vcpkg/ports/magnum/magnumdeploy.ps1

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# Magnum's plugin deployment strategy is that each Magnum module has a hardcoded
# set of plugin directories. Each of these directories is deployed in
# full if that Module is referenced.
#
# Note: this function signature and behavior is depended upon by applocal.ps1
function deployPluginsIfMagnum([string]$targetBinaryDir, [string]$MagnumPluginsDir, [string]$targetBinaryName) {
Write-Verbose "Deploying magnum plugins"
$baseDir = Split-Path $MagnumPluginsDir -parent
$pluginsBase = Split-Path $MagnumPluginsDir -Leaf
$binDir = "$baseDir\bin"
function deployPlugins([string]$pluginSubdirName) {
if (Test-Path "$MagnumPluginsDir\$pluginSubdirName") {
Write-Verbose " Deploying plugins directory '$pluginSubdirName'"
New-Item "$targetBinaryDir\$pluginsBase\$pluginSubdirName" -ItemType Directory -ErrorAction SilentlyContinue | Out-Null
Get-ChildItem -Path "$MagnumPluginsDir\$pluginSubdirName\*" -Include "*.dll", "*.conf", "*.pdb" | % {
deployBinary "$targetBinaryDir\$pluginsBase\$pluginSubdirName" "$MagnumPluginsDir\$pluginSubdirName" $_.Name
resolve $_
}
} else {
Write-Verbose " Skipping plugins directory '$pluginSubdirName': doesn't exist"
}
}
# We detect Magnum modules in use via the DLLs that contain their
# plugin interfaces.
if ($targetBinaryName -like "MagnumAudio.dll" -or $targetBinaryName -like "MagnumAudio-d.dll") {
deployPlugins "audioimporters"
} elseif ($targetBinaryName -like "MagnumText.dll" -or $targetBinaryName -like "MagnumText-d.dll") {
deployPlugins "fonts"
deployPlugins "fontconverters"
} elseif ($targetBinaryName -like "MagnumTrade.dll" -or $targetBinaryName -like "MagnumTrade-d.dll") {
deployPlugins "importers"
deployPlugins "imageconverters"
deployPlugins "sceneconverters"
} elseif ($targetBinaryName -like "MagnumShaderTools.dll" -or $targetBinaryName -like "MagnumShaderTools-d.dll") {
deployPlugins "shaderconverters"
}
}