Adding Freetype-GL port

This commit is contained in:
Daniel Olivier 2017-10-23 13:08:42 -04:00
parent 7edfa3c802
commit 5172654b3c
3 changed files with 91 additions and 0 deletions

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@ -0,0 +1,24 @@
From 653dae652bac66e4e96a94ba8ebfabb2227738b7 Mon Sep 17 00:00:00 2001
From: Daniel Olivier <dan_olivier@hotmail.com>
Date: Thu, 19 Oct 2017 21:26:09 -0400
Subject: [PATCH] Use external Glew and Freetype
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4eb55e9..2546de6 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -74,13 +74,6 @@ if(NOT HAVE_M_PI)
endif()
endif()
-if(NOT MINGW AND (WIN32 OR WIN64))
- set(GLEW_ROOT_DIR
- ${CMAKE_CURRENT_SOURCE_DIR}/windows/glew)
- set(ENV{FREETYPE_DIR}
- ${CMAKE_CURRENT_SOURCE_DIR}/windows/freetype)
-endif()
-
find_package(OpenGL REQUIRED)
find_package(Freetype REQUIRED)

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Source: freetype-gl
Version:
Description:
Build-Depends: glew, freetype

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# Common Ambient Variables:
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/freetype-gl)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO rougier/freetype-gl
REF 82fb152a74f01b1483ac80d15935fbdfaf3ed836
SHA512 4842d9e66fd25dbb3a4e3f4bf597a0c1fc3c3c30e0cb1baae1c3306ddcb663ff9108d8fc01bde539fea7cb03a6329054f66166d9e448086358ab7b05953f5884
HEAD_REF master
)
vcpkg_apply_patches(
SOURCE_PATH ${SOURCE_PATH}
PATCHES "${CMAKE_CURRENT_LIST_DIR}/0001-Use-external-Glew-and-Freetype.patch"
)
# make sure that no "internal" libraries are used by removing them
file(REMOVE_RECURSE ${SOURCE_PATH}/windows/freetype)
file(REMOVE_RECURSE ${SOURCE_PATH}/windows/AntTweakBar)
file(REMOVE_RECURSE ${SOURCE_PATH}/windows/glew)
file(REMOVE ${SOURCE_PATH}/cmake/Modules/FindGLEW.cmake)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
#PREFER_NINJA
# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
OPTIONS
-Dfreetype-gl_BUILD_APIDOC=OFF
-Dfreetype-gl_BUILD_DEMOS=OFF
-Dfreetype-gl_BUILD_TESTS=OFF
)
# We may soon install using a modified cmake process with install target
#vcpkg_install_cmake()
vcpkg_build_cmake(LOGFILE_ROOT install)
file(GLOB HEADER_FILES "${SOURCE_PATH}/*.h")
file(INSTALL ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/freetype-gl)
# DLL & LIB
file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/Release/freetype-gl.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/Debug/freetype-gl.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
#file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/Release/makefont.exe DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
#file(INSTALL ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/Debug/makefont.exe DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
vcpkg_copy_pdbs()
# Handle copyright
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/freetype-gl RENAME copyright)