[vsg] Update to version 1.1.7 (#40239)

This commit is contained in:
Glenn 2024-08-06 03:35:11 -04:00 committed by GitHub
parent 5c8e16bd0d
commit 17733c44cd
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
5 changed files with 8 additions and 83 deletions

View File

@ -1,79 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 85d18322..0ad18049 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -36,13 +36,14 @@ endif()
find_package(Vulkan ${Vulkan_MIN_VERSION} REQUIRED)
find_package(Threads REQUIRED)
+find_package(glslang CONFIG REQUIRED)
# Set the instrumentation level to compile into sources
set(VSG_MAX_INSTRUMENTATION_LEVEL 1 CACHE STRING "Set the instrumentation level to build into the VSG ibrary, 0 for off, 1 coarse grained, 2 medium, 3 fine grained." )
# Enable/disable shader compilation support that pulls in glslang
set(VSG_SUPPORTS_ShaderCompiler 1 CACHE STRING "Optional shader compiler support, 0 for off, 1 for enabled." )
-if (VSG_SUPPORTS_ShaderCompiler)
+if (FALSE)
if (NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/src/glslang/build_vars.cmake)
if (Git_FOUND)
diff --git a/src/vsg/CMakeLists.txt b/src/vsg/CMakeLists.txt
index 36597e0f..9f8cd47e 100644
--- a/src/vsg/CMakeLists.txt
+++ b/src/vsg/CMakeLists.txt
@@ -254,7 +254,7 @@ set(SOURCES
utils/Profiler.cpp
)
-if (${VSG_SUPPORTS_ShaderCompiler})
+if (FALSE)
# include glslang source code directly into the VulkanScenegraph library build.
include(../glslang/build_vars.cmake)
@@ -264,6 +264,10 @@ endif()
set(LIBRARIES PUBLIC
Vulkan::Vulkan
Threads::Threads
+ PRIVATE
+ glslang::glslang
+ glslang::glslang-default-resource-limits
+ glslang::SPIRV
)
# Check for std::atomic
@@ -402,9 +406,6 @@ target_include_directories(vsg
PUBLIC
$<BUILD_INTERFACE:${VSG_SOURCE_DIR}/include>
$<BUILD_INTERFACE:${VSG_BINARY_DIR}/include>
- PRIVATE
- $<BUILD_INTERFACE:${VSG_SOURCE_DIR}/src/glslang>
- $<BUILD_INTERFACE:${GLSLANG_GENERATED_INCLUDEDIR}>
)
target_link_libraries(vsg ${LIBRARIES})
diff --git a/src/vsg/utils/ShaderCompiler.cpp b/src/vsg/utils/ShaderCompiler.cpp
index a8f8dec9..2ca86f87 100644
--- a/src/vsg/utils/ShaderCompiler.cpp
+++ b/src/vsg/utils/ShaderCompiler.cpp
@@ -20,7 +20,7 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
#include <vsg/utils/ShaderCompiler.h>
#if VSG_SUPPORTS_ShaderCompiler
-# include <SPIRV/GlslangToSpv.h>
+# include <glslang/SPIRV/GlslangToSpv.h>
# include <glslang/Public/ResourceLimits.h>
# include <glslang/Public/ShaderLang.h>
#endif
diff --git a/src/vsg/vsgConfig.cmake.in b/src/vsg/vsgConfig.cmake.in
index 7ea0de02..4f7e77bd 100644
--- a/src/vsg/vsgConfig.cmake.in
+++ b/src/vsg/vsgConfig.cmake.in
@@ -2,6 +2,7 @@ include(CMakeFindDependencyMacro)
find_package(Vulkan @Vulkan_MIN_VERSION@ REQUIRED)
find_dependency(Threads)
+find_dependency(glslang)
@FIND_DEPENDENCY_WINDOWING@
include("${CMAKE_CURRENT_LIST_DIR}/vsgTargets.cmake")

View File

@ -2,9 +2,8 @@ vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO vsg-dev/VulkanSceneGraph
REF "v${VERSION}"
SHA512 01502b0f812b3325dcb95511ea61f7c64bb476d7644f79f05b0106cf14a6442235f1d7ecb4d604b1668d99ca01db804d241dd4bbab7cad48307b03bc35cce4d1
SHA512 a9a1d2f82badc393b7be8db9616ef6bd5fa74cd65f83dd65d7d7344b61eb9d52d24f34de71f98f2de1a5bd4c41c7aae5e538a4f58346ff1a9ec5108cbef759cf
HEAD_REF master
PATCHES devendor-glslang.patch
)
vcpkg_cmake_configure(SOURCE_PATH "${SOURCE_PATH}")

View File

@ -1,6 +1,6 @@
{
"name": "vsg",
"version": "1.1.2",
"version": "1.1.7",
"description": "A modern, cross platform, high performance scene graph library built upon Vulkan.",
"homepage": "http://www.vulkanscenegraph.org/",
"license": "MIT",

View File

@ -9333,7 +9333,7 @@
"port-version": 2
},
"vsg": {
"baseline": "1.1.2",
"baseline": "1.1.7",
"port-version": 0
},
"vsgimgui": {

View File

@ -1,5 +1,10 @@
{
"versions": [
{
"git-tree": "cc734f695e25c4a6641584e4f785fd95f81abf48",
"version": "1.1.7",
"port-version": 0
},
{
"git-tree": "7b85c33c8bf83e25afe90f8f02dbd5dd5c77bed5",
"version": "1.1.2",