vcpkg/ports/lua/CMakeLists.txt

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CMake
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# Lua can be compiled as either C or C++.
# Default configuration is C, set COMPILE_AS_CPP to ON to use C++.
# See http://stackoverflow.com/questions/13560945/c-and-c-library-using-longjmp for why would you want to do that.
# Primary differences:
# - Exceptions will be used instead of setjmp/longjmp
# - The name mangling for functions will be C++ instead of C.
# - This is a source-incompatible change because extern "C" is chosen by the including application.
# - The lua.hpp header will not be available.
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PROJECT ( lua )
CMAKE_MINIMUM_REQUIRED(VERSION 3.18)
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# Build Libraries
FILE(GLOB HDR_LIBLUA "${CMAKE_SOURCE_DIR}/src/*.h")
# For luac.c
LIST(REMOVE_ITEM HDR_LIBLUA "${CMAKE_SOURCE_DIR}/src/lopnames.h")
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FILE(GLOB SRC_LIBLUA "${CMAKE_SOURCE_DIR}/src/*.c")
# Executables luac and luai
LIST(REMOVE_ITEM SRC_LIBLUA "${CMAKE_SOURCE_DIR}/src/luac.c" "${CMAKE_SOURCE_DIR}/src/lua.c")
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IF (WIN32)
# remove warnings
ADD_DEFINITIONS (-D_CRT_SECURE_NO_WARNINGS )
ENDIF ()
IF (UNIX)
ADD_DEFINITIONS (-DLUA_USE_POSIX)
ENDIF ()
# C library
SET (CMAKE_C_STANDARD 99)
SET(SRC_LIBLUAC ${SRC_LIBLUA})
ADD_LIBRARY ( lua ${SRC_LIBLUAC} ${HDR_LIBLUA} )
TARGET_INCLUDE_DIRECTORIES(lua PRIVATE $<BUILD_INTERFACE:${CMAKE_CURRENT_LIST_DIR}/src> PUBLIC $<INSTALL_INTERFACE:include>)
SET_PROPERTY (TARGET lua PROPERTY POSITION_INDEPENDENT_CODE ON)
SET_SOURCE_FILES_PROPERTIES(${SRC_LIBLUAC} PROPERTIES LANGUAGE C)
IF (BUILD_SHARED_LIBS AND WIN32)
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TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_BUILD_AS_DLL )
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ENDIF ()
IF (UNIX)
IF (APPLE)
TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN)
ELSE ()
FIND_LIBRARY (LIB_DLOPEN NAMES dl)
IF (LIB_DLOPEN)
TARGET_COMPILE_DEFINITIONS (lua PUBLIC -DLUA_USE_DLOPEN)
TARGET_LINK_LIBRARIES (lua ${CMAKE_DL_LIBS})
ENDIF ()
FIND_LIBRARY (LIB_MATH NAMES m)
IF (LIB_MATH)
TARGET_LINK_LIBRARIES (lua m)
ENDIF ()
ENDIF ()
ENDIF ()
INSTALL ( TARGETS lua
EXPORT unofficial-lua-config
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
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install(EXPORT unofficial-lua-config DESTINATION share/unofficial-lua)
# CXX library
IF (COMPILE_AS_CPP)
ADD_SUBDIRECTORY(cpp)
ENDIF()
IF (INSTALL_TOOLS)
# compiler uses non-exported APIs, so must include sources directly.
ADD_EXECUTABLE ( luac ${CMAKE_SOURCE_DIR}/src/luac.c ${SRC_LIBLUA} ${CMAKE_SOURCE_DIR}/src/lopnames.h )
ADD_EXECUTABLE ( luai ${CMAKE_SOURCE_DIR}/src/lua.c ) # interpreter
TARGET_INCLUDE_DIRECTORIES(luac PRIVATE ${CMAKE_CURRENT_LIST_DIR}/src)
TARGET_LINK_LIBRARIES ( luai PRIVATE lua )
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SET_TARGET_PROPERTIES ( luai PROPERTIES OUTPUT_NAME lua PDB_NAME luai )
IF (UNIX)
IF (CMAKE_SYSTEM_NAME STREQUAL FreeBSD)
SET (_LIB_READLINE_NAME edit)
ELSE ()
SET (_LIB_READLINE_NAME readline)
ENDIF ()
FIND_LIBRARY (LIB_READLINE NAMES ${_LIB_READLINE_NAME})
IF (LIB_READLINE)
TARGET_COMPILE_DEFINITIONS (luai PUBLIC -DLUA_USE_READLINE)
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TARGET_LINK_LIBRARIES(luai PRIVATE ${LIB_READLINE})
IF (_LIB_READLINE_NAME STREQUAL edit)
TARGET_INCLUDE_DIRECTORIES (luai PUBLIC /usr/include/edit)
ENDIF ()
ENDIF ()
ENDIF ()
INSTALL ( TARGETS luai luac RUNTIME DESTINATION tools/lua )
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ENDIF ()
IF (NOT SKIP_INSTALL_HEADERS)
INSTALL(
FILES
src/lualib.h
src/lua.h
src/luaconf.h
src/lauxlib.h
DESTINATION include
)
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# If using C++, don't install extern "C" wrapper.
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IF (NOT COMPILE_AS_CPP)
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INSTALL(FILES src/lua.hpp DESTINATION include)
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ENDIF ()
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ENDIF ()