vcpkg/ports/mygui/portfile.cmake

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CMake
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# MyGUI supports compiling itself as a DLL,
# but it seems platform-related stuff doesn't support dynamic linkage
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO MyGUI/mygui
REF 26109822f36a4f7d72d5d8ecd41659897f085a40
SHA512 4d1f001e8c04d08ad911bc0345a2287b5e17e21284728cf23d7a930e8befb2f85902053e3c90283444bf9e32c7dada2f37c498e735d6314732b297d97ed339e4
HEAD_REF master
PATCHES
fix-generation.patch
)
if("opengl" IN_LIST FEATURES)
set(MYGUI_RENDERSYSTEM 4)
else()
set(MYGUI_RENDERSYSTEM 1)
endif()
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DMYGUI_STATIC=TRUE
-DMYGUI_BUILD_DEMOS=FALSE
-DMYGUI_BUILD_PLUGINS=TRUE
-DMYGUI_BUILD_TOOLS=FALSE
-DMYGUI_BUILD_UNITTESTS=FALSE
-DMYGUI_BUILD_TEST_APP=FALSE
-DMYGUI_BUILD_WRAPPER=FALSE
-DMYGUI_BUILD_DOCS=FALSE
-DMYGUI_RENDERSYSTEM=${MYGUI_RENDERSYSTEM}
)
vcpkg_install_cmake()
file(REMOVE_RECURSE
${CURRENT_PACKAGES_DIR}/debug/include
${CURRENT_PACKAGES_DIR}/debug/share
)
# Handle copyright
file(INSTALL ${SOURCE_PATH}/COPYING.MIT DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)