2019-08-15 05:06:00 +08:00
|
|
|
cmake_minimum_required(VERSION 3.14)
|
2019-04-11 15:32:03 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
project(vcpkg CXX)
|
|
|
|
include(cmake/utilities.cmake)
|
2017-11-26 07:53:32 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
# ===============
|
|
|
|
# === Options ===
|
|
|
|
# ===============
|
2019-08-10 02:16:35 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
include(CMakeDependentOption)
|
2019-08-10 02:16:35 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
option(BUILD_TESTING "Option for enabling testing" ON)
|
|
|
|
option(VCPKG_DISABLE_METRICS "Option for disabling metrics" OFF)
|
|
|
|
option(VCPKG_ALLOW_APPLE_CLANG "Option for allowing apple clang, even versions that we don't know will work" OFF)
|
|
|
|
option(VCPKG_DEVELOPMENT_WARNINGS "Option for turning on all warnings" ON)
|
|
|
|
option(VCPKG_WARNINGS_AS_ERRORS "Set warnings to be errors" ${VCPKG_DEVELOPMENT_WARNINGS})
|
2020-04-18 09:16:20 +08:00
|
|
|
option(VCPKG_BUILD_FUZZING "Option for enabling vcpkg-fuzz support" OFF)
|
2018-06-09 09:01:35 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
CMAKE_DEPENDENT_OPTION(VCPKG_BUILD_BENCHMARKING "Option for enabling benchmarking" OFF
|
|
|
|
"BUILD_TESTING" OFF)
|
2019-08-03 00:52:39 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
if(WERROR)
|
|
|
|
message(DEPRECATION "-DWERROR is no longer a supported flag. It doesn't do anything.")
|
|
|
|
endif()
|
|
|
|
if(DEFINE_DISABLE_METRICS)
|
|
|
|
message(DEPRECATION "DEFINE_DISABLE_METRICS is now called VCPKG_DISABLE_METRICS.")
|
|
|
|
set(VCPKG_DISABLE_METRICS ${DEFINE_DISABLE_METRICS} CACHE BOOL "Option for disabling metrics" FORCE)
|
2017-11-29 05:06:56 +08:00
|
|
|
endif()
|
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
vcpkg_detect_compiler()
|
|
|
|
vcpkg_detect_standard_library()
|
|
|
|
vcpkg_detect_std_filesystem()
|
2019-07-19 10:07:00 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
# ======================
|
|
|
|
# === Compiler Flags ===
|
|
|
|
# ======================
|
2019-03-06 06:52:26 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
set(CMAKE_CXX_EXTENSIONS OFF)
|
|
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
2019-08-03 00:52:39 +08:00
|
|
|
|
2019-08-10 02:16:35 +08:00
|
|
|
if(MSVC)
|
|
|
|
# either MSVC, or clang-cl
|
|
|
|
add_compile_options(-FC)
|
|
|
|
|
|
|
|
if (MSVC_VERSION GREATER 1900)
|
|
|
|
# Visual Studio 2017 or later
|
2020-04-18 09:16:20 +08:00
|
|
|
add_compile_options(-permissive- -utf-8)
|
2019-08-10 02:16:35 +08:00
|
|
|
endif()
|
|
|
|
|
|
|
|
if(VCPKG_DEVELOPMENT_WARNINGS)
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
string(REGEX REPLACE "[-/]W[0-4]" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
2019-08-10 02:16:35 +08:00
|
|
|
|
2020-05-15 03:49:31 +08:00
|
|
|
add_compile_options(-W4 -analyze)
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
if(VCPKG_COMPILER STREQUAL "clang")
|
2019-08-10 02:16:35 +08:00
|
|
|
add_compile_options(-Wmissing-prototypes -Wno-missing-field-initializers)
|
|
|
|
endif()
|
|
|
|
endif()
|
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
if(VCPKG_WARNINGS_AS_ERRORS)
|
|
|
|
add_compile_options(-WX)
|
|
|
|
endif()
|
|
|
|
else()
|
2019-08-10 02:16:35 +08:00
|
|
|
if(VCPKG_DEVELOPMENT_WARNINGS)
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
add_compile_options(-Wall -Wextra -Wpedantic -Wno-unknown-pragmas -Wno-missing-field-initializers -Wno-redundant-move)
|
2019-08-10 02:16:35 +08:00
|
|
|
|
|
|
|
# GCC and clang have different names for the same warning
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
if(VCPKG_COMPILER STREQUAL "gcc")
|
2019-08-10 02:16:35 +08:00
|
|
|
add_compile_options(-Wmissing-declarations)
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
elseif(VCPKG_COMPILER STREQUAL "clang")
|
2019-08-10 02:16:35 +08:00
|
|
|
add_compile_options(-Wmissing-prototypes)
|
|
|
|
endif()
|
2019-08-03 00:52:39 +08:00
|
|
|
endif()
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
|
|
|
|
if(VCPKG_WARNINGS_AS_ERRORS)
|
|
|
|
add_compile_options(-Werror)
|
|
|
|
endif()
|
|
|
|
endif()
|
|
|
|
|
|
|
|
# ========================
|
|
|
|
# === System Libraries ===
|
|
|
|
# ========================
|
|
|
|
|
|
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
|
|
find_package(Threads REQUIRED)
|
|
|
|
link_libraries(Threads::Threads)
|
|
|
|
|
|
|
|
add_compile_definitions(VCPKG_USE_STD_FILESYSTEM=$<BOOL:${VCPKG_USE_STD_FILESYSTEM}>)
|
|
|
|
if(VCPKG_REQUIRE_LINK_CXXFS)
|
|
|
|
if(VCPKG_STANDARD_LIBRARY STREQUAL "libstdc++")
|
|
|
|
link_libraries(stdc++fs)
|
|
|
|
elseif(VCPKG_STANDARD_LIBRARY STREQUAL "libc++")
|
|
|
|
link_libraries(c++fs)
|
|
|
|
endif()
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (MINGW)
|
|
|
|
add_compile_definitions(
|
|
|
|
UNICODE
|
|
|
|
_WIN32_WINNT=0x0601
|
|
|
|
WINHTTP_ACCESS_TYPE_AUTOMATIC_PROXY=4
|
|
|
|
__fastfail=exit)
|
|
|
|
link_libraries(winhttp bcrypt version ole32 uuid)
|
2019-08-03 00:52:39 +08:00
|
|
|
endif()
|
|
|
|
|
2019-08-10 02:16:35 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
# ===============
|
|
|
|
# === Targets ===
|
|
|
|
# ===============
|
|
|
|
|
|
|
|
add_compile_definitions(VCPKG_DISABLE_METRICS=$<BOOL:${VCPKG_DISABLE_METRICS}>)
|
|
|
|
include_directories(include)
|
|
|
|
file(GLOB_RECURSE VCPKGLIB_SOURCES CONFIGURE_DEPENDS src/vcpkg/*.cpp)
|
2019-08-10 02:16:35 +08:00
|
|
|
add_library(vcpkglib OBJECT ${VCPKGLIB_SOURCES})
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
|
2019-08-10 02:16:35 +08:00
|
|
|
add_executable(vcpkg src/vcpkg.cpp $<TARGET_OBJECTS:vcpkglib>)
|
2020-05-08 15:16:49 +08:00
|
|
|
if(WIN32 AND NOT VCPKG_DISABLE_METRICS)
|
2020-05-08 05:20:14 +08:00
|
|
|
add_executable(vcpkgmetricsuploader WIN32 src/vcpkgmetricsuploader.cpp $<TARGET_OBJECTS:vcpkglib>)
|
|
|
|
endif()
|
2019-08-10 02:16:35 +08:00
|
|
|
|
2019-08-03 00:52:39 +08:00
|
|
|
if (BUILD_TESTING)
|
2019-08-10 02:16:35 +08:00
|
|
|
file(GLOB_RECURSE VCPKGTEST_SOURCES CONFIGURE_DEPENDS src/vcpkg-test/*.cpp)
|
2019-08-03 00:52:39 +08:00
|
|
|
|
|
|
|
enable_testing()
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
add_executable(vcpkg-test ${VCPKGTEST_SOURCES} $<TARGET_OBJECTS:vcpkglib>)
|
2020-04-30 03:00:50 +08:00
|
|
|
add_test(NAME default COMMAND vcpkg-test --order rand --rng-seed time)
|
[vcpkg] Make Filesystem::remove_all faster #7570
I added benchmarks to measure how fast the parallel remove_all code was
-- it turns out, about 3x slower than stdfs::remove_all. Since this was
the case, I removed all of the parallelism and rewrote it serially, and
ended up about 30% faster than stdfs::remove_all (in addition to
supporting symlinks).
In addition, I did the following three orthogonal changes:
- simplified the work queue, basing it on Billy O'Neal's idea
- Fix warnings on older versions of compilers in tests, by splitting
the pragmas out of pch.h.
- Ran clang-format on some files
In fixing up remove_all, the following changes were made:
- On Windows, regular symlinks and directory symlinks are distinct;
as an example, to remove directory symlinks (and junctions, for that
matter), one must use RemoveDirectory. Only on Windows, I added new
`file_type` and `file_status` types, with `file_type` including a new
`directory_symlink` enumerator, and `file_status` being exactly the
same as the old one except using the new `file_type`. On Unix, I
didn't make that change since they don't make a distinction.
- I added new `symlink_status` and `status` functions which use the
new `file_status` on Windows.
- I made `Filesystem::exists` call `fs::exists(status(p))`, as opposed
to the old version which called `stdfs::exists` directly.
- Added benchmarks to `vcpkg-test/files.cpp`. They test the
performance of `remove_all` on small directories (~20 files), with
symlinks and without, and on large directories (~2000 files), with
symlinks and without.
2019-08-03 07:49:45 +08:00
|
|
|
|
|
|
|
if (VCPKG_BUILD_BENCHMARKING)
|
|
|
|
target_compile_options(vcpkg-test PRIVATE -DCATCH_CONFIG_ENABLE_BENCHMARKING)
|
|
|
|
endif()
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
endif()
|
2019-08-10 02:16:35 +08:00
|
|
|
|
2020-04-18 09:16:20 +08:00
|
|
|
if(VCPKG_BUILD_FUZZING)
|
|
|
|
file(GLOB_RECURSE VCPKGFUZZ_SOURCES src/vcpkg-fuzz/*.cpp)
|
|
|
|
add_executable(vcpkg-fuzz ${VCPKGFUZZ_SOURCES} $<TARGET_OBJECTS:vcpkglib>)
|
|
|
|
endif()
|
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
find_program(CLANG_FORMAT clang-format)
|
|
|
|
if(CLANG_FORMAT)
|
|
|
|
file(GLOB_RECURSE VCPKG_FORMAT_SOURCES CONFIGURE_DEPENDS src/*.cpp include/pch.h include/vcpkg/*.h include/vcpkg-test/*.h)
|
|
|
|
add_custom_target(format COMMAND ${CLANG_FORMAT} -i -verbose ${VCPKG_FORMAT_SOURCES})
|
2017-11-29 02:50:33 +08:00
|
|
|
endif()
|
2018-03-13 20:21:17 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
# ===========
|
|
|
|
# === PCH ===
|
|
|
|
# ===========
|
|
|
|
|
2019-04-09 14:26:18 +08:00
|
|
|
if(MSVC)
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
get_target_property(_srcs vcpkglib SOURCES)
|
2019-04-09 14:26:18 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
if(NOT CMAKE_GENERATOR MATCHES "Visual Studio .*")
|
|
|
|
set_property(SOURCE src/pch.cpp APPEND PROPERTY OBJECT_OUTPUTS "${CMAKE_CURRENT_BINARY_DIR}/pch.pch")
|
|
|
|
set_property(SOURCE ${_srcs} APPEND PROPERTY OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/pch.pch")
|
|
|
|
endif()
|
2019-04-09 14:26:18 +08:00
|
|
|
|
[vcpkg] Clean up CMake build system (#10834)
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
2020-04-15 13:08:50 +08:00
|
|
|
set_source_files_properties(src/pch.cpp PROPERTIES COMPILE_FLAGS "/Ycpch.h")
|
|
|
|
target_sources(vcpkglib PRIVATE src/pch.cpp)
|
|
|
|
target_compile_options(vcpkglib PRIVATE /Yupch.h /FIpch.h /Zm200)
|
2018-06-27 02:40:44 +08:00
|
|
|
endif()
|