vcpkg/ports/materialx/portfile.cmake

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vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO AcademySoftwareFoundation/MaterialX
REF "v${VERSION}"
SHA512 e527c2d160502b79edc33e801351d2d40b6419b853aa6b3e8c4a54787006baed236829ec8e4db32469daffec8bc1aa1ba35588a49d414fb38feee36fac7e3fb7
HEAD_REF main
)
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
FEATURES
glsl-generator MATERIALX_BUILD_GEN_GLSL
mdl-generator MATERIALX_BUILD_GEN_MDL
osl-generator MATERIALX_BUILD_GEN_OSL
render MATERIALX_BUILD_RENDER
)
if ((VCPKG_TARGET_IS_ANDROID OR VCPKG_TARGET_IS_LINUX) AND MATERIALX_BUILD_RENDER)
message(WARNING "${PORT} currently requires the following libraries from the system package manager:\n libx11-dev\n\nThese can be installed on Ubuntu systems via apt-get install libx11-dev.")
endif()
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "dynamic" OPTION_BUILD_SHARED_LIB)
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS ${FEATURE_OPTIONS}
"-DMATERIALX_BUILD_SHARED_LIBS:BOOL=${OPTION_BUILD_SHARED_LIB}"
"-DMATERIALX_BUILD_JS:BOOL=NO"
"-DMATERIALX_BUILD_PYTHON:BOOL=NO"
"-DMATERIALX_BUILD_VIEWER:BOOL=NO"
"-DMATERIALX_BUILD_DOCS:BOOL=NO"
"-DMATERIALX_BUILD_GEN_GLSL:BOOL=NO"
"-DMATERIALX_BUILD_GEN_OSL:BOOL=NO"
"-DMATERIALX_BUILD_GEN_MDL:BOOL=NO"
"-DMATERIALX_BUILD_RENDER:BOOL=NO"
"-DMATERIALX_BUILD_OIIO:BOOL=NO"
"-DMATERIALX_BUILD_TESTS:BOOL=NO"
"-DMATERIALX_PYTHON_LTO:BOOL=NO"
"-DMATERIALX_INSTALL_PYTHON:BOOL=NO"
"-DMATERIALX_TEST_RENDER:BOOL=NO"
"-DMATERIALX_WARNINGS_AS_ERRORS:BOOL=NO"
MAYBE_UNUSED_VARIABLES
MATERIALX_PYTHON_LTO # Used when MATERIALX_BUILD_PYTHON=ON
)
vcpkg_cmake_install()
vcpkg_copy_pdbs()
vcpkg_cmake_config_fixup(PACKAGE_NAME MaterialX CONFIG_PATH lib/cmake/MaterialX)
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/CHANGELOG.md"
"${CURRENT_PACKAGES_DIR}/LICENSE"
"${CURRENT_PACKAGES_DIR}/README.md"
"${CURRENT_PACKAGES_DIR}/THIRD-PARTY.md"
"${CURRENT_PACKAGES_DIR}/debug/CHANGELOG.md"
"${CURRENT_PACKAGES_DIR}/debug/LICENSE"
"${CURRENT_PACKAGES_DIR}/debug/README.md"
"${CURRENT_PACKAGES_DIR}/debug/THIRD-PARTY.md"
"${CURRENT_PACKAGES_DIR}/debug/include"
# MaterialXGenShader explicitely install resources
"${CURRENT_PACKAGES_DIR}/resources"
"${CURRENT_PACKAGES_DIR}/debug/resources"
"${CURRENT_PACKAGES_DIR}/include/MaterialXRender/External/OpenImageIO"
# Based on how OSL does it, it could be that those `.mdl` source would be better located inside `libraries/pbrlib/genmdl/**`
# But it seems that they are instead installed into `libraries/mdl`
"${CURRENT_PACKAGES_DIR}/include/MaterialXGenMdl/mdl"
)
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")