mirror of
https://github.com/microsoft/vcpkg.git
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42 lines
1.4 KiB
CMake
42 lines
1.4 KiB
CMake
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vcpkg_fail_port_install(MESSAGE "ms-gltf currently only supports Windows and Mac platforms" ON_TARGET "linux" "ios")
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if(VCPKG_TARGET_IS_WINDOWS)
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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endif()
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO microsoft/glTF-SDK
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REF 9428f114b540fb93e6533d5ec460fc123efe0c86 # todo: r1.9.6.0
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SHA512 900caf6d72d360bae4c7af769a8879507f7f727b40f61723ffed679ad22877fb37daed2a0dfcbf27e15ab3adc8afe3249530b95691ce489b3446e5d9a35f205a
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HEAD_REF master
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PATCHES
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fix-install.patch
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fix-apple-filesystem.patch
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)
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# note: Test/Sample executables won't be installed
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vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
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test ENABLE_UNIT_TESTS
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samples ENABLE_SAMPLES
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)
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# note: Platform-native buildsystem will be more helpful to launch/debug the tests/samples.
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# note: The PDB file path is making Ninja fails to install.
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# For Windows, we rely on /MP. The other platforms should be able to build with PREFER_NINJA.
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
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${FEATURE_OPTIONS}
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)
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vcpkg_install_cmake()
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vcpkg_copy_pdbs()
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file(INSTALL ${SOURCE_PATH}/LICENSE
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DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright
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)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin)
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endif()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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