vcpkg/scripts/cmake/vcpkg_install_meson.cmake

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#[===[.md:
# vcpkg_install_meson
Builds a meson project previously configured with `vcpkg_configure_meson()`.
## Usage
```cmake
vcpkg_install_meson([ADD_BIN_TO_PATH])
```
## Parameters:
### ADD_BIN_TO_PATH
Adds the appropriate Release and Debug `bin\` directories to the path during the build such that executables can run against the in-tree DLLs.
## Examples
* [fribidi](https://github.com/Microsoft/vcpkg/blob/master/ports/fribidi/portfile.cmake)
* [libepoxy](https://github.com/Microsoft/vcpkg/blob/master/ports/libepoxy/portfile.cmake)
#]===]
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function(vcpkg_install_meson)
vcpkg_find_acquire_program(NINJA)
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unset(ENV{DESTDIR}) # installation directory was already specified with '--prefix' option
cmake_parse_arguments(PARSE_ARGV 0 _im "ADD_BIN_TO_PATH" "" "")
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if(VCPKG_TARGET_IS_OSX)
if(DEFINED ENV{SDKROOT})
set(_VCPKG_ENV_SDKROOT_BACKUP $ENV{SDKROOT})
endif()
set(ENV{SDKROOT} "${VCPKG_DETECTED_CMAKE_OSX_SYSROOT}")
if(DEFINED ENV{MACOSX_DEPLOYMENT_TARGET})
set(_VCPKG_ENV_MACOSX_DEPLOYMENT_TARGET_BACKUP $ENV{MACOSX_DEPLOYMENT_TARGET})
endif()
set(ENV{MACOSX_DEPLOYMENT_TARGET} "${VCPKG_DETECTED_CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
foreach(BUILDTYPE "debug" "release")
if(DEFINED VCPKG_BUILD_TYPE AND NOT VCPKG_BUILD_TYPE STREQUAL BUILDTYPE)
continue()
endif()
if(BUILDTYPE STREQUAL "debug")
set(SHORT_BUILDTYPE "dbg")
else()
set(SHORT_BUILDTYPE "rel")
endif()
message(STATUS "Package ${TARGET_TRIPLET}-${SHORT_BUILDTYPE}")
if(_im_ADD_BIN_TO_PATH)
set(_BACKUP_ENV_PATH "$ENV{PATH}")
if(BUILDTYPE STREQUAL "debug")
vcpkg_add_to_path(PREPEND "${CURRENT_INSTALLED_DIR}/debug/bin")
else()
vcpkg_add_to_path(PREPEND "${CURRENT_INSTALLED_DIR}/bin")
endif()
endif()
vcpkg_execute_required_process(
COMMAND ${NINJA} install -v
WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-${SHORT_BUILDTYPE}
LOGNAME package-${TARGET_TRIPLET}-${SHORT_BUILDTYPE}
)
if(_im_ADD_BIN_TO_PATH)
set(ENV{PATH} "${_BACKUP_ENV_PATH}")
endif()
endforeach()
set(RENAMED_LIBS "")
if(VCPKG_TARGET_IS_WINDOWS AND VCPKG_LIBRARY_LINKAGE STREQUAL static AND NOT VCPKG_TARGET_IS_MINGW)
# Meson names all static libraries lib<name>.a which basically breaks the world
file(GLOB_RECURSE LIBRARIES "${CURRENT_PACKAGES_DIR}*/**/lib*.a")
foreach(_library IN LISTS LIBRARIES)
get_filename_component(LIBDIR "${_library}" DIRECTORY )
get_filename_component(LIBNAME "${_library}" NAME)
string(REGEX REPLACE ".a$" ".lib" LIBNAMENEW "${LIBNAME}")
string(REGEX REPLACE "^lib" "" LIBNAMENEW "${LIBNAMENEW}")
file(RENAME "${_library}" "${LIBDIR}/${LIBNAMENEW}")
# For cmake fixes.
string(REGEX REPLACE ".a$" "" LIBRAWNAMEOLD "${LIBNAME}")
string(REGEX REPLACE ".lib$" "" LIBRAWNAMENEW "${LIBNAMENEW}")
list(APPEND RENAMED_LIBS ${LIBRAWNAMENEW})
set(${LIBRAWNAME}_OLD ${LIBRAWNAMEOLD})
set(${LIBRAWNAME}_NEW ${LIBRAWNAMENEW})
endforeach()
file(GLOB_RECURSE CMAKE_FILES "${CURRENT_PACKAGES_DIR}*/*.cmake")
foreach(_cmake IN LISTS CMAKE_FILES)
foreach(_lib IN LISTS RENAMED_LIBS)
vcpkg_replace_string("${_cmake}" "${${_lib}_OLD}" "${${_lib}_NEW}")
endforeach()
endforeach()
endif()
if(VCPKG_TARGET_IS_OSX)
if(DEFINED _VCPKG_ENV_SDKROOT_BACKUP)
set(ENV{SDKROOT} "${_VCPKG_ENV_SDKROOT_BACKUP}")
else()
unset(ENV{SDKROOT})
endif()
if(DEFINED _VCPKG_ENV_MACOSX_DEPLOYMENT_TARGET_BACKUP)
set(ENV{MACOSX_DEPLOYMENT_TARGET} "${_VCPKG_ENV_MACOSX_DEPLOYMENT_TARGET_BACKUP}")
else()
unset(ENV{MACOSX_DEPLOYMENT_TARGET})
endif()
endif()
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endfunction()