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14 lines
595 B
Diff
14 lines
595 B
Diff
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diff --git a/physx/source/foundation/include/windows/PsWindowsInlineAoS.h b/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
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index 881dffb..7111189 100644
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--- a/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
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+++ b/physx/source/foundation/include/windows/PsWindowsInlineAoS.h
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@@ -363,7 +363,7 @@
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PX_FORCE_INLINE Vec3V V3LoadA(const PxF32* const f)
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{
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ASSERT_ISALIGNED16(f);
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- return V4ClearW(_mm_load_ps(f));
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+ return [ & ](){ return V4ClearW(_mm_load_ps(f)); }(); // MSVC 142 bug workaround
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}
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PX_FORCE_INLINE Vec3V V3LoadU(const PxF32* const i)
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