vcpkg/ports/angle/001-fix-uwp.patch

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diff --git a/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp b/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp
index 7d3f078d6..fac057dd6 100644
--- a/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp
@@ -213,16 +213,20 @@ HRESULT GetCoreWindowSizeInPixels(const ComPtr<ABI::Windows::UI::Core::ICoreWind
static float GetLogicalDpi()
{
- ComPtr<ABI::Windows::Graphics::Display::IDisplayPropertiesStatics> displayProperties;
+ ComPtr<ABI::Windows::Graphics::Display::IDisplayInformationStatics> displayInformationStatics;
+ ComPtr<ABI::Windows::Graphics::Display::IDisplayInformation> displayInformation;
if (SUCCEEDED(GetActivationFactory(
- HStringReference(RuntimeClass_Windows_Graphics_Display_DisplayProperties).Get(),
- displayProperties.GetAddressOf())))
+ HStringReference(RuntimeClass_Windows_Graphics_Display_DisplayInformation).Get(),
+ displayInformationStatics.GetAddressOf())))
{
float dpi = 96.0f;
- if (SUCCEEDED(displayProperties->get_LogicalDpi(&dpi)))
+ if (SUCCEEDED(displayInformationStatics->GetForCurrentView(&displayInformation)))
{
- return dpi;
+ if (SUCCEEDED(displayInformation->get_LogicalDpi(&dpi)))
+ {
+ return dpi;
+ }
}
}