[irrlicht] use unicode path on windows (#7354)

This commit is contained in:
DailyShana 2019-07-22 14:15:49 +08:00 committed by Phil Christensen
parent e48640be56
commit 22be764ecc
4 changed files with 41 additions and 1 deletions

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@ -85,6 +85,13 @@ target_link_libraries(Irrlicht PRIVATE
${BZIP2_LIBRARY}
)
target_compile_definitions(Irrlicht PRIVATE
NO_IRR_USE_NON_SYSTEM_ZLIB_
NO_IRR_USE_NON_SYSTEM_LIB_PNG_
NO_IRR_USE_NON_SYSTEM_JPEG_LIB_
NO_IRR_USE_NON_SYSTEM_BZLIB_
)
if(IRR_BUILD_TOOLS)
add_executable(FileToHeader ${IRR_TOOL_FILES_FILE_TO_HEADER})
@ -144,6 +151,9 @@ endif()
target_compile_definitions(Irrlicht PRIVATE IRRLICHT_EXPORTS)
if(WIN32)
# Unicode
target_compile_definitions(Irrlicht PRIVATE UNICODE _UNICODE)
# Import the symbols of bzip2
target_compile_definitions(Irrlicht PRIVATE BZ_IMPORT)

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@ -1,5 +1,5 @@
Source: irrlicht
Version: 1.8.4-1
Version: 1.8.4-2
Description: Irrlicht lightning fast 3d engine
Build-Depends: zlib, libpng, bzip2, libjpeg-turbo

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@ -22,6 +22,8 @@ vcpkg_extract_source_archive_ex(
OUT_SOURCE_PATH SOURCE_PATH
ARCHIVE ${ARCHIVE}
REF "1.8.4"
PATCHES
"support-unicode-on-windows.patch"
# [NO_REMOVE_ONE_LEVEL]
# [WORKING_DIRECTORY <${CURRENT_BUILDTREES_DIR}/src>]
# [PATCHES <a.patch>...]

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@ -0,0 +1,28 @@
diff --git a/include/IrrCompileConfig.h b/include/IrrCompileConfig.h
index c2c5d12..7c44f0c 100644
--- a/include/IrrCompileConfig.h
+++ b/include/IrrCompileConfig.h
@@ -233,7 +233,9 @@ you will not be able to use anything provided by the GUI Environment, including
disable this feature, the engine behave as before (ansi). This is currently only supported
for Windows based systems. You also have to set #define UNICODE for this to compile.
*/
-//#define _IRR_WCHAR_FILESYSTEM
+#if defined(_IRR_WINDOWS_) && (defined(_UNICODE) || defined(UNICODE))
+#define _IRR_WCHAR_FILESYSTEM
+#endif
#ifdef NO_IRR_WCHAR_FILESYSTEM
#undef _IRR_WCHAR_FILESYSTEM
#endif
diff --git a/include/Keycodes.h b/include/Keycodes.h
index e56eca1..57ab312 100644
--- a/include/Keycodes.h
+++ b/include/Keycodes.h
@@ -89,7 +89,7 @@ namespace irr
KEY_KEY_X = 0x58, // X key
KEY_KEY_Y = 0x59, // Y key
KEY_KEY_Z = 0x5A, // Z key
- KEY_LWIN = 0x5B, // Left Windows key (Microsoft® Natural® keyboard)
+ KEY_LWIN = 0x5B, // Left Windows key (Microsoft® Natural® keyboard)
KEY_RWIN = 0x5C, // Right Windows key (Natural keyboard)
KEY_APPS = 0x5D, // Applications key (Natural keyboard)
KEY_SLEEP = 0x5F, // Computer Sleep key