vcpkg/ports/directxtex/portfile.cmake

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CMake
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set(DIRECTXTEX_TAG jan2023)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO Microsoft/DirectXTex
[community triplet] adds triplets for building for the Xbox platform (#29210) * Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-03-09 06:06:20 +08:00
REF jan2023c
SHA512 df550651b0fc4927aa9f837e0347b98722b8112ca7d7eddecded03a4a8a3dd7afed42c882c04f0b64e403a26c84d4e1c88ee9c104395be446ce220b28c6af9da
HEAD_REF main
)
vcpkg_check_features(
OUT_FEATURE_OPTIONS FEATURE_OPTIONS
FEATURES
dx11 BUILD_DX11
dx12 BUILD_DX12
openexr ENABLE_OPENEXR_SUPPORT
spectre ENABLE_SPECTRE_MITIGATION
)
if(VCPKG_TARGET_IS_MINGW AND ("dx11" IN_LIST FEATURES))
message(NOTICE "Building ${PORT} for MinGW requires the HLSL Compiler fxc.exe also be in the PATH. See https://aka.ms/windowssdk.")
endif()
if (VCPKG_HOST_IS_LINUX)
message(WARNING "Build ${PORT} requires GCC version 9 or later")
endif()
set(EXTRA_OPTIONS -DBUILD_SAMPLE=OFF -DBUILD_TESTING=OFF -DBC_USE_OPENMP=ON)
[community triplet] adds triplets for building for the Xbox platform (#29210) * Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-03-09 06:06:20 +08:00
if(VCPKG_TARGET_IS_UWP OR VCPKG_TARGET_IS_XBOX)
list(APPEND EXTRA_OPTIONS -DBUILD_TOOLS=OFF)
else()
list(APPEND EXTRA_OPTIONS -DBUILD_TOOLS=ON)
endif()
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS ${FEATURE_OPTIONS} ${EXTRA_OPTIONS}
)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup(CONFIG_PATH share/directxtex)
if(VCPKG_HOST_IS_WINDOWS AND (VCPKG_TARGET_ARCHITECTURE MATCHES x64) AND (NOT ("openexr" IN_LIST FEATURES)))
vcpkg_download_distfile(
TEXASSEMBLE_EXE
URLS "https://github.com/Microsoft/DirectXTex/releases/download/${DIRECTXTEX_TAG}/texassemble.exe"
FILENAME "texassemble-${DIRECTXTEX_TAG}.exe"
SHA512 a339b725107d8b45e73e2cf24a989844a98a28cda2a01ff760cc46dea49f09b27b5d8d4c1c6940b323b0d0cc83492d21895a958e11ba82a0bbfdd877bfad7ded
)
vcpkg_download_distfile(
TEXCONV_EXE
URLS "https://github.com/Microsoft/DirectXTex/releases/download/${DIRECTXTEX_TAG}/texconv.exe"
FILENAME "texconv-${DIRECTXTEX_TAG}.exe"
SHA512 6dc472cec94c771bb289a927ee0cce0507332394353306806a7d244999591f9f7c46dd86a55cf24c727fb0592f777b2a4df4f4edaecc72c40ee72a00830372f2
)
vcpkg_download_distfile(
TEXDIAG_EXE
URLS "https://github.com/Microsoft/DirectXTex/releases/download/${DIRECTXTEX_TAG}/texdiag.exe"
FILENAME "texdiag-${DIRECTXTEX_TAG}.exe"
SHA512 512346a880459179fb585dfb2ca97ef6a668e803be201de180e6ca3e431c61b73204f80cabe9b3aced97a33abdfd831cce56eb9228726db5ae9fe993c59845a6
)
file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools/directxtex/")
file(INSTALL
${TEXASSEMBLE_EXE}
${TEXCONV_EXE}
${TEXDIAG_EXE}
DESTINATION "${CURRENT_PACKAGES_DIR}/tools/directxtex/")
file(RENAME "${CURRENT_PACKAGES_DIR}/tools/directxtex/texassemble-${DIRECTXTEX_TAG}.exe" "${CURRENT_PACKAGES_DIR}/tools/directxtex/texassemble.exe")
file(RENAME "${CURRENT_PACKAGES_DIR}/tools/directxtex/texconv-${DIRECTXTEX_TAG}.exe" "${CURRENT_PACKAGES_DIR}/tools/directxtex/texconv.exe")
file(RENAME "${CURRENT_PACKAGES_DIR}/tools/directxtex/texdiag-${DIRECTXTEX_TAG}.exe" "${CURRENT_PACKAGES_DIR}/tools/directxtex/texadiag.exe")
[community triplet] adds triplets for building for the Xbox platform (#29210) * Try adding xbox triplets * Update for Gaming Command Prompt usage * Fix directxtk12 shaders for xbox * Add toolchain for xbox * Fix ports for feature builds * Code review feedback * More code review * Code review * WIN32_LEAN_AND_MEAN is too aggressive for many libs * Normalize GDK variable paths * Need to leave oldnames.lib as many libs use POSIX names * More code review feedback * Remove extra file * Use of /DEFAULTLIB fixed 41 ports * Code review feedback * Added basic xbox supports expression * Updates for xbox-aware ports * Update for CMake fixes upstream * Minor synatx fix * Fix up merge issues * Need directx-headers for linux * Missed one port revision * Removed VCPKG_TARGET_IS_XBOX from project scope after upstream fixes * Update baseline * License updates per github-actions bot * Update baseline * Update toolchain to support try_compile for GDK headers * Update port numbers * Update baseline * Don't need directx-dxc for Xbox builds * Update baseline * Update hashes * Code review * Update baseline * Refresh hashes for upstream fixes * Update baseline * Add ms-gdkx stub port * Update baseline * updated ms-gdkx with user-friendly output * Update baseline * Code review for the toolchain file * Update directxkt12 hash * Refresh baseline * Update MSBuild integration to select proper triplet for GDK custom platforms * Update CMake integration to select proper xbox triplet from XBOX_CONSOLE_TARGET * vcpkg.targets update * Code review feedback * Update baseline * Refresh baseline * Code review for MSBuild * Code review for xbox toolchain * vcpkg.cmake codereview --------- Co-authored-by: walbourn <chuckw_walbourn@yahoo.com>
2023-03-09 06:06:20 +08:00
elseif(VCPKG_TARGET_IS_WINDOWS AND (NOT VCPKG_TARGET_IS_UWP) AND (NOT VCPKG_TARGET_IS_XBOX) AND ("dx11" IN_LIST FEATURES))
vcpkg_copy_tools(
TOOL_NAMES texassemble texconv texdiag
SEARCH_DIR "${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/bin/CMake"
)
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)