG}")
else()
set(LDFLAGS "${CMAKE_STATIC_LINKER_FLAGS} ${CMAKE_STATIC_LINKER_FLAGS_DEBUG}")
endif()
endif()
if(APPLE)
if(CMAKE_OSX_DEPLOYMENT_TARGET)
set(CXXFLAGS "-mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} ${CXXFLAGS}")
set(CFLAGS "-mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} ${CFLAGS}")
set(LDFLAGS "-mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} ${LDFLAGS}")
endif()
if(CMAKE_OSX_SYSROOT)
set(CXXFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} ${CXXFLAGS}")
set(CFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} ${CFLAGS}")
set(LDFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} ${LDFLAGS}")
endif()
# if specific architectures are set, configure them,
# if not set, this will still default to current arch
foreach(ARCH IN LISTS CMAKE_OSX_ARCHITECTURES)
set(CXXFLAGS "-arch ${ARCH} ${CXXFLAGS}")
set(CFLAGS "-arch ${ARCH} ${CFLAGS}")
set(LDFLAGS "-arch ${ARCH} ${LDFLAGS}")
endforeach()
endif()
string(STRIP "${CXXFLAGS}" CXXFLAGS)
string(STRIP "${CFLAGS}" CFLAGS)
string(STRIP "${LDFLAGS}" LDFLAGS)
if(NOT CXXFLAGS STREQUAL "")
string(REPLACE " " " <cxxflags>" CXXFLAGS "<cxxflags>${CXXFLAGS}")
endif()
if(NOT CFLAGS STREQUAL "")
string(REPLACE " " " <cflags>" CFLAGS "<cflags>${CFLAGS}")
endif()
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if(NOT LDFLAGS STREQUAL "")
string(REPLACE " " " <linkflags>" LDFLAGS "<linkflags>${LDFLAGS}")
endif()
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if(CMAKE_CXX_COMPILER_TARGET AND CMAKE_CXX_COMPILE_OPTIONS_TARGET)
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
string(APPEND CXXFLAGS " <compileflags>${CMAKE_CXX_COMPILE_OPTIONS_TARGET}${CMAKE_CXX_COMPILER_TARGET}")
string(APPEND LDFLAGS " <linkflags>${CMAKE_CXX_COMPILE_OPTIONS_TARGET}${CMAKE_CXX_COMPILER_TARGET}")
else()
string(APPEND CXXFLAGS " <compileflags>${CMAKE_CXX_COMPILE_OPTIONS_TARGET} <compileflags>${CMAKE_CXX_COMPILER_TARGET}")
string(APPEND LDFLAGS " <linkflags>${CMAKE_CXX_COMPILE_OPTIONS_TARGET} <linkflags>${CMAKE_CXX_COMPILER_TARGET}")
endif()
endif()
if(CMAKE_CXX_COMPILER_EXTERNAL_TOOLCHAIN)
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
string(APPEND CXXFLAGS " <compileflags>${CMAKE_CXX_COMPILE_OPTIONS_EXTERNAL_TOOLCHAIN}${CMAKE_CXX_COMPILER_EXTERNAL_TOOLCHAIN}")
string(APPEND LDFLAGS " <linkflags>${CMAKE_CXX_COMPILE_OPTIONS_EXTERNAL_TOOLCHAIN}${CMAKE_CXX_COMPILER_EXTERNAL_TOOLCHAIN}")
else()
string(APPEND CXXFLAGS " <compileflags>${CMAKE_CXX_COMPILE_OPTIONS_EXTERNAL_TOOLCHAIN} <compileflags>${CMAKE_CXX_COMPILER_EXTERNAL_TOOLCHAIN}")
string(APPEND LDFLAGS " <linkflags>${CMAKE_CXX_COMPILE_OPTIONS_EXTERNAL_TOOLCHAIN} <linkflags>${CMAKE_CXX_COMPILER_EXTERNAL_TOOLCHAIN}")
endif()
endif()
if(CMAKE_SYSROOT AND CMAKE_CXX_COMPILE_OPTIONS_SYSROOT)
string(APPEND CXXFLAGS " <compileflags>${CMAKE_CXX_COMPILE_OPTIONS_SYSROOT}${CMAKE_SYSROOT}")
string(APPEND LDFLAGS " <linkflags>${CMAKE_CXX_COMPILE_OPTIONS_SYSROOT}${CMAKE_SYSROOT}")
endif()
foreach(INCDIR IN LISTS CMAKE_CXX_STANDARD_INCLUDE_DIRECTORIES)
string(APPEND CXXFLAGS " <compileflags>${CMAKE_INCLUDE_FLAG_C}${CMAKE_INCLUDE_FLAG_C_SEP}${INCDIR}")
endforeach()
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if(APPLE)
string(APPEND CXXFLAGS " <compileflags>-D_DARWIN_C_SOURCE <cxxflags>-std=c++11 <cxxflags>-stdlib=libc++")
string(APPEND LDFLAGS " <linkflags>-stdlib=libc++")
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endif()
set(TOOLSET_OPTIONS)
if(CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
# cl in b2 appears to not receive `LIBPATH` for finding winmd files, so we transform them to `/AI` options.
set(libpath_args "$ENV{LIBPATH}")
# Apply: {x -> /AI"x"}
list(TRANSFORM libpath_args PREPEND "/AI\"")
list(TRANSFORM libpath_args APPEND "\"")
# Apply: {\ -> \\}
list(TRANSFORM libpath_args REPLACE "\\\\" "\\\\\\\\")
# Apply: {" -> \"}
list(TRANSFORM libpath_args REPLACE "\\\"" "\\\\\"")
list(JOIN libpath_args " " libpath_arg)
set(TOOLSET_OPTIONS "<cflags>-Zl <compileflags>\"${libpath_arg}\" <linkflags>WindowsApp.lib <cxxflags>/ZW <compileflags>-DVirtualAlloc=VirtualAllocFromApp <compileflags>-D_WIN32_WINNT=0x0A00")
list(APPEND B2_OPTIONS windows-api=store)
endif()
find_path(ZLIB_INCLUDE zlib.h)
list(APPEND B2_OPTIONS -sZLIB_INCLUDE="${ZLIB_INCLUDE}")
find_path(BZIP2_INCLUDE bzlib.h)
list(APPEND B2_OPTIONS -sBZIP2_INCLUDE="${BZIP2_INCLUDE}")
if(WIN32)
if(CMAKE_BUILD_TYPE STREQUAL "Release")
list(APPEND B2_OPTIONS
-sZLIB_BINARY=zlib
"-sZLIB_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
-sBZIP2_BINARY=bz2
"-sBZIP2_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
-sLZMA_BINARY=lzma
"-sLZMA_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
-sZSTD_BINARY=zstd
"-sZSTD_LIBPATH=${CURRENT_INSTALLED_DIR}/lib"
)
else()
list(APPEND B2_OPTIONS
-sZLIB_BINARY=zlibd
"-sZLIB_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
-sBZIP2_BINARY=bz2d
"-sBZIP2_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
-sLZMA_BINARY=lzmad
"-sLZMA_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
-sZSTD_BINARY=zstdd
"-sZSTD_LIBPATH=${CURRENT_INSTALLED_DIR}/debug/lib"
)
endif()
else()
find_library(ZLIB_LIBPATH z)
list(APPEND B2_OPTIONS
-sZLIB_BINARY=z
-sZLIB_LIBPATH="${ZLIB_LIBPATH}"
)
if(CMAKE_BUILD_TYPE STREQUAL "Release")
find_library(BZIP2_LIBPATH bz2)
list(APPEND B2_OPTIONS
-sBZIP2_BINARY=bz2
-sBZIP2_LIBPATH="${BZIP2_LIBPATH}"
)
elseif(CMAKE_BUILD_TYPE STREQUAL "Debug")
find_library(BZIP2_LIBPATH bz2d)
list(APPEND B2_OPTIONS
-sBZIP2_BINARY=bz2d
-sBZIP2_LIBPATH="${BZIP2_LIBPATH}"
)
endif()
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Release")
list(APPEND B2_OPTIONS variant=release)
else()
list(APPEND B2_OPTIONS variant=debug)
endif()
if(NOT WIN32)
list(APPEND B2_OPTIONS "--layout=system")
endif()
configure_file(${CMAKE_CURRENT_LIST_DIR}/user-config.jam ${CMAKE_CURRENT_BINARY_DIR}/user-config.jam @ONLY)
include(ProcessorCount)
ProcessorCount(NUMBER_OF_PROCESSORS)
if(NOT NUMBER_OF_PROCESSORS)
set(NUMBER_OF_PROCESSORS 1)
endif()
add_custom_target(boost ALL
COMMAND "${B2_EXE}"
toolset=${B2_TOOLSET}
--user-config=${CMAKE_CURRENT_BINARY_DIR}/user-config.jam
--stagedir=${CMAKE_CURRENT_BINARY_DIR}/stage
--build-dir=${CMAKE_CURRENT_BINARY_DIR}
${B2_OPTIONS}
--with-atomic
--with-random
--with-date_time
--with-filesystem
--with-system
--with-thread
--with-chrono
-j${NUMBER_OF_PROCESSORS}
-sBOOST_ROOT=${BOOST_BUILD_PATH}
-sBOOST_BUILD_PATH=${BOOST_BUILD_PATH}
--debug-configuration
--debug-building
--debug-generators
--ignore-site-config
--hash
-q
debug-symbols=on
-d +2
threading=multi
stage
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WORKING_DIRECTORY ${SOURCE_PATH}/build
)
set(SUBDIR ${CMAKE_CURRENT_BINARY_DIR}/stage/lib)
install(
CODE "
file(GLOB LIBS ${SUBDIR}/*.so.* ${SUBDIR}/*.so ${SUBDIR}/*.a ${SUBDIR}/*.dylib ${SUBDIR}/*.dylib.* ${SUBDIR}/*.lib)
if(LIBS)
file(INSTALL \${LIBS} DESTINATION \"\${CMAKE_INSTALL_PREFIX}/lib\")
endif()
file(GLOB DLLS ${SUBDIR}/*.dll)
if(DLLS)
file(INSTALL \${DLLS} DESTINATION \"\${CMAKE_INSTALL_PREFIX}/bin\")
endif()
"
)