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33 lines
1.3 KiB
Diff
33 lines
1.3 KiB
Diff
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diff --git a/IO/ExportPDF/vtkPDFContextDevice2D.cxx b/IO/ExportPDF/vtkPDFContextDevice2D.cxx
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index a51945dc9b..1cbc3945af 100644
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--- a/IO/ExportPDF/vtkPDFContextDevice2D.cxx
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+++ b/IO/ExportPDF/vtkPDFContextDevice2D.cxx
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@@ -1631,21 +1631,21 @@ void vtkPDFContextDevice2D::ApplyLineWidth(float width)
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void vtkPDFContextDevice2D::ApplyLineType(int type)
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{
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// These match the OpenGL2 implementation:
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- static const HPDF_UINT16 noPen[] = { 0, 10 };
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+ static const HPDF_REAL noPen[] = { 0, 10 };
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static const HPDF_UINT noPenLen = 2;
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- static const HPDF_UINT16 dash[] = { 8 };
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+ static const HPDF_REAL dash[] = { 8 };
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static const HPDF_UINT dashLen = 1;
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- static const HPDF_UINT16 dot[] = { 1, 7 };
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- static const HPDF_UINT16 denseDot[] = { 1, 3 };
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+ static const HPDF_REAL dot[] = { 1, 7 };
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+ static const HPDF_REAL denseDot[] = { 1, 3 };
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static const HPDF_UINT dotLen = 2;
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- static const HPDF_UINT16 dashDot[] = { 4, 6, 2, 4 };
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+ static const HPDF_REAL dashDot[] = { 4, 6, 2, 4 };
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static const HPDF_UINT dashDotLen = 4;
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// This is dash-dot-dash, but eh. It matches the OpenGL2 0x1C47 pattern.
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- static const HPDF_UINT16 dashDotDot[] = { 3, 3, 1, 3, 3, 3 };
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+ static const HPDF_REAL dashDotDot[] = { 3, 3, 1, 3, 3, 3 };
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static const HPDF_UINT dashDotDotLen = 6;
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switch (type)
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