mirror of
https://github.com/microsoft/vcpkg.git
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Test all platforms
This commit is contained in:
parent
c0555b0b33
commit
0f39ed5af6
@ -1,288 +1,292 @@
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cmake_minimum_required(VERSION 3.8)
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project(angle CXX)
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if(WIN32 AND NOT WINDOWS_STORE)
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set(WINDOWS_DESKTOP 1)
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else()
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set(WINDOWS_DESKTOP 0)
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endif()
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if (WINDOWS_DESKTOP OR WINDOWS_STORE)
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set(WINDOWS_ANY 1)
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else()
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set(WINDOWS_ANY 0)
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endif()
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if(UNIX AND NOT APPLE)
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set(LINUX 1)
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else()
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set(LINUX 0)
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endif()
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if(WINDOWS_ANY)
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add_compile_options(/d2guard4 /Wv:18 /guard:cf)
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else()
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add_compile_options(-std=c++17 -fPIC)
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endif()
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set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_STATIC_LIBRARY_PREFIX "")
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add_definitions(
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-D_CRT_SECURE_NO_DEPRECATE
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-D_SCL_SECURE_NO_WARNINGS
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-D_HAS_EXCEPTIONS=0
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-DNOMINMAX
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-DANGLE_STANDALONE_BUILD
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-DANGLE_ENABLE_DEBUG_ANNOTATIONS
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)
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configure_file(commit.h include/id/commit.h COPYONLY)
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include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include)
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##########
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# angle::common
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if(WINDOWS_ANY)
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set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac")
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elseif(LINUX)
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set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac")
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elseif(APPLE)
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set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win")
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endif()
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file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/*.h")
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list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}")
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add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES})
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target_include_directories(angle_common PUBLIC src/common/third_party/base)
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add_library(angle::common ALIAS angle_common)
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##########
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# angle::image_util
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file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp")
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add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES})
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target_link_libraries(angle_image_util PRIVATE angle::common)
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add_library(angle::image_util ALIAS angle_image_util)
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##########
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# angle::translator
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file(GLOB TRANSLATOR_SOURCES
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"src/compiler/translator/glslang.l"
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"src/compiler/translator/glslang.y"
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"src/compiler/translator/*.h"
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"src/compiler/translator/*.cpp"
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"src/third_party/compiler/ArrayBoundsClamper.cpp"
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)
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add_library(angle_translator STATIC ${TRANSLATOR_SOURCES})
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target_compile_definitions(angle_translator PUBLIC
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-DANGLE_ENABLE_ESSL
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-DANGLE_ENABLE_GLSL
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-DANGLE_ENABLE_HLSL
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)
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target_link_libraries(angle_translator PRIVATE angle::common)
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add_library(angle::translator ALIAS angle_translator)
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##########
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# angle::preprocessor
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file(GLOB PREPROCESSOR_SOURCES
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"src/compiler/preprocessor/*.h"
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"src/compiler/preprocessor/*.cpp"
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)
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add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES})
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target_link_libraries(angle_preprocessor PRIVATE angle::common)
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add_library(angle::preprocessor ALIAS angle_preprocessor)
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##########
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# libANGLE
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## OpenGL Renderer
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if(WINDOWS_DESKTOP OR LINUX OR APPLE)
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if(WINDOWS_DESKTOP)
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set(ANGLE_RENDERER_OPENGL_WGL
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"src/libANGLE/renderer/gl/wgl/*.cpp"
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"src/libANGLE/renderer/gl/wgl/*.inl"
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"src/libANGLE/renderer/gl/wgl/*.h"
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)
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else()
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set(ANGLE_RENDERER_OPENGL_WGL )
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endif()
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file(GLOB LIBANGLE_GL_SOURCES
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"src/libANGLE/renderer/gl/*.cpp"
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"src/libANGLE/renderer/gl/*.inl"
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"src/libANGLE/renderer/gl/*.h"
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${ANGLE_RENDERER_OPENGL_WGL}
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)
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list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest")
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add_library(angle_renderer_opengl INTERFACE)
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target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES})
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target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL)
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add_library(angle::renderer::opengl ALIAS angle_renderer_opengl)
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endif()
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# D3D Renderers
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if(WINDOWS_ANY)
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## All D3D Sources
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file(GLOB_RECURSE LIBANGLE_D3D_SOURCES
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"src/libANGLE/renderer/d3d/*.cpp"
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"src/libANGLE/renderer/d3d/*.inl"
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"src/libANGLE/renderer/d3d/*.h"
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)
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list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest")
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## WinRT D3D Renderer
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if(WINDOWS_STORE)
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set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES})
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list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt")
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add_library(angle_renderer_winrt INTERFACE)
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target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES})
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add_library(angle::renderer::winrt ALIAS angle_renderer_winrt)
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endif()
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## Win32/d3d9 D3D Renderer
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if(WINDOWS_DESKTOP)
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set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES})
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list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32")
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find_library(D3D9_LIB NAMES d3d9)
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add_library(angle_renderer_win32 INTERFACE)
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target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES})
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target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9)
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target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB})
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add_library(angle::renderer::win32 ALIAS angle_renderer_win32)
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endif()
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## D3D11 Base renderer
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list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32")
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find_library(DXGUID_LIB NAMES dxguid)
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find_library(D3D11_LIB NAMES d3d11)
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add_library(angle_renderer_d3d INTERFACE)
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target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES})
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target_compile_definitions(angle_renderer_d3d INTERFACE
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-DANGLE_ENABLE_D3D11
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"-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }"
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)
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target_link_libraries(angle_renderer_d3d INTERFACE ${D3D11_LIB} ${DXGUID_LIB})
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add_library(angle::renderer::d3d ALIAS angle_renderer_d3d)
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endif()
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## Core libANGLE library
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if (LINUX OR APPLE)
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set(LIBANGLE_SOURCES_PLATFORM
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"src/libANGLE/renderer/gl/*.cpp"
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"src/libANGLE/renderer/gl/*.inl"
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"src/libANGLE/renderer/gl/*.h"
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"src/libANGLE/renderer/gl/glx/*.cpp"
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"src/libANGLE/renderer/gl/glx/*.inl"
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"src/libANGLE/renderer/gl/glx/*.h"
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)
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elseif(WINDOWS_ANY)
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set(LIBANGLE_SOURCES_PLATFORM
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"src/third_party/systeminfo/SystemInfo.cpp"
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)
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else()
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set(LIBANGLE_SOURCES_PLATFORM )
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endif()
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file(GLOB LIBANGLE_SOURCES
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"src/common/third_party/murmurhash/MurmurHash3.cpp"
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"src/common/event_tracer.cpp"
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"src/libANGLE/*.cpp"
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"src/libANGLE/*.inl"
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"src/libANGLE/*.h"
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"src/libANGLE/renderer/*.cpp"
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"src/libANGLE/renderer/*.inl"
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"src/libANGLE/renderer/*.h"
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"src/libANGLE/renderer/null/*.cpp"
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"src/libANGLE/renderer/null/*.inl"
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"src/libANGLE/renderer/null/*.h"
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${LIBANGLE_SOURCES_PLATFORM}
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)
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list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest")
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if(LINUX OR APPLE)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::opengl
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)
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elseif(WINDOWS_STORE)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::d3d
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angle::renderer::winrt
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)
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elseif(WINDOWS_DESKTOP)
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set(LIBANGLE_RENDERER_PLATFORM
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angle::renderer::d3d
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angle::renderer::win32
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angle::renderer::opengl
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)
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else()
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set(LIBANGLE_RENDERER_PLATFORM )
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endif()
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add_library(libANGLE STATIC ${LIBANGLE_SOURCES})
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target_link_libraries(libANGLE PRIVATE
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angle::common
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angle::image_util
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angle::translator
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angle::preprocessor
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${LIBANGLE_RENDERER_PLATFORM}
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)
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target_include_directories(libANGLE PRIVATE "src/third_party/khronos")
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target_compile_definitions(libANGLE
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PRIVATE -DANGLE_ENABLE_NULL
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PUBLIC
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-DLIBANGLE_IMPLEMENTATION
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$<$<BOOL:${LINUX}>:ANGLE_USE_X11>
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)
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add_library(angle::libANGLE ALIAS libANGLE)
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##########
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# libGLESv2
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file(GLOB LIBGLESV2_SOURCES "src/libGLESv2/*.h" "src/libGLESv2/*.cpp" "src/libGLESv2/libGLESv2.def")
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add_library(libGLESv2 ${LIBGLESV2_SOURCES})
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target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE)
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target_compile_definitions(libGLESv2
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PRIVATE -DLIBGLESV2_IMPLEMENTATION
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PUBLIC
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-DGL_GLEXT_PROTOTYPES
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-DGL_APICALL=
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-DEGLAPI=
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)
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target_include_directories(libGLESv2 PUBLIC "$<INSTALL_INTERFACE:include>")
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##########
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# libEGL
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add_library(libEGL
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"src/libEGL/libEGL.def"
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"src/libEGL/libEGL.cpp"
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"src/libEGL/libEGL.rc"
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"src/libEGL/resource.h"
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)
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target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2)
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target_include_directories(libEGL PUBLIC "$<INSTALL_INTERFACE:include>")
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SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "")
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SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "")
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SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "")
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install(TARGETS libEGL libGLESv2 EXPORT ANGLEExport
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RUNTIME DESTINATION bin
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LIBRARY DESTINATION lib
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ARCHIVE DESTINATION lib
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)
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install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle)
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if(NOT DISABLE_INSTALL_HEADERS)
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install(
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DIRECTORY include/
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DESTINATION include
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FILES_MATCHING PATTERN "*.h"
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PATTERN "GLSLANG" EXCLUDE
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PATTERN "export.h" EXCLUDE
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)
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endif()
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cmake_minimum_required(VERSION 3.8)
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project(angle CXX)
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if(WIN32 AND NOT WINDOWS_STORE)
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set(WINDOWS_DESKTOP 1)
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else()
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set(WINDOWS_DESKTOP 0)
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||||
endif()
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if (WINDOWS_DESKTOP OR WINDOWS_STORE)
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set(WINDOWS_ANY 1)
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else()
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set(WINDOWS_ANY 0)
|
||||
endif()
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||||
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if(UNIX AND NOT APPLE)
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set(LINUX 1)
|
||||
else()
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||||
set(LINUX 0)
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||||
endif()
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||||
|
||||
if(WINDOWS_ANY)
|
||||
add_compile_options(/d2guard4 /Wv:18 /guard:cf)
|
||||
else()
|
||||
add_compile_options(-std=c++17 -fPIC)
|
||||
endif()
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||||
|
||||
if (APPLE)
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||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics")
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||||
endif()
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}")
|
||||
set(CMAKE_STATIC_LIBRARY_PREFIX "")
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||||
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||||
add_definitions(
|
||||
-D_CRT_SECURE_NO_DEPRECATE
|
||||
-D_SCL_SECURE_NO_WARNINGS
|
||||
-D_HAS_EXCEPTIONS=0
|
||||
-DNOMINMAX
|
||||
-DANGLE_STANDALONE_BUILD
|
||||
-DANGLE_ENABLE_DEBUG_ANNOTATIONS
|
||||
)
|
||||
|
||||
configure_file(commit.h include/id/commit.h COPYONLY)
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||||
include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
|
||||
##########
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||||
# angle::common
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||||
if(WINDOWS_ANY)
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||||
set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_mac")
|
||||
elseif(LINUX)
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||||
set(ANGLE_COMMON_PLATFORM_FILTER "_win|_mac")
|
||||
elseif(APPLE)
|
||||
set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win")
|
||||
endif()
|
||||
file(GLOB ANGLE_COMMON_SOURCES "src/common/*.h" "src/common/*.inl" "src/common/*.cpp" "src/common/third_party/base/*.h")
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||||
list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}")
|
||||
add_library(angle_common STATIC ${ANGLE_COMMON_SOURCES})
|
||||
target_include_directories(angle_common PUBLIC src/common/third_party/base)
|
||||
add_library(angle::common ALIAS angle_common)
|
||||
|
||||
##########
|
||||
# angle::image_util
|
||||
file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inl" "src/image_util/*.cpp")
|
||||
add_library(angle_image_util STATIC ${ANGLE_IMAGE_UTIL_SOURCES})
|
||||
target_link_libraries(angle_image_util PRIVATE angle::common)
|
||||
add_library(angle::image_util ALIAS angle_image_util)
|
||||
|
||||
##########
|
||||
# angle::translator
|
||||
file(GLOB TRANSLATOR_SOURCES
|
||||
"src/compiler/translator/glslang.l"
|
||||
"src/compiler/translator/glslang.y"
|
||||
"src/compiler/translator/*.h"
|
||||
"src/compiler/translator/*.cpp"
|
||||
"src/third_party/compiler/ArrayBoundsClamper.cpp"
|
||||
)
|
||||
add_library(angle_translator STATIC ${TRANSLATOR_SOURCES})
|
||||
target_compile_definitions(angle_translator PUBLIC
|
||||
-DANGLE_ENABLE_ESSL
|
||||
-DANGLE_ENABLE_GLSL
|
||||
-DANGLE_ENABLE_HLSL
|
||||
)
|
||||
target_link_libraries(angle_translator PRIVATE angle::common)
|
||||
add_library(angle::translator ALIAS angle_translator)
|
||||
|
||||
##########
|
||||
# angle::preprocessor
|
||||
file(GLOB PREPROCESSOR_SOURCES
|
||||
"src/compiler/preprocessor/*.h"
|
||||
"src/compiler/preprocessor/*.cpp"
|
||||
)
|
||||
add_library(angle_preprocessor STATIC ${PREPROCESSOR_SOURCES})
|
||||
target_link_libraries(angle_preprocessor PRIVATE angle::common)
|
||||
add_library(angle::preprocessor ALIAS angle_preprocessor)
|
||||
|
||||
##########
|
||||
# libANGLE
|
||||
|
||||
## OpenGL Renderer
|
||||
if(WINDOWS_DESKTOP OR LINUX OR APPLE)
|
||||
if(WINDOWS_DESKTOP)
|
||||
set(ANGLE_RENDERER_OPENGL_PLATFORM
|
||||
"src/libANGLE/renderer/gl/wgl/*.cpp"
|
||||
"src/libANGLE/renderer/gl/wgl/*.inl"
|
||||
"src/libANGLE/renderer/gl/wgl/*.h"
|
||||
)
|
||||
elseif(APPLE)
|
||||
set(ANGLE_RENDERER_OPENGL_PLATFORM
|
||||
"src/libANGLE/renderer/gl/cgl/*.mm"
|
||||
"src/libANGLE/renderer/gl/cgl/*.cpp"
|
||||
"src/libANGLE/renderer/gl/cgl/*.inl"
|
||||
"src/libANGLE/renderer/gl/cgl/*.h"
|
||||
"gpu_info_util/SystemInfo_mac.mm"
|
||||
)
|
||||
elseif(LINUX)
|
||||
set(ANGLE_RENDERER_OPENGL_PLATFORM
|
||||
"src/libANGLE/renderer/gl/glx/*.cpp"
|
||||
"src/libANGLE/renderer/gl/glx/*.inl"
|
||||
"src/libANGLE/renderer/gl/glx/*.h"
|
||||
)
|
||||
endif()
|
||||
|
||||
file(GLOB LIBANGLE_GL_SOURCES
|
||||
"src/libANGLE/renderer/gl/*.cpp"
|
||||
"src/libANGLE/renderer/gl/*.inl"
|
||||
"src/libANGLE/renderer/gl/*.h"
|
||||
|
||||
${ANGLE_RENDERER_OPENGL_PLATFORM}
|
||||
)
|
||||
list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest")
|
||||
add_library(angle_renderer_opengl INTERFACE)
|
||||
target_sources(angle_renderer_opengl INTERFACE ${LIBANGLE_GL_SOURCES})
|
||||
target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL)
|
||||
add_library(angle::renderer::opengl ALIAS angle_renderer_opengl)
|
||||
endif()
|
||||
|
||||
# D3D Renderers
|
||||
if(WINDOWS_ANY)
|
||||
## All D3D Sources
|
||||
file(GLOB_RECURSE LIBANGLE_D3D_SOURCES
|
||||
"src/libANGLE/renderer/d3d/*.cpp"
|
||||
"src/libANGLE/renderer/d3d/*.inl"
|
||||
"src/libANGLE/renderer/d3d/*.h"
|
||||
)
|
||||
list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest")
|
||||
|
||||
## WinRT D3D Renderer
|
||||
if(WINDOWS_STORE)
|
||||
set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES})
|
||||
list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt")
|
||||
add_library(angle_renderer_winrt INTERFACE)
|
||||
target_sources(angle_renderer_winrt INTERFACE ${LIBANGLE_D3D_WINRT_SOURCES})
|
||||
add_library(angle::renderer::winrt ALIAS angle_renderer_winrt)
|
||||
endif()
|
||||
|
||||
## Win32/d3d9 D3D Renderer
|
||||
if(WINDOWS_DESKTOP)
|
||||
set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES})
|
||||
list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32")
|
||||
find_library(D3D9_LIB NAMES d3d9)
|
||||
add_library(angle_renderer_win32 INTERFACE)
|
||||
target_sources(angle_renderer_win32 INTERFACE ${LIBANGLE_D3D_DESKTOP_SOURCES})
|
||||
target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9)
|
||||
target_link_libraries(angle_renderer_win32 INTERFACE ${D3D9_LIB})
|
||||
add_library(angle::renderer::win32 ALIAS angle_renderer_win32)
|
||||
endif()
|
||||
|
||||
## D3D11 Base renderer
|
||||
list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32")
|
||||
find_library(DXGUID_LIB NAMES dxguid)
|
||||
find_library(D3D11_LIB NAMES d3d11)
|
||||
add_library(angle_renderer_d3d INTERFACE)
|
||||
target_sources(angle_renderer_d3d INTERFACE ${LIBANGLE_D3D_SOURCES})
|
||||
target_compile_definitions(angle_renderer_d3d INTERFACE
|
||||
-DANGLE_ENABLE_D3D11
|
||||
"-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }"
|
||||
)
|
||||
target_link_libraries(angle_renderer_d3d INTERFACE ${D3D11_LIB} ${DXGUID_LIB})
|
||||
add_library(angle::renderer::d3d ALIAS angle_renderer_d3d)
|
||||
endif()
|
||||
|
||||
## Core libANGLE library
|
||||
if(WINDOWS_ANY)
|
||||
set(LIBANGLE_SOURCES_PLATFORM
|
||||
"src/third_party/systeminfo/SystemInfo.cpp"
|
||||
)
|
||||
else()
|
||||
set(LIBANGLE_SOURCES_PLATFORM )
|
||||
endif()
|
||||
|
||||
file(GLOB LIBANGLE_SOURCES
|
||||
"src/common/third_party/murmurhash/MurmurHash3.cpp"
|
||||
"src/common/event_tracer.cpp"
|
||||
|
||||
"src/libANGLE/*.cpp"
|
||||
"src/libANGLE/*.inl"
|
||||
"src/libANGLE/*.h"
|
||||
|
||||
"src/libANGLE/renderer/*.cpp"
|
||||
"src/libANGLE/renderer/*.inl"
|
||||
"src/libANGLE/renderer/*.h"
|
||||
|
||||
"src/libANGLE/renderer/null/*.cpp"
|
||||
"src/libANGLE/renderer/null/*.inl"
|
||||
"src/libANGLE/renderer/null/*.h"
|
||||
|
||||
${LIBANGLE_SOURCES_PLATFORM}
|
||||
)
|
||||
list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest")
|
||||
|
||||
if(LINUX OR APPLE)
|
||||
set(LIBANGLE_RENDERER_PLATFORM
|
||||
angle::renderer::opengl
|
||||
)
|
||||
elseif(WINDOWS_STORE)
|
||||
set(LIBANGLE_RENDERER_PLATFORM
|
||||
angle::renderer::d3d
|
||||
angle::renderer::winrt
|
||||
)
|
||||
elseif(WINDOWS_DESKTOP)
|
||||
set(LIBANGLE_RENDERER_PLATFORM
|
||||
angle::renderer::d3d
|
||||
angle::renderer::win32
|
||||
angle::renderer::opengl
|
||||
)
|
||||
else()
|
||||
set(LIBANGLE_RENDERER_PLATFORM )
|
||||
endif()
|
||||
|
||||
add_library(libANGLE STATIC ${LIBANGLE_SOURCES})
|
||||
target_link_libraries(libANGLE PRIVATE
|
||||
angle::common
|
||||
angle::image_util
|
||||
angle::translator
|
||||
angle::preprocessor
|
||||
${LIBANGLE_RENDERER_PLATFORM}
|
||||
)
|
||||
target_include_directories(libANGLE PRIVATE "src/third_party/khronos")
|
||||
target_compile_definitions(libANGLE
|
||||
PRIVATE -DANGLE_ENABLE_NULL
|
||||
PUBLIC
|
||||
-DLIBANGLE_IMPLEMENTATION
|
||||
$<$<BOOL:${LINUX}>:ANGLE_USE_X11>
|
||||
)
|
||||
add_library(angle::libANGLE ALIAS libANGLE)
|
||||
|
||||
##########
|
||||
# libGLESv2
|
||||
file(GLOB LIBGLESV2_SOURCES "src/libGLESv2/*.h" "src/libGLESv2/*.cpp" "src/libGLESv2/libGLESv2.def")
|
||||
add_library(libGLESv2 ${LIBGLESV2_SOURCES})
|
||||
target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE)
|
||||
target_compile_definitions(libGLESv2
|
||||
PRIVATE -DLIBGLESV2_IMPLEMENTATION
|
||||
PUBLIC
|
||||
-DGL_GLEXT_PROTOTYPES
|
||||
-DGL_APICALL=
|
||||
-DEGLAPI=
|
||||
)
|
||||
target_include_directories(libGLESv2 PUBLIC "$<INSTALL_INTERFACE:include>")
|
||||
|
||||
##########
|
||||
# libEGL
|
||||
add_library(libEGL
|
||||
"src/libEGL/libEGL.def"
|
||||
"src/libEGL/libEGL.cpp"
|
||||
"src/libEGL/libEGL.rc"
|
||||
"src/libEGL/resource.h"
|
||||
)
|
||||
target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2)
|
||||
target_include_directories(libEGL PUBLIC "$<INSTALL_INTERFACE:include>")
|
||||
|
||||
|
||||
SET_TARGET_PROPERTIES(libANGLE PROPERTIES PREFIX "")
|
||||
SET_TARGET_PROPERTIES(libGLESv2 PROPERTIES PREFIX "")
|
||||
SET_TARGET_PROPERTIES(libEGL PROPERTIES PREFIX "")
|
||||
|
||||
install(TARGETS libEGL libGLESv2 EXPORT ANGLEExport
|
||||
RUNTIME DESTINATION bin
|
||||
LIBRARY DESTINATION lib
|
||||
ARCHIVE DESTINATION lib
|
||||
)
|
||||
|
||||
install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle)
|
||||
|
||||
if(NOT DISABLE_INSTALL_HEADERS)
|
||||
install(
|
||||
DIRECTORY include/
|
||||
DESTINATION include
|
||||
FILES_MATCHING PATTERN "*.h"
|
||||
PATTERN "GLSLANG" EXCLUDE
|
||||
PATTERN "export.h" EXCLUDE
|
||||
)
|
||||
endif()
|
||||
|
Loading…
Reference in New Issue
Block a user