Merge pull request #1123 from muemart/python

Add port for Python 3
This commit is contained in:
Robert Schumacher 2017-05-22 17:46:39 -07:00 committed by GitHub
commit 082c827fd3
5 changed files with 166 additions and 0 deletions

View File

@ -0,0 +1,46 @@
diff --git a/PCbuild/pythoncore.vcxproj b/PCbuild/pythoncore.vcxproj
index 6ea1848..4134d7b 100644
--- a/PCbuild/pythoncore.vcxproj
+++ b/PCbuild/pythoncore.vcxproj
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@@ -41,7 +41,7 @@
<Import Project="python.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <ConfigurationType>StaticLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -66,12 +66,24 @@
<ClCompile>
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(PySourcePath)Python;$(PySourcePath)Modules\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_NO_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<AdditionalDependencies>version.lib;shlwapi.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<BaseAddress>0x1e000000</BaseAddress>
</Link>
+ <Lib>
+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MachineX86</TargetMachine>
+ </Lib>
+ <Lib>
+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='PGInstrument|Win32'">MachineX86</TargetMachine>
+ </Lib>
+ <Lib>
+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='PGUpdate|Win32'">MachineX86</TargetMachine>
+ </Lib>
+ <Lib>
+ <TargetMachine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MachineX86</TargetMachine>
+ </Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\Include\abstract.h" />
--

View File

@ -0,0 +1,17 @@
diff --git a/PCbuild/pythoncore.vcxproj b/PCbuild/pythoncore.vcxproj
index 4134d7b..ecbccf0 100644
--- a/PCbuild/pythoncore.vcxproj
+++ b/PCbuild/pythoncore.vcxproj
@@ -67,6 +67,10 @@
<AdditionalOptions>/Zm200 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(PySourcePath)Python;$(PySourcePath)Modules\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;Py_BUILD_CORE;Py_NO_ENABLE_SHARED;MS_DLL_ID="$(SysWinVer)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreadedDebug</RuntimeLibrary>
+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreadedDebug</RuntimeLibrary>
+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
+ <RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<AdditionalDependencies>version.lib;shlwapi.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
--

View File

@ -0,0 +1,14 @@
diff --git a/PC/pyconfig.h b/PC/pyconfig.h
index 64e7aec..aa36745 100644
--- a/PC/pyconfig.h
+++ b/PC/pyconfig.h
@@ -274,6 +274,7 @@ typedef int pid_t;
/* For Windows the Python core is in a DLL by default. Test
Py_NO_ENABLE_SHARED to find out. Also support MS_NO_COREDLL for b/w compat */
+#define Py_NO_ENABLE_SHARED
#if !defined(MS_NO_COREDLL) && !defined(Py_NO_ENABLE_SHARED)
# define Py_ENABLE_SHARED 1 /* standard symbol for shared library */
# define MS_COREDLL /* deprecated old symbol */
--

3
ports/python3/CONTROL Normal file
View File

@ -0,0 +1,3 @@
Source: python3
Version: 3.6.1
Description: The Python programming language as an embeddable library

View File

@ -0,0 +1,86 @@
# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic AND VCPKG_CRT_LINKAGE STREQUAL static)
# Because the patches patch the same file, they have to be applied in the correct order
# In this scenario, only the second patch needs to be applied, which doesn't work
message(STATUS "Warning: Dynamic library with static CRT is not supported. Building static library.")
set(VCPKG_LIBRARY_LINKAGE static)
endif()
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src-${TARGET_TRIPLET})
vcpkg_from_github(
OUT_SOURCE_PATH TEMP_SOURCE_PATH
REPO python/cpython
REF v3.6.1
SHA512 1fdc1dc44d82762a793093fa19d6401c99fbc05375d8d7e378274ed5555a25dfb3537f93ef04e52ebbf95b42fda74303293dd37aba81ce0c4296a675ab75fa62
HEAD_REF master
)
# We need per-triplet directories because we need to patch the project files differently based on the linkage
file(COPY ${TEMP_SOURCE_PATH} DESTINATION ${SOURCE_PATH})
set(SOURCE_PATH ${SOURCE_PATH}/cpython-3.6.1)
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0001-Static-library.patch
)
endif()
if (VCPKG_CRT_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0002-Static-CRT.patch
)
endif()
if (VCPKG_TARGET_ARCHITECTURE MATCHES "x86")
set(BUILD_ARCH "Win32")
set(OUT_DIR "win32")
elseif (VCPKG_TARGET_ARCHITECTURE MATCHES "x64")
set(BUILD_ARCH "x64")
set(OUT_DIR "amd64")
else()
message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
endif()
vcpkg_build_msbuild(
PROJECT_PATH ${SOURCE_PATH}/PCBuild/pythoncore.vcxproj
PLATFORM ${BUILD_ARCH})
if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES
${CMAKE_CURRENT_LIST_DIR}/0003-Fix-header-for-static-linkage.patch
)
endif()
file(GLOB HEADERS ${SOURCE_PATH}/Include/*.h)
file(COPY ${HEADERS} ${SOURCE_PATH}/PC/pyconfig.h DESTINATION ${CURRENT_PACKAGES_DIR}/include/python3.6)
file(COPY ${SOURCE_PATH}/Lib DESTINATION ${CURRENT_PACKAGES_DIR}/share/python3)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36_d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
file(COPY ${SOURCE_PATH}/PCBuild/${OUT_DIR}/python36_d.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
endif()
# Handle copyright
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/python3)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/python3/LICENSE ${CURRENT_PACKAGES_DIR}/share/python3/copyright)
vcpkg_copy_pdbs()