2021-02-11 16:24:45 +08:00
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#Note: glslang and spir tools doesn't export symbol and need to be build as static lib for cmake to work
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vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
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2017-09-06 03:58:53 +08:00
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO google/shaderc
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2021-07-15 22:00:19 +08:00
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REF adca18dcadd460eb517fe44f6cd2460fa0650ebe
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SHA512 3a27d4c51be9e9396b9a854cb96d88e78ff2ca6dcb8400bd3288f6984d25876af0eae649aa1c72ad613edbbcfa4324a12809f13ceb7a0134eef41cb1a698dfdf
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2017-09-06 03:58:53 +08:00
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HEAD_REF master
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2019-06-28 06:38:53 +08:00
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PATCHES
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2021-02-11 16:24:45 +08:00
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disable-update-version.patch
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fix-build-type.patch
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2021-07-24 00:04:43 +08:00
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fix-install-shaderc_util.patch
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2017-09-06 03:58:53 +08:00
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)
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2016-11-27 19:07:15 +08:00
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/build-version.inc DESTINATION ${SOURCE_PATH}/glslc/src)
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2016-12-06 17:04:32 +08:00
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set(OPTIONS)
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if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
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list(APPEND OPTIONS -DSHADERC_ENABLE_SHARED_CRT=ON)
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endif()
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# shaderc uses python to manipulate copyright information
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vcpkg_find_acquire_program(PYTHON3)
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get_filename_component(PYTHON3_EXE_PATH ${PYTHON3} DIRECTORY)
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2018-10-12 12:27:22 +08:00
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vcpkg_add_to_path(PREPEND "${PYTHON3_EXE_PATH}")
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2016-11-27 19:07:15 +08:00
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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2019-08-01 04:01:02 +08:00
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PREFER_NINJA
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2021-02-11 16:24:45 +08:00
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OPTIONS
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${OPTIONS}
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-DSHADERC_SKIP_TESTS=true
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2021-07-15 22:00:19 +08:00
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-DSHADERC_GLSLANG_DIR=${CMAKE_CURRENT_LIST_DIR}/glslang
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-DSHADERC_SPIRV_TOOLS_DIR=${CMAKE_CURRENT_LIST_DIR}/spirv-tools
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-DSHADERC_ENABLE_EXAMPLES=OFF
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2016-11-27 19:07:15 +08:00
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)
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vcpkg_install_cmake()
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2021-02-11 16:24:45 +08:00
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vcpkg_fixup_pkgconfig()
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vcpkg_copy_tools(TOOL_NAMES glslc AUTO_CLEAN)
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2016-11-27 19:07:15 +08:00
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2017-09-06 03:58:53 +08:00
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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2016-11-27 19:07:15 +08:00
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2021-02-11 16:24:45 +08:00
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file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)
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