vcpkg/ports/bullet3/portfile.cmake

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CMake
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# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
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include(vcpkg_common_functions)
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vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO bulletphysics/bullet3
REF 2.87
SHA512 649e470223295666eda6f7ff59d03097637c2645b5cd951977060ae14b89f56948ce03e437e83c986d26876f187d7ee34e790bc3882d5d66da9af89a4ab81c21
HEAD_REF master
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)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
OPTIONS
-DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON
-DUSE_MSVC_RUNTIME_LIBRARY_DLL=ON
-DBUILD_DEMOS=OFF
-DBUILD_CPU_DEMOS=OFF
-DBUILD_BULLET2_DEMOS=OFF
-DBUILD_BULLET3=OFF
-DBUILD_EXTRAS=OFF
-DBUILD_UNIT_TESTS=OFF
-DBUILD_SHARED_LIBS=ON
-DINSTALL_LIBS=ON
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)
vcpkg_install_cmake()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/lib/cmake)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/lib/cmake)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/bullet/BulletInverseDynamics/details)
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vcpkg_copy_pdbs()
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# Handle copyright
file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/bullet3 RENAME copyright)