vcpkg/ports/physx/portfile.cmake

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###############################################################################################################
# Port for Omniverse PhysX 5 - NVIDIA Corporation
# Written by Marco Alesiani <malesiani@nvidia.com>
# Note: this port is NOT officially supported by NVIDIA.
# This port is also not a replacement for the 'physx' port: the newest Omniverse PhysX dropped support
# for many platforms so the old one will continue to be community maintained to support all previous platforms.
###############################################################################################################
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vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
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REPO NVIDIA-Omniverse/PhysX
REF 105.1-physx-5.3.0 # newest tag
SHA512 fa3897738aed583f0498587365aafc77107351d72888058d0b725bd39de1c33b37c99294b6346be165eaf3aa3c6228ca7ddb0a3b18e522c1fb79e2559d70b551
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HEAD_REF main
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)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
set(VCPKG_BUILD_STATIC_LIBS TRUE)
else()
set(VCPKG_BUILD_STATIC_LIBS FALSE)
endif()
if(VCPKG_CRT_LINKAGE STREQUAL "static")
set(VCPKG_LINK_CRT_STATICALLY TRUE)
else()
set(VCPKG_LINK_CRT_STATICALLY FALSE)
endif()
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# Target platform detection for packman (the NVIDIA dependency downloader) and CMake options settings
if(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(PLATFORM_OPTIONS
-DPX_BUILDSNIPPETS=OFF
-DPX_BUILDPVDRUNTIME=OFF
-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
)
set(targetPlatform "linux")
elseif(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(PLATFORM_OPTIONS
-DPX_BUILDSNIPPETS=OFF
-DPX_BUILDPVDRUNTIME=OFF
-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
)
set(targetPlatform "linuxAarch64")
elseif(VCPKG_TARGET_IS_WINDOWS AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(PLATFORM_OPTIONS
-DPX_BUILDSNIPPETS=OFF
-DPX_BUILDPVDRUNTIME=OFF
-DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS}
-DNV_USE_STATIC_WINCRT=${VCPKG_LINK_CRT_STATICALLY}
-DPX_FLOAT_POINT_PRECISE_MATH=OFF
)
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# Note: it would have been more correct to specify "win64" here, but we specify this so that packman can download
# the right dependencies on windows (see the "platforms" field in the dependencies.xml), that will also later
# set up the correct PM_xxx environment variables that we can pass to the cmake generation invocation to find
# whatever the PhysX project needs. Note that vc17(2022) is not required: the latest repo is guaranteed to work
# with vc15, vc16 and vc17 on x64 Windows. The binaries for these platforms downloaded by packman should be the same.
set(targetPlatform "vc17win64")
else()
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message(FATAL_ERROR "Unsupported platform/architecture combination")
endif()
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######################## Download required deps ##############################
set($ENV{PM_PATHS} "")
if(VCPKG_TARGET_IS_WINDOWS)
vcpkg_download_distfile(ARCHIVE
URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%40105.1-5.3.4207.33265367-windows-public.7z"
FILENAME "PhysXGpu.7z"
SHA512 010b4c135026a15710b2e0d0d503197456f8f9d2eb291b32df65aa3dbeff09ba0877c52af1724f7a9384af727657d247cabf9c330e11c7ae1e1be5d1b89dce81
)
# 7z might not be preinstalled on Win machines
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vcpkg_find_acquire_program(7Z)
set(ENV{PM_PhysXGpu_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXGpu_dep")
file(MAKE_DIRECTORY "$ENV{PM_PhysXGpu_PATH}")
vcpkg_execute_required_process(
COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXGpu_PATH}" "-y" "-bso0" "-bsp0"
WORKING_DIRECTORY "$ENV{PM_PhysXGpu_PATH}"
LOGNAME "extract-PhysXGpu"
)
else()
vcpkg_download_distfile(ARCHIVE
URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%40105.1-5.3.4207.33265367-linux-x86_64-public.7z"
FILENAME "PhysXGpu.7z"
SHA512 a6209a7d4218e80c3cbeec10a80ca3aaa08793469ddcf01ed8bc4582beef0b13697e1bb91f3a59cfdbdfe9652fe22d7569be4de9f0d08a9525a60951c2989acd
)
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vcpkg_extract_source_archive(PHYSXGPU_SOURCE_PATH
NO_REMOVE_ONE_LEVEL
ARCHIVE "${ARCHIVE}"
BASE_DIRECTORY PhysXGpu_dep
)
set(ENV{PM_PhysXGpu_PATH} "${PHYSXGPU_SOURCE_PATH}")
endif()
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message(STATUS "Extracted dependency to $ENV{PM_PhysXGpu_PATH}")
list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXGpu_PATH})
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if(VCPKG_TARGET_IS_WINDOWS)
vcpkg_download_distfile(ARCHIVE
URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXDevice%4018.12.7.4.7z"
FILENAME "PhysXDevice.7z"
SHA512 c20eb2f1e0dcb9d692cb718ca7e3a332291e72a09614f37080f101e5ebc1591033029f0f1e6fba33a17d4c9f59f13e561f3fc81cee34cd53d50b579c01dd3f3c
)
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set(ENV{PM_PhysXDevice_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXDevice_dep")
file(MAKE_DIRECTORY "$ENV{PM_PhysXDevice_PATH}")
vcpkg_find_acquire_program(7Z)
vcpkg_execute_required_process(
COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXDevice_PATH}" "-y" "-bso0" "-bsp0"
WORKING_DIRECTORY "$ENV{PM_PhysXDevice_PATH}"
LOGNAME "extract-PhysXDevice"
)
endif()
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message(STATUS "Extracted dependency to $ENV{PM_PhysXDevice_PATH}")
list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXDevice_PATH})
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if(targetPlatform STREQUAL "vc17win64")
set(ENV{PM_freeglut_PATH} "${CURRENT_BUILDTREES_DIR}/freeglut_dep")
file(MAKE_DIRECTORY "$ENV{PM_freeglut_PATH}")
vcpkg_download_distfile(ARCHIVE
URLS "https://d4i3qtqj3r0z5.cloudfront.net/freeglut-windows%403.4_1.1.7z"
FILENAME "freeglut.7z"
SHA512 c01cb75dd466d6889a72d7236669bfce841cc6da9e0edb4208c4affb5ca939f28d64bc3d988bc85d98c589b0b42ac3464f606c89f6c113106669fc9fe84000e5
)
vcpkg_find_acquire_program(7Z)
vcpkg_execute_required_process(
COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_freeglut_PATH}" "-y" "-bso0" "-bsp0"
WORKING_DIRECTORY "$ENV{PM_freeglut_PATH}"
LOGNAME "extract-freeglut"
)
message(STATUS "Extracted dependency to $ENV{PM_freeglut_PATH}")
list(APPEND ENV{PM_PATHS} $ENV{PM_freeglut_PATH})
endif()
######################## Now generate ALL cmake parameters according to our distribution ##############################
set(PHYSX_ROOT_DIR "${SOURCE_PATH}/physx")
# Set common parameters
set(common_params -DCMAKE_PREFIX_PATH=$ENV{PM_PATHS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_LIB_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_BIN_DIR=${PHYSX_ROOT_DIR})
# Set platform and compiler specific parameters
if(targetPlatform STREQUAL "linuxAarch64")
set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux-aarch64/PhysX)
set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=arm)
elseif(targetPlatform STREQUAL "linux")
set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux/PhysX)
set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=x86)
elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64
set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/vc17win64/PhysX)
set(platformCMakeParams -DTARGET_BUILD_PLATFORM=windows -DPX_OUTPUT_ARCH=x86)
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endif()
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# Also make sure the packman-downloaded GPU driver is found as a binary
list(APPEND platformCMakeParams -DPHYSX_PHYSXGPU_PATH=$ENV{PM_PhysXGpu_PATH}/bin)
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# Anyway the above only works for clang, see
# source/compiler/cmake/linux/CMakeLists.txt:164
# to avoid problems, we copy _immediately_ the extra binaries
if(targetPlatform STREQUAL "linuxAarch64")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/debug")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.aarch64/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.aarch64/release")
elseif(targetPlatform STREQUAL "linux")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/checked/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/debug")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/linux.clang/release/libPhysXGpu_64.so" DESTINATION "${SOURCE_PATH}/physx/bin/linux.clang/release")
elseif(targetPlatform STREQUAL "vc17win64")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/checked/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/debug")
file(COPY "$ENV{PM_PhysXGpu_PATH}/bin/win.x86_64.vc141.mt/release/PhysXGpu_64.dll" DESTINATION "${SOURCE_PATH}/physx/bin/vc17win64/release")
endif()
set(cmakeParams ${platformCMakeParams} ${common_params} ${cmakeParams})
# Finally invoke cmake to configure the PhysX project
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}/physx/compiler/public"
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GENERATOR "${generator}"
WINDOWS_USE_MSBUILD
OPTIONS
-DCMAKE_TOOLCHAIN_FILE=${VCPKG_CHAINLOAD_TOOLCHAIN_FILE}
${PLATFORM_OPTIONS}
-DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR}
${cmakeParams}
OPTIONS_DEBUG
-DNV_USE_DEBUG_WINCRT=TRUE
DISABLE_PARALLEL_CONFIGURE
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MAYBE_UNUSED_VARIABLES
PX_OUTPUT_ARCH
PHYSX_PHYSXGPU_PATH
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)
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# Compile and install in vcpkg's final installation directories all of the include headers and binaries for debug/release
vcpkg_cmake_install()
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######################## Extract to final vcpkg install locations and fixup artifacts in wrong dirs ##############################
message("[PHYSX BUILD COMPLETED] Extracting build artifacts to vcpkg installation locations..")
# Artifacts paths are similar to <compiler>/<configuration>/[artifact] however vcpkg expects
# libraries, binaries and headers to be respectively in ${CURRENT_PACKAGES_DIR}/lib or ${CURRENT_PACKAGES_DIR}/debug/lib,
# ${CURRENT_PACKAGES_DIR}/bin or ${CURRENT_PACKAGES_DIR}/debug/bin and ${CURRENT_PACKAGES_DIR}/include.
# This function accepts a DIRECTORY named variable specifying the 'lib' or 'bin' destination directory and a SUFFIXES named
# variable which specifies a list of suffixes to extract in that folder (e.g. all the .lib or .pdb)
function(copy_in_vcpkg_destination_folder_physx_artifacts)
macro(_copy_up _IN_DIRECTORY _OUT_DIRECTORY)
foreach(_SUFFIX IN LISTS _fpa_SUFFIXES)
file(GLOB_RECURSE _ARTIFACTS
LIST_DIRECTORIES false
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"${SOURCE_PATH}/physx/${_IN_DIRECTORY}/*${_SUFFIX}"
)
if(_ARTIFACTS)
file(COPY ${_ARTIFACTS} DESTINATION "${CURRENT_PACKAGES_DIR}/${_OUT_DIRECTORY}")
endif()
endforeach()
endmacro()
cmake_parse_arguments(_fpa "" "DIRECTORY" "SUFFIXES" ${ARGN})
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_copy_up("bin/*/release" "${_fpa_DIRECTORY}") # could be physx/bin/linux.clang/release or physx/bin/win.x86_64.vc142.mt/release
_copy_up("bin/*/debug" "debug/${_fpa_DIRECTORY}")
endfunction()
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# Create output directories
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/lib")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/lib")
if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
# Packman also downloads the Gpu driver shared library, so we'll place it in bin and debug/bin
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/bin")
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/bin")
endif()
copy_in_vcpkg_destination_folder_physx_artifacts(
DIRECTORY "lib"
SUFFIXES ${VCPKG_TARGET_STATIC_LIBRARY_SUFFIX} ${VCPKG_TARGET_IMPORT_LIBRARY_SUFFIX}
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)
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if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static")
# Also copy whatever .so/.dll were built. Remember that there should be NO /bin directory (nor debug/bin)
# when using static linkage
copy_in_vcpkg_destination_folder_physx_artifacts(
DIRECTORY "bin"
SUFFIXES ${VCPKG_TARGET_SHARED_LIBRARY_SUFFIX} ".pdb"
)
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endif()
# Special treatment is reserved for the PhysXGpu_64 shared library (downloaded by packman).
# This is a 3rd party "optional functionality" dependency.
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools")
set(GPULIBNAMES "")
if(targetPlatform STREQUAL "linuxAarch64" OR targetPlatform STREQUAL "linux")
list(APPEND GPULIBNAMES "libPhysXGpu_64.so" "libPhysXDevice64.so")
elseif(targetPlatform STREQUAL "vc17win64") # Again: this will work for any Win64
list(APPEND GPULIBNAMES "PhysXGpu_64.dll" "PhysXDevice64.dll")
endif()
function(_copy_single_files_from_dir_to_destdir _IN_FILES _IN_DIR _OUT_DIR)
file(GLOB_RECURSE _ARTIFACTS
LIST_DIRECTORIES false
"${_IN_DIR}"
)
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foreach(_ARTIFACT IN LISTS _ARTIFACTS)
foreach(_FILE IN LISTS _IN_FILES)
if("${_ARTIFACT}" MATCHES "${_FILE}")
file(COPY "${_ARTIFACT}" DESTINATION "${_OUT_DIR}")
endif()
endforeach()
endforeach()
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endfunction()
# Put it in binary directories, it's an optional component (only release binaries should go in tools/)
_copy_single_files_from_dir_to_destdir("${GPULIBNAMES}" "${SOURCE_PATH}/physx/bin/*/release/*" "${CURRENT_PACKAGES_DIR}/tools")
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# Copy headers to port's destination folder
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/include")
# Renaming trick to finally have final folder structure as ${CURRENT_PACKAGES_DIR}/include/physx
file(RENAME "${SOURCE_PATH}/physx/include" "${SOURCE_PATH}/physx/physx")
file(COPY "${SOURCE_PATH}/physx/physx" DESTINATION "${CURRENT_PACKAGES_DIR}/include")
# Remove useless build directories
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/debug/source"
"${CURRENT_PACKAGES_DIR}/source"
)
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# Install the cmake config that users will use, replace -if any- only @variables@
configure_file("${CMAKE_CURRENT_LIST_DIR}/omniverse-physx-sdk-config.cmake" "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk/unofficial-omniverse-physx-sdk-config.cmake" @ONLY)
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/share")
file(COPY "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/share/")
vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-omniverse-physx-sdk
CONFIG_PATH share/omniverse-physx-sdk)
# Remove fixup wrong directories
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/debug/share"
)
if(targetPlatform STREQUAL "vc17win64")
# Remove freeglut (cannot be skipped in public release builds, but unnecessary)
file(REMOVE
"${CURRENT_PACKAGES_DIR}/bin/freeglut.dll"
"${CURRENT_PACKAGES_DIR}/debug/bin/freeglutd.dll"
)
endif()
# Install license and usage file
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE.md")
file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
message("[VCPKG Omniverse PhysX port execution completed]")